边缘世界 RimWorld

边缘世界 RimWorld

自定义任务框架
217 条留言
xkp92110(orick) 11 月 11 日 上午 5:44 
礦物層算終層 都沒看過往下的
第一層出這個就沒了
35741903 11 月 5 日 上午 8:43 
defof顺序在xml之后,加载的时候会返回null,不影响但是会爆黄字
2253962032 10 月 31 日 上午 7:28 
对模组存在问题,在下载或订阅之中会存在1.5变成1.6的版本,无法使用 方法第一种是1.6的时候本地保存 2.打开游戏属性 验证游戏完整性
Monique_L33T 10 月 27 日 上午 4:47 
it's just workshop being a steaming pile of ****
Vigalance 10 月 26 日 上午 10:53 
@骸鸾 the same thing has happened to dungeon core...
i had 1.6 version of both yesterday, now steam downloaded older 1.5 versions..
Vigalance 10 月 26 日 上午 10:44 
@ferny @骸鸾 its the ongoing useless workshop. its offering old versions of mods as "recently updated" FSF is having similar issues with most of his mods
ferny 10 月 25 日 下午 10:45 
@骸鸾 It's not that, you broke the upload. Reupload the newest version, it is broken for everybody.
骸鸾  [作者] 10 月 25 日 下午 10:08 
@Fayt Marii try verify the integrity of the game files?
Fayt Marii 10 月 25 日 下午 8:38 
You removed 1.6 from the mod. Anyway you can re add it soon?
骸鸾  [作者] 10 月 25 日 上午 6:02 
@ferny i update CQF again
ferny 10 月 25 日 上午 5:43 
@骸鸾 It's not, I just downloaded the mod fresh right now as of this moment for the first time and it says its 1.5 and breaks prepatcher. Mighta uploaded the wrong file.
骸鸾  [作者] 10 月 25 日 上午 1:53 
@isalcaruz Hmmm, that’s a Steam issue — you’ll need to verify the integrity of the game files.
isalcaruz 10 月 25 日 上午 1:37 
I just uninstalled and reinstalled it again, and I just realized that it still shows 1.5. Is there a way to update it manually?
骸鸾  [作者] 10 月 25 日 上午 1:03 
@isalcaruz I think you may need to update CQF
isalcaruz 10 月 25 日 上午 12:56 
https://gist.github.com/HugsLibRecordKeeper/8c39e691a1f5599ff263d8d68ce9c409

I'll send you the link to the log on GitHub. Apparently, this mod is causing some fatal errors. I was trying to see what was causing the in-game error, but it doesn't even let me open the debug menu, although it does give me the error report. I don't know if sending the log will really help, but here it is. I hope it helps to see what is causing the error.
Slow100 10 月 22 日 上午 2:04 
只能重新驗證STEAM遊戲完整性才能解決,我已經怕到把這個先搞本地備份了,每次更新每次回溯很煩…
骸鸾  [作者] 10 月 20 日 下午 7:17 
@柚子厨 steam的问题,重新下载试试
柚子厨 10 月 20 日 下午 7:14 
进游戏显示还是只支持1.4,1.5
Kyanline 10 月 3 日 下午 1:59 
@上厕所拉屎 我把鼠族下了就没事了,哥们看看你是不是也打了鼠鼠
MerLatus 9 月 18 日 下午 6:44 
Could not load reference to Verse.MessageTypeDef named UnnamedDef
骸鸾  [作者] 9 月 8 日 下午 5:50 
@上厕所拉屎 看了看,就这个红字不能判断是否由CQF引起的,需要发第一条红字,这个只是衍生红字而已
上厕所拉屎 9 月 8 日 上午 11:16 
Exception filling window for Verse.ImmediateWindow: System.Collections.Generic.KeyNotFoundException: The given key 'Actions' was not present in the dictionary.
[Ref 17A87307] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Window.InnerWindowOnGUI_Patch1 (Verse.Window,int)
UnityEngine.GUI:CallWindowDelegate {链接已删除}
骸鸾  [作者] 9 月 8 日 上午 9:35 
@上厕所拉屎 发下红字
上厕所拉屎 9 月 8 日 上午 6:52 
这nod有时候会卡BUG让开发者菜单用不了开发者菜单怎么点都没反应,还一直跳红字
DarknessLilly 8 月 27 日 上午 9:21 
i really am starting to think steam hates rimworld V 1.6
骸鸾  [作者] 8 月 27 日 上午 7:16 
@Anonymous floating 可以参考前面的方法,在mod文件夹创造名为1.6的文件夹,然后验证完整性试试,实在不行加群下本地版
骸鸾  [作者] 8 月 27 日 上午 7:15 
@MerLatus @Slow100 修复了
Slow100 8 月 27 日 上午 7:14 
前一版還是好的,現在這版就壞了,外加還會被STEAM搞回溯
MerLatus 8 月 27 日 上午 4:19 
进入选叙事者的界面时无限刷这个红字
Exception in Verse.GameComponentUtility.GameComponentUpdate: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 24BB2469]
at QuestEditor_Library.GameComponent_Editor.GameComponentUpdate () [0x00006] in <16ba6cc94af74d9e8efdb8646ecc4fe9>:0
at Verse.GameComponentUtility.GameComponentUpdate () [0x0001a] in <cb53cd4422904947932d33f561ad8d15>:0
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
Anonymous floating 8 月 27 日 上午 1:58 
今天突然报错,然后重新订阅却下不到1.6版本了
KomejiKoishi 8 月 22 日 上午 5:26 
刚下了一分钟mod就更新了
目标是成为白给大师 8 月 21 日 上午 8:32 
哦好吧又试了一下,是steam的bug,把1.6补丁刷没了,验证完整性后可以了
目标是成为白给大师 8 月 21 日 上午 8:12 
<0x1d6d93024f0 + 0x0013a> <unknown method>
at Verse.DebugWindowsOpener.ToggleDebugActionsMenu () [0x00013] in <cb53cd4422904947932d33f561ad8d15>:0
at Verse.DebugWindowsOpener.DrawButtons () [0x000d4] in <cb53cd4422904947932d33f561ad8d15>:0
at Verse.ImmediateWindow.DoWindowContents (UnityEngine.Rect inRect) [0x00000] in <cb53cd4422904947932d33f561ad8d15>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <cb53cd4422904947932d33f561ad8d15>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
目标是成为白给大师 8 月 21 日 上午 8:12 
at System.Attribute.IsDefined (System.Reflection.MemberInfo element, System.Type attributeType, System.Boolean inherit) [0x00088] in <51fded79cd284d4d911c5949aff4cb21>:0
at Verse.GenAttribute.HasAttribute[T] (System.Reflection.MemberInfo memberInfo) [0x00000] in <cb53cd4422904947932d33f561ad8d15>:0
at Verse.GenAttribute.TryGetAttribute[T] (System.Reflection.MemberInfo memberInfo, T& customAttribute) [0x00000] in <cb53cd4422904947932d33f561ad8d15>:0
at LudeonTK.DebugTabMenu_Actions.InitActions (LudeonTK.DebugActionNode absRoot) [0x00080] in <cb53cd4422904947932d33f561ad8d15>:0
at LudeonTK.Dialog_Debug.TrySetupNodeGraph () [0x00040] in <cb53cd4422904947932d33f561ad8d15>:0
at LudeonTK.Dialog_Debug.SwitchTab (RimWorld.DebugTabMenuDef def) [0x00000] in <cb53cd4422904947932d33f561ad8d15>:0
目标是成为白给大师 8 月 21 日 上午 8:11 
Exception filling window for Verse.ImmediateWindow: System.MissingMethodException: Method not found: void LudeonTK.DebugActionAttribute..ctor(string,string,bool,bool,bool,bool,int,bool)
[Ref F70AD695]
(wrapper managed-to-native) System.MonoCustomAttrs.IsDefinedInternal(System.Reflection.ICustomAttributeProvider,System.Type)
at System.MonoCustomAttrs.IsDefined (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inherit) [0x00027] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Reflection.RuntimeMethodInfo.IsDefined (System.Type attributeType, System.Boolean inherit) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
目标是成为白给大师 8 月 21 日 上午 8:11 
有错误会导致开发者模式打不开
骸鸾  [作者] 8 月 20 日 下午 11:20 
@Whiiy 你发的报错里一条是CQF自带的检测报告,另外两条没有报错的具体信息
需要发第一条触发的报错
Whiiy 8 月 20 日 上午 9:11 
生成商队错误,能帮忙看看吗
Whiiy 8 月 20 日 上午 9:11 
RimWorld.IncidentQueue:IncidentQueueTick ()
RimWorld.Storyteller:StorytellerTick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch6 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch1 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
Whiiy 8 月 20 日 上午 9:10 
MonoMod.Utils.DynamicMethodDefinition:RimWorld.IncidentWorker_NeutralGroup.SpawnPawns_Patch1 (RimWorld.IncidentWorker_NeutralGroup,RimWorld.IncidentParms)
RimWorld.IncidentWorker_TraderCaravanArrival:TryExecuteWorker (RimWorld.IncidentParms)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Storyteller.TryFire_Patch2 (RimWorld.Storyteller,RimWorld.FiringIncident,bool)
Whiiy 8 月 20 日 上午 9:10 
QuestEditor_Library.DialogWithComonality
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
QuestEditor_Library.SpecialPawnGenerator_AddDialog/<>c__DisplayClass0_0:<Work>b__0 (QuestEditor_Library.DialogWithComonality)
System.Collections.Generic.List`1<QuestEditor_Library.DialogWithComonality>:ForEach (System.Action`1<QuestEditor_Library.DialogWithComonality>)
QuestEditor_Library.SpecialPawnGenerator_AddDialog:Work (System.Collections.Generic.List`1<Verse.Pawn>)
QuestEditor_Library.Patch_GenerateSpecialPawns:postfix (System.Collections.Generic.List`1<Verse.Pawn>)
(wrapper dynamic-method)
骸鸾  [作者] 8 月 16 日 上午 12:47 
emmmmmm
栖迟月下 8 月 15 日 下午 9:32 
因为我甚至没有下载CE(没更新报错),每次去掉QE就好了(QE是某深度求索AI给的名字)
栖迟月下 8 月 15 日 下午 9:14 
只是简单来提一嘴,mod是个好mod,但兼容性甚至比CE还要差,我300多个模组,报错最频繁的就是QE了,基本上从100个开始每次加模组都会报错,想玩螈僵还得一个个排新模组:steamsad:
骸鸾  [作者] 8 月 12 日 下午 8:11 
@Chaos_Florence steam的bug,验证完整性
Chaos_Florence 8 月 12 日 下午 7:37 
下载之后没有显示没有兼容1.6是什么情况:lunar2025snakeinablanket:
Official| TheWhiteHattedGamer 8 月 7 日 下午 12:39 
This entire mod just doesn't work for me, entire menus are shadowed out, or cut off so i can't close them and have to force restart the game, there are like zero tutorials online on how to use it

I have no idea whats causing it but its been like this ever since i downloaded it in 1.4, same for 1.5 and 1.6
тетеря, блин 7 月 30 日 上午 7:44 
Consider adding some basic integration with RimDialogue and RimAI 🙏 not sure how though, but I believe this is the future of RimWorld. Maybe adding a way to «notice» some specific things while you doing your quest. With all the things considered, these LLMs could add some twists later.
骸鸾  [作者] 7 月 30 日 上午 6:35 
@Sandro de Vega It's a bug — just verify the integrity of game files and it should be fine.
Sandro de Vega 7 月 29 日 上午 5:24 
Plz update it. Its lie that it works on 1.6 mod manager show that it compatible only to 1.5
And i testet it. When this framework is ON then debug consol dont work.