全面战争:战锤3

全面战争:战锤3

[Grimdark version] more impactfull attrition
24 条留言
Trakaan - Adventurers Guild Inc.  [作者] 9 月 3 日 上午 1:20 
Updated for 6.3 no changes
ruvirus 8 月 11 日 下午 11:32 
Thx for good mod!
Trakaan - Adventurers Guild Inc.  [作者] 6 月 17 日 上午 7:01 
Updated for 6.2. no changes
Trakaan - Adventurers Guild Inc.  [作者] 3 月 26 日 上午 10:11 
Updated for 6.1. no changes,
Trakaan - Adventurers Guild Inc.  [作者] 2024 年 12 月 14 日 上午 2:15 
updated for 6.0
@Dizfunkshn it's done one attrition was missing "foul" attrition so the vanilla data was applied, I made it in line with the other increase
Dizfunkshn 2024 年 12 月 13 日 上午 6:15 
@Trakaan thank you for your work, its appreciated!
Trakaan - Adventurers Guild Inc.  [作者] 2024 年 12 月 13 日 上午 4:39 
Should work but haven't checked it yet, will make sure everything work this week-end ans post-here when it's good =)
Dizfunkshn 2024 年 12 月 13 日 上午 2:32 
Hello, can we use it for 6.0?
Trakaan - Adventurers Guild Inc.  [作者] 2024 年 11 月 1 日 上午 1:01 
Updated for 5.3 No Changes
Driss 2024 年 9 月 21 日 下午 6:34 
Turn it up to 11
Trakaan - Adventurers Guild Inc.  [作者] 2024 年 8 月 20 日 上午 9:01 
Updated for 5.2. I have reorganised the Discord with a new modding channel if you want to chat. =)
Trakaan - Adventurers Guild Inc.  [作者] 2024 年 6 月 26 日 上午 7:37 
updated for 5.1, No change. "Dave" (the official modding tool) is working weirdly for me right now so i had to rely on external tools only (i normaly check if datas are coherent by using both the official and an external tool). Please report any problem you may encounter (caused by this mod).
Krakenous 2024 年 5 月 1 日 上午 9:30 
Thanks :). Appreciated. I realise it's been a while since I spoke about the storms extension idea but, one of the landmark mods does this via a script when the landmark is build, to have permanent storms over the southern coasts near where Tzeentch starts. It's a unique landmark. It works really well with these tweaks haha. That might be the way to explore playing with it maybe in the future.
Trakaan - Adventurers Guild Inc.  [作者] 2024 年 5 月 1 日 上午 3:59 
updated for 5.0 no change
Krakenous 2024 年 2 月 23 日 下午 12:06 
Hey! No worries I think it's like a per term random chance to select 1-5 random severity of storms...I'm not sure if it's perhaps script based or can be controlled via scripts.

It might be just a case of for example to test a patch of the map (IEE in my case) and set the duration to like 999 turns ifnwe wanted a "permanent spot" of for example the strongest type.

I so want to see it! It would really make water more... exploitable shall we say :D
Trakaan - Adventurers Guild Inc.  [作者] 2024 年 2 月 23 日 上午 10:22 
updated for 4.2 (no change).
I shouldn't have promised anything ^^'
I didn't find where the heck they deal with storm duration. the only thing I can chnage is storms spawned by rituals (tomb kings, vampire coast, etc.). I will try to have a look again when I have the time.
Trakaan - Adventurers Guild Inc.  [作者] 2024 年 2 月 3 日 上午 4:32 
it should be doable quite easily. I like the idea, I might have a look whan the next DLC comes out =)
Krakenous 2024 年 2 月 2 日 下午 1:21 
Question. Probably slightly beyond scope but hey. With regards to all the different sea attrition levels...is it possible to extend there durations for much much longer AND/OR allow certain regions to ALWAYS have like a hurricane or a tempest going on? I think this would be cool and certainly make traversing the sea way more wild! Especially in IEE areas.
Trakaan - Adventurers Guild Inc.  [作者] 2023 年 9 月 3 日 上午 5:25 
updated for 4.0 no change
Trakaan - Adventurers Guild Inc.  [作者] 2023 年 9 月 3 日 上午 12:08 
I will try to update all my mods today or before next week-end asking won't make me do it faster
less1630 2023 年 9 月 2 日 上午 10:54 
pls update
Trakaan - Adventurers Guild Inc.  [作者] 2023 年 5 月 25 日 上午 8:34 
updated for 3.1
Trakaan - Adventurers Guild Inc.  [作者] 2023 年 5 月 9 日 上午 8:20 
I'm releasing a "grimdark" version of all my current mods, the climate and diplomacy one being the one with the most work... I also have ideas but that's just it at this point and I need to improve/learn to script properly to implement them ;)
ConsiderableFlux 2023 年 5 月 8 日 下午 2:31 
I'm curious to ask... Is there a grimdark main mod somewhere, which all this is for? :)