全面战争:战锤3

全面战争:战锤3

The Dukes of Bretonnia [BETA]
675 条留言
Ubermorgen  [作者] 6 小时以前 
@chromedbustop: For me it works, so you either have to start a new campaign or steam did not properly update the mod for you.
chromedbustop 7 小时以前 
@Ubermorgen: Still same issue. I tried running only Dukes of Bretonia, Mixu's Unlocker, and the Mod Configuration tool (since those are requirements.) and still cannot access "Champion of Ulthuan".

Not a huge issue mind you, since I don't NEED this mod for a high elf campaign. Just wanted to bring attention to it. Gotta love how these updates make a mess of things...
Ubermorgen  [作者] 12 月 5 日 上午 3:56 
@chromedbustop: had to temporarily remove Folcard's unit upgrades but it should be fixed
chromedbustop 12 月 5 日 上午 3:35 
This mod seems to remove access to Tyrion's new "Champion of Ulthuan" if one happens to have it running during a Tyrion campaign.
Ubermorgen  [作者] 12 月 5 日 上午 2:18 
updated for 7.0
Ubermorgen  [作者] 11 月 30 日 上午 7:51 
@SFH: much appreciated!
Ubermorgen  [作者] 11 月 30 日 上午 7:51 
@无铭: yes. Quenelles recruits one of their 3 LHs every 10 turns and Aquitaine starts with their 1 LH.
SFH 11 月 30 日 上午 3:12 
无铭 11 月 21 日 上午 11:29 
Can AI Quenelles and Aquitaine get legendary heroes?
Iceobeasty 11 月 19 日 下午 4:57 
Just made a Hecleas Grand Strategy sub if you want to add to the description
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3608862533
Nelson 11 月 15 日 下午 1:38 
Starting as Couronne, you must tresspass L'Anguille to fight the first Mousillion army, and the following first mission is to "conquer and occupy L'Anguille".
Quickest way to confederation is 15 turns away.
Ist this intendend and how do other useers of this mod counter that start?
Ubermorgen  [作者] 11 月 15 日 上午 2:26 
@JazzMonk: I thought about this as well but I think it will make the whole bretonnia area too OP with so many major settlements. As you can just confederate other bretonnian factions it shouldn't be too long before you can get a full province under your control and get access to proper major settlements.
Ubermorgen  [作者] 11 月 15 日 上午 2:23 
@Ba$ed: Can't reproduce this. He sounds normal to me.
JazzMonk 11 月 13 日 下午 3:10 
Just an idea or two. What if the cities that the new lords spawned at were increased to Major settlements, either still inside the provinces, or turned into their own. Especially given the limited expansion and space in Bretonnia. It'd make them feel like their own kingdoms. Probably would take a lot of work? haha
Ba$ed 10 月 31 日 上午 10:09 
L'Anguille faction leader in the diplomacy screen is a woman but with a man's voice.
Ubermorgen  [作者] 10 月 28 日 下午 12:25 
@Reinhardt: The only required mod is Mixer. Try to unsubscribe from mixer and the dukes mod, restart steam and subscribe again to re-download both mods, maybe steam botched the download or did not properly update the files.
Reinhardt 10 月 27 日 下午 3:51 
I am unsure if im doing something wrong, but i have this mod with all the required mods as listed...i goto start a new campeign and none of the new legendary lords are in the list to pick? i have a feeling im missing a required mod somewhere.
Ubermorgen  [作者] 10 月 27 日 上午 3:32 
@Salaberry: After becoming a Grail Knight, Armand was made the Standard Bearer of Bretonnia, carrying the Banner of the Lady of the Lake.
Salaberry 10 月 26 日 下午 6:44 
Love the mod, add more life to the bretonnian coast. Very curious why "Armand d'Aquitaine" have a big flag in his hand ?? :cozycrashfish:
Edogy7 10 月 18 日 下午 9:27 
does it work for multiplayer?
Ubermorgen  [作者] 10 月 13 日 上午 8:19 
@Gosudar: Thanks! Added it to the list of submods
Ubermorgen  [作者] 10 月 13 日 上午 8:19 
@Major Kairos: glad to hear
Ubermorgen  [作者] 10 月 13 日 上午 8:19 
@Thamas Rugin: no
Gosudar 10 月 12 日 上午 10:47 
Hi, I updated the Russian translation in this submod .
Major Kairos 10 月 5 日 上午 11:10 
@Ubermorgen I've tested the mod after the Theodoric Script update as you've said and it's working perfectly, no more AI freezes during the turns! (I've tested the mod alone and also with my modlist of 180 mods or so). Tested while playing Karl Franz again, I've reached turn 20 without problems (Previously it was freezing around turn 7), time to start a new campaign now it's cool to see some variety when it comes to lords in Bretonnia (even if they are AI), thank you!!! :WH3_clasp::WH3_psycology:
Thamas Rugin 10 月 5 日 上午 8:03 
Wonderful mod! Any chance of you making an SFO Submod?
Ubermorgen  [作者] 10 月 5 日 上午 8:03 
@Major Kairos: Thanks for the feedback! I just pushed a small update with some improvements to the script. Most of it only matters if Brionne is controlled by a human, so no point in running it for the AI as well. I hope this improves performance again and fixes the issue for you.
Major Kairos 10 月 4 日 下午 1:43 
Hello! (and good day), I've been using this mod since Warhammer II and I love it but i've been suffering as of lately some freezes during the AI turn and I managed to find out it was this mod. I've been running some tests while playing as Karl Franz (Only having this mod, Mixu's unlocker and the Mod Config Mod enabled) and it seems that it's related to the Brionne faction. I've checked my script log and it seems that it's related to a Theodoric's event:

DilemmaIssuedEvent received for faction mixer_brt_brionne, key is ubr_brt_theodoric_heartbreaker

Don't know if anyone is suffering from the same problem but I wanted to give a bit of feedback :grwheart:
Amorgus 9 月 29 日 下午 3:28 
awesome thank you :)
Ubermorgen  [作者] 9 月 29 日 下午 1:05 
@Amorgus: I uploaded the version from 3 Sep @ 1:34pm to the workshop. Hope it was the correct one. The link is in the Notes section.
Ubermorgen  [作者] 9 月 29 日 下午 12:34 
@Amorgus: Damn, sorry to hear. I can upload the previous version as a new workshop item. Give me a minute.
Ubermorgen  [作者] 9 月 29 日 下午 12:33 
@Canadian Leaves: no plans for anything like that but we'll see what the future brings
Amorgus 9 月 29 日 下午 12:25 
Hi, this update just broke my savegame :( is this fixable?
Canadian Leaves 9 月 29 日 上午 11:24 
Dear author, could you in future add LL for minor brettonic factions like Carrad in IEE or others in Old World?
Ubermorgen  [作者] 9 月 28 日 上午 7:27 
another one for Hagen:
- can spend chivalry to summon Bretonnian Knight units
- skill "Chivalry & Honour": chivalry per turn +2
Ubermorgen  [作者] 9 月 28 日 上午 4:03 
mod update: tiny mechanic for Theodoric
- when ending the turn in a region with a tavern or wine building, Theodoric gains a 5 turn buff, granting psyImmune to himself and a small morale buff for his army.
- Theodoric has a small chance to remove a negative trait when ending the turn in a region with a tavern or wine building.
- changes to faction trait and skills

see change notes for full details
Ubermorgen  [作者] 9 月 28 日 上午 3:00 
@キャンディーアップル: Looks like Kemmler has a really difficult start as he is completely surrounded by order factions. I think your best bet is playing really aggressive and taking out some of the bretonnian factions before they get the chance to form alliances or confederate.
88888888 9 月 27 日 下午 4:30 
There isn't a solution, except an equivalent mod that does the same thing for Kemmler which this does for Bretonnia...this is how using mods like this works. Adding content like this inherently adds to the armies, and will be more powerful than base game factions.
キャンディーアップル 9 月 27 日 下午 1:21 
Kemmler isn't at war with anyone, declaring war on anyone launches a chain reaction of war declarations.
The player gets swarmed pretty quickly.
And yeah, enemy armies seem stronger than the base game.

I don't know how this could be solved.
Ubermorgen  [作者] 9 月 27 日 上午 10:06 
@キャンディーアップル: Why? Are the starting armies of the dukes too strong?
キャンディーアップル 9 月 27 日 上午 9:55 
This mod makes Kemmler's campaign absolutely impossible.
Ubermorgen  [作者] 9 月 26 日 上午 7:15 
@玄霄: Most of them have a unique weapon, so of course they use that instead of a generic lance, maybe for Armand it could make sense though.
玄霄 9 月 24 日 上午 6:29 
why no lord use lance as weapon?they always use sword.
EinsOi 9 月 20 日 下午 1:44 
Ah piramo,sfo got a update yesterday.Wait a few days/weeks ^^
Piramo 9 月 19 日 上午 9:57 
looks like we no longer have an SFO version
Alkovin 9 月 9 日 下午 4:00 
As of Sep 9, 2025 This mod is Good for Single player game! This one mod has been causing multiplayer lobbies to crash. I blame the update that they made to WH3 very sad I loved playing this mod but It crashes multiplayer lobbies.
PS: we are playing with 24 mods.
duxdechaos 9 月 6 日 下午 12:50 
@Ubermorgen, thanks for the swift response and the tip! Will check it out!
Ubermorgen  [作者] 9 月 6 日 下午 12:25 
@duxdechaos: Prior to the update on 3rd of September, the last update was on 19th July and you mentioned it broke about 2 weeks ago, so I doubt it was caused by my mod. Maybe you added other mods around that time?
If the dukes are not spawning it means there is a script break somewhere (not necessarily in this mod). As soon as there's a script break, other scripts from other mods also won't execute.
Best bet would be to get "script debug activator" mod and check the mod logs it creates when starting a campaign. Maybe it can shed a light on the real error.
duxdechaos 9 月 6 日 上午 11:04 
@Ubermorgen, I have had this mod since you first published and it has always work. However, two weeks ago it stopped working and your LLs were replaced by the generic Duke Lord. I have unsubscribed and resubscribed the mod, all the MIXUs mods, and Lilys. I have them load ordered MIXU's Unlocker, MIXU's LLs, MIXU's LL Asset Pack, your mod, and Lily's definitive edition. Did I mess something up? I appreciate any info or recommendation. This mod is awesome and Tancred is my favorite LL.
Ubermorgen  [作者] 9 月 3 日 下午 4:26 
@El Palanganas: I don't think that's such a good idea as he has not been updated for WH3, not sure if we even ported his textures to the new format but knock yourself out ;)