全面战争:幕府将军2

全面战争:幕府将军2

FOTS Intimidating Samurai
6 条留言
Desert_Warrior 2023 年 7 月 4 日 下午 4:39 
Honestly I wouldn't give all traditional units the banzai ability, especially when it will make the upgraded and/or experienced units even more overpowered considering their overwhelming melee superiority against modern units:winter2019happyyul:
dpowerful380 2023 年 6 月 17 日 上午 10:20 
Well technically they would be well trained and disciplined troops as well and not "conscript peasant farmers" but I get the spirit of the mod.
Mr Tsubodai  [作者] 2023 年 6 月 1 日 上午 9:38 
Glad you got some use out of it :)
Rustic Clover 2023 年 6 月 1 日 上午 8:14 
This is excellent and a simple change, thanks for the mod :)
Mr Tsubodai  [作者] 2023 年 5 月 23 日 下午 7:28 
Interesting.
In my own testing I preferred these vanilla Shogun 2 abilities because I felt that they were more consistent/transparent.
I guess I could consider activating a fear effect in addition to these abilities, though you seem to think they are too op already lol
My problem is that melee units don't really fit at all in the campaign games that I play.
In vanilla fots it seems like once you get base Line Infantry everything traditional is obsolete. Perhaps it has to do with my personal playstyle, but I'm reasonably happy with the balance I've got with the mod, in particular the General Hatsumoto seems to be a very powerful unit now.
Orendiz 2023 年 5 月 23 日 下午 2:23 
I think melee units are fine the way they are in FOTS and can get huge advantages against ranged units by using the terrain to avoid early casualties. Mainly the problem is in mid to late game as ranged units not only get more deadly in range, but also in melee. So those abilities can help the samurai out quite well but a bit too much in my opinion.

If you are interested in also making an alternative, I found that there's a stat that gives fear effect to units in units_stats_land called "fear effect". By defualt it's set to 0 but when i gave samurai a value of 10, black bear infantry's morale was: steady, concerned: frightened by enemy unit.

Idk what would be the ideal value for the morale debuff, and does not appear to stack, but if you play around with it you could potentially make a second version that reflects the idea better and stays a bit more consistant.