安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






i know it wouldn't be "vanilla style" seem as this was the approach you went with to animate these weapons with, but i think using the animations from the link below could technically be classified as vanilla style, since this was officially made by valve for the arcade release of L4D2 in japan, with the only difference being some slight modifications made by the mod author by said mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2312780591
but i think most people would collectively agree that this is much better than the animations we have on the game by default wich is basically a port from counter-strike source.
cant wait to see if being used on other gun mods
that is, if the creator allows it