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报告翻译问题






Hecleas AI overhaul
Deep War AI
Stronger and Fairer
I am playing without these mods right now (with SFO tho), and idling armies are everywhere.
CA added a way to make mods a few months ago that would allow me to solve this, but it would be a lot of work to implement it, and the vanilla game has the issue bad enough that after polling users here, I decided not to spend the time to rewrite the mod. (I haven't played WH3 in about 6 months but I do eventually plan to come back. I might reconsider if CA fixes the idle armies issues and I return.)
@一把伞一个人 - Yes, at least before the current patch they were completely ignoring some military buildings and I got a fix in for them just a while ago.
https://imgur.com/a/VlkrSEg
I can confirm there won't be an issue with you deleting the T4 minor settlement compatibility table as long as you aren't using the T4 minor settlement submod.
https://imgur.com/a/UX8RLGp
https://imgur.com/a/UqV0F9f
Side note: I haven't played WH3 in about 6 months. I've been on a Pharaoh Dynasties kick lately.
I was talking only about OvN Lost World not updating skins for some settlements, not about OvN faction mods.
2nd question: If there is a load time cost to this, how much load time would you be willing to accept to fix this issue before deciding it's not worth it? I can test the load time impact fairly easily and compare it with responses.
Possible downsides: Without CA's logic backing up my rule set, some bugs may become more apparent and it may take time to find and fix them all. I am also unsure what the effect will be on load times because I would need to delete a healthy amount of DB keys.
The CBFM people are trying to fix that, check out their mod page and Discord channel
@Lord Vyse That's beyond my ability. You may want to check some of Incata's work he has like 5-6 AI mods.