安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






I can confirm that the stormbringer is working as is though. It might be the same for all built units. I would need to check.
Thanks for the mod though. It is great.
I've even see them spend 3-5 minutes moving units back and forth in one area just using up their movement points instead of just staying in one spot.
It's definitely a programming issue.
If I have to use a mod that gives me infinite Imperium I'd eventually do that if I have to. I'd prefer to just have the Imperium upkeep change into a massive mana or gold upkeep instead, like 100 gold or 100 mana.
Something reasonable. The imperium upkeep just feels like a tacked on limiter in order to prevent you from creating armies of Giants or Dragons, because there are so few mechanics that allow you to create a massive Imperium stockpile.
this mod correctly reduced tier 5 imp upkeep from 7 to 5 imperium but unlike the 45 mana value shown in 2nd graphic above did NOT reduce mana upkeep from 60 to 45. it remained at 60 mana
which is correct for tier 5, 45 or 60 mana??
Is it a load order issue maybe?
I find imperium upkeep too high, but I still like the mechanic
I would halve and round up - so if it was 3 or 4, reduce to 2, 5 or 6, 3; 7, reduced to 4
let me know the files to modify
Thanks