边缘世界 RimWorld

边缘世界 RimWorld

Toxiplas - Wastepack Metal
10 条留言
John Helldiver 1 月 26 日 上午 5:45 
neat :MHRISE_OK:
tzverg 2024 年 9 月 9 日 上午 6:26 
lilwhitemouse 2023 年 8 月 19 日 下午 5:26 
You could have a GameComponent that keeps track of all items with the components, and patch Despawn() to remove them if it's destroyed &c. Doable, but probably complicated to catch all the little things, like weapons? Or maybe it'd be straightforward :personshrugging:
Vardath 2023 年 5 月 11 日 下午 6:06 
Fair enough, all good.
Bosh  [作者] 2023 年 5 月 11 日 上午 9:11 
@Vardath I seriously doubt it.
Vardath 2023 年 5 月 11 日 上午 4:54 
couldn't you use the code from the wastepacks and extend the timer?
Bosh  [作者] 2023 年 5 月 10 日 上午 8:06 
@Vardath that would be a good idea but I don't think it's possible to assign effects like that solely to the material itself.
Vardath 2023 年 5 月 10 日 上午 3:26 
Looks good, though, could you add a timer which makes the product, either the new metal or the buildings and items, explode in toxic fumes in 5 years?
Bosh  [作者] 2023 年 5 月 9 日 下午 11:54 
@Krazyfan1 that would be a good idea but I don't think it's possible to assign effects like that solely to the material itself.
Krazyfan1 2023 年 5 月 9 日 下午 11:46 
perhaps weapons made out of it could give toxic buildup on the target?