Space Engineers

Space Engineers

Atmospheric damage & Hazards (BB)
38 条留言
BookBurner  [作者] 9 月 21 日 上午 4:14 
Ok, I will give it a look and ask around for the original author on discords
RedDawn141 9 月 20 日 下午 5:19 
No not that I can see, a lot of people asking for it to be updated and it is the only one of its kind.
BookBurner  [作者] 9 月 20 日 下午 12:19 
what about the original author, not active anymore?
BookBurner  [作者] 9 月 20 日 下午 12:19 
not one of mine, but I can check it out
RedDawn141 9 月 20 日 上午 9:40 
Can you fix the Explosive Decompression mod?
Emperors_Nightmare 2024 年 10 月 28 日 上午 2:08 
take my points
Emperors_Nightmare 2024 年 10 月 28 日 上午 2:07 
oh i like it
thx for the replay
BookBurner  [作者] 2024 年 10 月 28 日 上午 1:32 
Shinda Akuma there is an option to configure the damage in a way, that it first applies rust skin, then heavy rust skin and only heavily rusted blocks then take damage
Emperors_Nightmare 2024 年 10 月 28 日 上午 1:30 
are they similar to Rust Mechanics?
Aksay-161 2024 年 7 月 23 日 上午 1:52 
Полная херня.
BookBurner  [作者] 2024 年 7 月 12 日 上午 3:42 
okey, I will add it to the feature requests and get to it this weekend :) If you think up anything else, feel free to add to it on my discord
Revale08 2024 年 7 月 11 日 下午 5:56 
I think labelling a particular suit as a safeskin would work yes, as i have the default astronaut suit set to lower movement to encourage its use as an EVA suit. thew player could weigh up the use of that suit in damaging environments :)
PepperJack 2024 年 7 月 11 日 下午 12:45 
keep in mind it would ideal not hurt when inside buildings though
BookBurner  [作者] 2024 年 7 月 11 日 上午 7:46 
Revale08, would an optional attribute similar to SafeSkinList work for you?, meaning, you would be able to declare character models, which are not affected by the specific atmospheric damage?
Revale08 2024 年 7 月 11 日 上午 1:47 
Would be amazing if its possible to also add a config parameter of selected player suit. Currently im trying to set up a save where my engineer starts in the modded 'No Suit' Variant via the mod 'Get Your Suit on'. The suits in that have different movement speeds and encourages a player to swap suits in airlocks. I think that would play well into atmospheric dmg configs based on suit too.
BookBurner  [作者] 2024 年 7 月 4 日 上午 10:48 
PepperJack at the moment we have a condition for specific skin, SafeSkinList, but we can have list of protected subtypes or material types
PepperJack 2024 年 7 月 4 日 上午 4:18 
Maybe add a material check to the block so if it’s not a metal it won’t rust.
Grebanton1234 2024 年 7 月 3 日 上午 8:01 
Sounds good, thanks!
BookBurner  [作者] 2024 年 7 月 3 日 上午 7:59 
Grebanton1234, definitely possible, I will add it to the feature requests and code it as soon as I get around to it :)
Grebanton1234 2024 年 7 月 3 日 上午 7:07 
Great mod! Really makes setting up some things easier. Do you think it would be possible to add a blacklist for specific blocks to prevent them from getting damaged? For example concrete from the concrete mod logically wouldn't rust
BookBurner  [作者] 2024 年 6 月 17 日 上午 2:09 
Revale08, this is fully configurable, if you disable damage on large and small grids (set to 0 ) in the Damageconfig and HazardDamage entries and only set in on characters, you will effectively reach this exact behaviour :)
Revale08 2024 年 6 月 16 日 下午 4:27 
Not sure if this use case has been considered, but I would love if it could be utilised solely as a mod to enable environmental damage on players only.
BookBurner  [作者] 2023 年 10 月 19 日 下午 11:10 
Nitz, ping me your config on the discord, It works in creative and local survival too. But most likely something is misconfigured. I prepare my configs for our server in the single player as well :).
Nitz 2023 年 10 月 19 日 下午 8:56 
Does this only work for servers? I've tried using this mod in Creative mode and after the initial load, the config generated and I edited it just like the example. At first it worked, blocks started to change paint from light to heavy rust. But they weren't taking damage. After changing "WeatherOnly" to "true", and adding a weather conditions, nothing happened when I started a weather event via Admin Menu. Even the rust effect stopped working now.
Calmaria 2023 年 7 月 14 日 下午 2:53 
@BB, Ill do that,ASAP :) Thanks
BookBurner  [作者] 2023 年 7 月 8 日 上午 3:25 
Calmaria, you can try the new weather conditions ;)
BookBurner  [作者] 2023 年 7 月 3 日 上午 10:00 
yeah, this script has no shield api, so it damages the blocks directly
Calmaria 2023 年 7 月 3 日 上午 8:38 
I copied/pasted it, and it worked this time, prob a typo on my part :) im waiting now, to see if its going to destroy the large grid blocks .

BTW, Energy shields, does not protect ;)
BookBurner  [作者] 2023 年 7 月 3 日 上午 1:38 
<PlanetName>EarthLike</PlanetName>

just this
Calmaria 2023 年 7 月 3 日 上午 1:37 
I started a new "Earth Station" world, added this mod, and "Energy shields"

Tried adding the planet name "EarthLike" and the specific "planet name, neither one is triggering damage.

<PlanetName>EarthLike-1490369077d120000</PlanetName>
<LargeGridDamage>50</LargeGridDamage>
<SmallGridDamage>50</SmallGridDamage>
<DamageSource>Atmospheric Damage</DamageSource>
<CharacterDamage>1</CharacterDamage>
<DistanceFromSurface>4000</DistanceFromSurface>
<DamagePlayers>true</DamagePlayers>
<AcidRain>false</AcidRain>
<Radiation>true</Radiation>
<TickRate>1</TickRate>
<MaxDamageQueue>10</MaxDamageQueue>
<RustEffect>true</RustEffect>
<RustOnly>false</RustOnly>
<EnableSafeZone>true</EnableSafeZone>
BookBurner  [作者] 2023 年 7 月 3 日 上午 12:21 
Calmaria, this exact feature is already on my dev board, we don't need it for our server so I am not rushing it, but I am definitely going to implement it :)
Calmaria 2023 年 7 月 2 日 下午 6:24 
I am wondering if I could link this to a specific weather, also, do you know if energy shields mod will protect from it?
BookBurner  [作者] 2023 年 6 月 23 日 上午 1:28 
@McGiver I can try, but I have to check with the original author first, I usually do stuff that is directly useful for our server, but I am not against fixing other things :))
McGiver 2023 年 6 月 22 日 下午 8:08 
can you take Hazard Mechanics mod and do something about :steamhappy:
BookBurner  [作者] 2023 年 5 月 28 日 下午 11:27 
sure, just search for BookBurner on the Keen's discord :)
Chipstix213 2023 年 5 月 28 日 上午 11:15 
thanks, are you on discord anywhere? if your willing to entertain my stupid questions 😅
BookBurner  [作者] 2023 年 5 月 28 日 上午 10:35 
Feel free to :) I look at how other mods are made all the time. It is better than reinventing the wheel again :D.
Chipstix213 2023 年 5 月 28 日 上午 9:26 
Hi I've been working on a similar idea but instead of user configuration I'm intending on reading values from planet generator using mod extensions API.

Would you mind if I take a look at your implementation?