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MarZio - I find your comments unfair. How is it unbalanced?
I personally find it weird that Remastered doesn't use the click/double click for walk and run, and it was a little jarring to me, too.
to fix the peasant unit cards:
change unit color scheme from vibrant to realistic in Graphics Options.
-Added a brand new sandbox campaign. This campaign does not execute a starting script that tweaks difficulty based on what faction the player selects and buffs the AI. This sandbox campaign also increases starting money to $15k for all non-Viking factions.
The original Viking Invasion 2 campaign had a starting script that tweaked the difficulty of the mod based on what faction the player picked. In general, this script made the mod harder for the player since it buffed the AI a lot and de-buffed the player.
I introduced the sandbox campaign so I could play the campaign without this script and play more of a vanilla-style experience. The mod is challenging in itself since buildings do not provide enough economic / income boosts, so the script made the mod super challenging. Hopefully other fans of vanilla-style campaigns can enjoy the sandbox campaign.
Recently I deciced to come back to it, and noticed a new option in the main menu which I dont think remember from before - Sandbox Campaign, just below the Viking Invasion Campaign option. Does anyone happen to know what it is all about and whats the difference between the two?
change unit color scheme from vibrant to realistic in Graphics Options.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2819945021&searchtext=
Res Gestae Dust and Wind Classical Age - Total War
Hegemonia City States Rome Total Realism: Under the Eagle
Diadochi - Total War Rome Total Realism VII
SPQR Total War Roma Surrectum II and Roma Surrectum 1
? and bi?