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I uploaded it here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3313196020
six of the added hero skills are the ones that add two points to a specific affinity such as NATURE
BUG (TYPO) -- there is a mismatch between in game text and actual mod function. the in game text says the affinity school hero skill adds +3 to both the city production affinity pts AND +3 to that affinity in the Empire Skill tree. in actually the former is true but the affinity hero skill only adds +2 to the ES affinity. +3 to ES would be quite overpowered so it was just a typo that it says +2??
I had noticed this bug quite some time ago but had no reason to suspect this was linked to your mod. is it??
However, I did find a minor, not game-breaking but odd side effect of the mod. For some reason, when this mod (or the restricted version as well) are enabled, my research jumps straight from picking the starting tome to having my next tome be tier 2.
In a normal game, you would need to pick a tier 1 tome in addition to your starting tome, but with this mod, I can go straight from starting tome to tier 2. It's not a big deal but I was wondering if you could look into it if you had the time. Thank you so much.
as far as I can tell Age of Heroic Backgrounds mod is totally compatible with your mod but there is one missing desired option, namely an option to FORCE each hero in the hero recruit pool to have one of these 16 gov backgrounds. any hero missing one of these 16 hero gov backgrounds is handicapped since they will never be able to add any new units for a city
I changed the way background hero skills are initially unlocked. See if ending your current turn fixes it.
It is completely possible for background hero traits that unlock certain units to become background hero skills. As an example, I already did this with Friend of Ogres. However, the background hero traits you mentioned are from ERICdb's Age of Heroic Backgrounds and are not in vanilla. @benettonkkb wanted to make a compatibility patch, but I am not sure on his progress. Currently, if you use both mods together, background hero traits like Pigfather will still appear (though the appearance of one of ERICdb's background traits is not guaranteed). To see if a recruitable hero has one of those background traits, you will need to use the inspect button on them.
I plan to make the original, restricted version of this mod allow heroes to have more than 1 background hero skill. I included some potential ideas on how I could incorporate it in a slightly more balanced/rewarding way on the original mod's description.
My language is korean.