安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Added:
- New administrative mechanic for Roman Bureucracy (vassal contracts)
- Separate imperial localization, now non-roman and non-hellenic cultures will be use "generic" imperial titles (no more Dioceses and other roman stuff for barbarians)
- Some government renames and fixes
Обновлено под последнюю версию, добавлены некоторые мелкие фиксы и великорусская локализация, братья и сестры.
Added:
- Latin government flavorization
- Petty kingdoms government flavorization
- Feudal contracts flavorization (now, duchy with "margrave" contract will name "marches"; same to palatine contract; also kingdom-tier rulers with this contracts give custom flavorization; imperial duchies with margrave contract now will ben amed as "thema")
Done. Added latin government localization (partically same as autocratic, exluding barony and county tiers)
I'll check it later
estate holder - Patricius/Patricia
County - Region
Count - Procurator/Procuratora
The mod converts anything beyond this to the bureaucratic government
Does it make sense? It's just like the same feudalism, but with Roman specifics.
It's just that the only thing that comes to me to do about this is to give everyone with the form of government of the Latin monarchy a title close to Rome (Dux, Rex, etc.)