Crusader Kings III

Crusader Kings III

Dark Ages
2,834 条留言
Cardolam  [作者] 5 小时以前 
@ Tak

Nothing in the logic of those decisions was changed. Need more info, though. Where are you playing? What type of game (normal game, landless play, china, mandala...)? Had you implemented harsh taxes?
I need info to try reproducing the behaviour on my end.

The tiger event killing you is definitely not from Dark Ages. That part I can absolutely rule out being a problem with the mod.
Tak 5 小时以前 
started up a new game today too
Tak 5 小时以前 
keep getting the event saying to ask if you want to revert harsh tax or leneient on peasants, this event goes on nonstop like every few minutes, then when i was marching with an army my character was killed by a tiger wtf

mods used is only Viet + more tranditions and community flavor pack
Cardolam  [作者] 11 小时以前 
Version 3.01 (30/10/2025)



- Added basic support for Japanese language (+)





(+) - Displays the mod text in English
Cardolam  [作者] 11 小时以前 
@Drakken

It is not balanced for the new stuff of AUH and is not going to be balanced soon as I am not that keen to play in the new geography. For now I have a significant backlog to deal with.

@Mokujin

I see now that Japanese, a recent addition to the game, is not supported - will add support later today - but Korean and Chinese should be supported and should show the titles properly coloured.

@HaySeuss

No, no such things exist. You can however reach me here through the discussions or comments and you can also reach me in Paradox forums, under the mods subforum in the relevant thread.
dada416 13 小时以前 
will try it
thx you
Captain Smollett 18 小时以前 
@iosarnisis saves were never compatible with big map updates. RIP is all i can say.
bobothechimp22 19 小时以前 
oof i shouldve copyed dark ages to another folder before getting updated. lesson learned.
HaySeuss 10 月 29 日 下午 4:25 
@Cardolam

is there any dark ages discord, wiki or place to discuss dark ages other than here? I want to understand some mechanics better but disscusion seems limited,
mokujin 10 月 29 日 下午 4:10 
@Cardolam

Thanks for the reply, idk what is the problem then... I tried to resubscribe to a mod and using only your mod in load order and still Japanese, Korean and Chinese titles are all white (except chinese intendant) while others are colored. Maybe that is because of All Under Heaven DLC? Although I dont really know how to disable DLC to check if it is
Funglesby 10 月 29 日 下午 3:57 
@iosarnisis
This is happening because you loaded a 1.17 save on 1.18. If you try to load an older game, the game will simply give all the newly added land to whoever holds the duchy of essex. After a major update like AUH you should really just start a new game.
iosarnisis 10 月 29 日 下午 3:27 
Hello! Your mod is excellent, but I have something to mention. Since yesterday when the new expansion of the game was released, I have seen some problems. I have not been able to play in the new version with the save that I had from version 1.17.1 (steam version) because as soon as I load it with 1.17.1 with your new update, the game crashes as soon as it loads the save. However, when I install the new version of steam, which is compatible with your new update, almost all of China, Japan, Korea and Southeast Asia appear as my possessions. My empire is big, I play Norse and I have all of Scandinavia and some parts of the European continent. Ok I'm a good general but I haven't reached the ends of Asia! haha! Unfortunately I can't play this save anymore in which I've invested about 200 hours. I hope you can see it and solve it. Anyway, thanks! Keep up the good work!
Drakken 10 月 29 日 下午 1:44 
Thanks Cardolam. I take however that the mod is not truly balanced for the new AUH governments, and the changes will be featured in the next few weeks?
Cardolam  [作者] 10 月 29 日 下午 1:27 
@mokujin

I addressed that already and can confirm that in my install the new titles are coloured.
NotSoPro 10 月 29 日 下午 12:01 
thanks G, can't play this game without dark ages these days
mokujin 10 月 29 日 上午 11:41 
Huge thanks for the quik update! Should we expect asian titles to be colored in the next weekly update or in a couple of days?
Luigi_ 10 月 29 日 上午 11:39 
glorious day
Cardolam  [作者] 10 月 29 日 上午 10:58 
Version 3.00 (29/10/2025)



- Compatched with latest version of CK3 (version 1.18.0)



PLEASE, IF ANYONE SEES ANYTHING NOT WORKING AS IT SHOULD REPORT IT UNDER THE DISCUSSIONS TAB
NotSoPro 10 月 29 日 上午 10:26 
Has anyone tried playing AUH with Dark ages? Are there obvious reasons for why it shouldnt work?
Doomjazzer 10 月 29 日 上午 9:30 
One thousand Steam users are sacrificed daily to maintain the Dark Ages mod and the Cardolam's life. True fact.
Captain Smollett 10 月 29 日 上午 12:07 
The update is MASSIVE script-changes wise, so you better get good at waiting
FlamingTerminator 10 月 28 日 下午 11:48 
The update just came out guys, give it a couple days to a week, usually DA is updated weekly but this update could take a bit longer. Trust in @Cardolam
AzoorFox 10 月 28 日 下午 4:20 
UPDATE WHEN????????????????????????
ZigingZagers 10 月 28 日 下午 4:13 
any ideas on how compatible this is with auh? any major bugs
NotSoPro 10 月 28 日 下午 1:16 
Is there a subreddit or discord for Dark Ages?
Drakken 10 月 28 日 下午 12:53 
Let @Cardolam cook, I am sure he will come with a sweet update soon.
Proxima-b 10 月 28 日 下午 12:06 
Can't wait for this to update so I can play AUH.
Max_Mon 10 月 28 日 上午 11:03 
thx:bad_beauty:
Cardolam  [作者] 10 月 28 日 上午 10:08 
Downloading the beast. ;)
Captain Smollett 10 月 28 日 上午 9:59 
update when
Cardolam  [作者] 10 月 28 日 上午 9:58 
@Nortenoh

Yes. I use both without issues. Load Dark Ages as your last mod on the list.
Nortenoh 10 月 28 日 上午 2:13 
Is this compatible with More Interactive Vassals?
Cardolam  [作者] 10 月 27 日 上午 7:18 
@bobothechimp22

Part 1: I don't know what could be happening, neither I think it is an issue with Dark Ages. Remember that in Dark Ages your vassal taxes are reduced due to the "Government Bureaucracy" character modifier. With 80+ vassals your penalty should be very steep.

Part2: I don't think this is related to Dark Ages, too. In Dark Ages, level 5 commodities in all aspects should cost you 25 to 35 gold at most.
bobothechimp22 10 月 26 日 下午 12:14 
Part 2. I have about 300 courtiers with level 5 food, and level 4 clothes, lodgings, and servants, costing about 150 per month. I did notice that when I receive all my vassal taxes, I'll go to level 5 on all, but then not long after I stop receiving all, and I have to cut back to save gold, so I'm curious if that's the reason. Other than that, I'm out of ideas, I've gone through most of mechanics of the game and dark ages additions but I haven't found answer, any insight would be appertained
bobothechimp22 10 月 26 日 下午 12:13 
Part 1. 867 start, 1057 current year. Sometimes I notice My characters are not collecting full vassal taxes. I'm the roman emperor with about 80 vassals, when I hover over vassal taxes it says I should be collecting about 150 gold per month, but I'm only getting 35 from all. I'm not over my vassal limit or have to many duchys, average vassal opinion is 51, the powerful ones are all at 100. Absolute crown authority. few small wars between vassals but nothing crazy. most counties are between 75-100 control. Sometimes I do collect it all, but it only lasts for a couple years, then it's about 5-10 years of only receiving about 30%-40% of the vassal taxes I should be getting.
Cardolam  [作者] 10 月 24 日 上午 6:32 
Version 2.40 (24/10/2025)


- Updated all language files (*)



(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Polish, German, Chinese and Russian translations. I don't have a clue how update they are
Cardolam  [作者] 10 月 24 日 上午 5:38 
@Jegol

Glad you are enjoying!

@ 十亿卡巴尔的梦

There should be a prize for capturing a vassal of a warring party. It makes all sense. 10% seems ok.
Cardolam  [作者] 10 月 24 日 上午 4:37 
Version 2.39 (24/10/2025)


- Event pool for Landless Characters is 100% complete
- Inclusion of all new landless events to spice up landless gameplay
- Coded a game rule to allow the player to control female PC pregnancy risks

- Updated all language files (*)



(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Polish, German, Chinese and Russian translations. I don't have a clue how update they are
十亿卡巴尔的梦 10 月 23 日 下午 11:26 
I want to know about the war score. Capturing a direct vassal adds 10% score. This is too much. It seems that there is no such thing in the original version.
Jegol 10 月 23 日 下午 5:29 
I love this mod and the playstyle it has brought out for me
Cardolam  [作者] 10 月 22 日 上午 10:19 
@ HaySeuss

It is a Dark Ages.

@Lucasleepwalker

Thanks. Enjoy the mod!

@ Drakken

Right now I am too worried about AUH to think about anything that deep.
Drakken 10 月 21 日 下午 11:24 
Hi! Wondering if there was a way to tweak AI vassals to be less prone to start Dissolution factions? Maybe, for example, if there are no more legitimate claimant to the throne, or something like that?
Lucasleepwalker 10 月 21 日 下午 7:59 
thank you for spending your free time making this mod for us to enjoy
HaySeuss 10 月 21 日 下午 5:09 
@Cardolam

Thanks for replying. is parent having these non-congenital traits passing over a dark ages thing or is that in base game?
Cardolam  [作者] 10 月 21 日 上午 3:07 
@HaySeuss

5% of the children have the Dull trait, as well as the Shrewd trait, the Weak trait, the Strong trait, the Loyal trait or the Disloyal trait. The chance is further modified by the parents having the trait. If both parents have it, the chance is bigger. All things considered, it should be a rare happenning.

You either are experiencing a serious case of bad luck or you are reloading the game for the same child when the random seed is already set and you get the same result.
HaySeuss 10 月 20 日 下午 9:34 
is there an increased chance for the dull trait? because almost every child I have ends up getting it
Cardolam  [作者] 10 月 20 日 上午 4:31 
@Proxima-b

It is all a matter of taste for you and of design improvement for me. But yes, expect a game rule for you to fiddle with next week.
Proxima-b 10 月 19 日 下午 12:58 
Probably the pregnancy game rule can be expanded like:
vanilla
forgiving
dangerous (AI only)
dangerous
dangerous (player only)

Just like how vanilla game deals with foreboding events.
Proxima-b 10 月 19 日 下午 12:44 
However, giving the player such unfair advantage over the AI, on something that crucial, feels exactly like a "sugared and childishly forgiving gameplay" you just described. The unfair advantage is much more prominent if playing at a female dominated realm.

As someone who always plays with Dark Ages, to be spared from death because of this special treatment, doesn't feel like "a break", it feels like plain cheating. According to the comment section I'm probably not alone on this thought.

I also need to mention that, the most interesting 100 years of my last playthrough, was when my young empress died from her second childbirth and the empire went into chaos. And trust me I didn't think it was "punishing" at all, just good old fun.
Cardolam  [作者] 10 月 19 日 上午 11:08 
@ Proxima-b

Dark Ages is about immersion, role play, and yes, challenge.

However, what I want to achieve is not an harsh and punishing environment for the player but instead getting rid of the much sugared and childishly forgiving gameplay vanilla presents.
If one wants a challenge for itself, something I personally abhorr and feel it does nothing to further gameplay and the quality of the implementation as a work of art, one can play in apocaliptic mode.

Bottom line: When I consider a 7% chance of the female PC dying at first pregnancy - thus with questionable possibilities to continue playing - and a compounded much higher risk if she has 3, 4 or more kids, I believe the player can be fairly given a break. In the end, the death risk is there, only toned down.