安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
they are so fun to play but the power balance makes them hard to justify using in casual play
Their ground speed is way too high for the disjoints they have. I would keep it closer to Absa or Orcane.
Up-Special is really strong, like Ultimate Ness strong. I think it should lean towards dealing more damage than knockback, just like Lucas' up-special.
F-Air should be weaker, but have a sweat spot. (Maybe place it closer to the heel to make it different from Absa fair)
Lastly, n-special can be a kill move, which doesn't really fit the archetype of a RoA character. Give it significantly less knockback growth, a make it more of a confirm into strong moves at mid-percents.
pm high-tier be upon thee
Lucas but cool
FINALLY
DANIEL BEING BASED ONCE AGAIN
I LOVE IT!!