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报告翻译问题
DilemmaIssuedEvent received for faction mixer_brt_brionne, key is ubr_brt_theodoric_heartbreaker
Don't know if anyone is suffering from the same problem but I wanted to give a bit of feedback
- can spend chivalry to summon Bretonnian Knight units
- skill "Chivalry & Honour": chivalry per turn +2
- when ending the turn in a region with a tavern or wine building, Theodoric gains a 5 turn buff, granting psyImmune to himself and a small morale buff for his army.
- Theodoric has a small chance to remove a negative trait when ending the turn in a region with a tavern or wine building.
- changes to faction trait and skills
see change notes for full details
The player gets swarmed pretty quickly.
And yeah, enemy armies seem stronger than the base game.
I don't know how this could be solved.
PS: we are playing with 24 mods.
If the dukes are not spawning it means there is a script break somewhere (not necessarily in this mod). As soon as there's a script break, other scripts from other mods also won't execute.
Best bet would be to get "script debug activator" mod and check the mod logs it creates when starting a campaign. Maybe it can shed a light on the real error.
Hi,
Great mods. I used your LM one in my most recent campaign and the regiments really added to that.
I am having an issue with your Bretonnia mod and Dukes of Bretonnia. If I have both enabled then I do not get your RoR showing up. Mod order does not make a difference. When I disable Dukes of Bretonnia then your Bretonnia RoR works fine. You mention they are compatible so just wondering if I am doing something wrong here.
I am using Dukes of Bretonnia with just a vanilla faction, Carcassonne and do not have Miku's unlocker enabled since I am playing a vanilla faction if that is important.
Cheers.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=3537870015
Sees no Adalhard : sad face
But hey I like Tanckred plenty
- fixed Iselda not being able to progress her vows
Let me know if there are more problems with vows for her or any other characters.
For me the brionne tech shows up. What faction are you playing as?
Context: If Quenelles is AI-controlled, on turns 10, 20, 30, the script tries to spawn agents Calard, Fastric, Jerrod.
The problem: if Quenelles is destroyed early on before such stages, then none of those heroes or some of them will never be spawn.
Another problem with the mod is that I don't know why Brionne Heraldry is missing from the technology, making it impossible to confederate Brionne without using pj_console cheat. I have mixu legendary lords and zayli DE. apart from that there is no other mod that touches technology in my mod list.
- added immortality to innate traits of heroes (was only applied by script before)
- set ancillary set to "all" for all legendary items
Please let me know if legendary heroes or their items are still not available after confederating.