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Thank you for its simplicity
BarrelHoles_Firebarrel|8849.110352 16.500000 10252.200195|0.000000 0.000000 -0.000000|true
BarrelHoles_Firebarrel|8804.110352 17.600000 10248.900391|0.000000 0.000000 -0.000000|true
BarrelHoles_Firebarrel|6865.740234 1.700000 13425.900391|0.000000 0.000000 -0.000000|true
BarrelHoles_Firebarrel|12249.700195 1.800000 6533.890137|0.000000 0.000000 -0.000000|true
Just checked it on my trader and its all fine and dandy.
<type name="BarrelHoles_Firebarrel">
<nominal>0</nominal>
<lifetime>120</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>
but be very carefull of the structure when your adding it to an existing xml.
also you dont need to add BarrelHoles_Red to the cfg ignore list as its normally a craftable item only and shouldnt spawn at all in the map.
TraderObjects.txt (part of)
Put e.g. for Green Mountain:
<Object> BarrelHoles_Firebarrel
<ObjectPosition> 3698.21, 402.012, 6003.26
<ObjectOrientation> 0, 0, 0
instead of:
<Object> BarrelHoles_Red
<ObjectPosition> 3698.21, 402.012, 6003.26
<ObjectOrientation> 0, 0, 0