安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Fresh installed game, no other mods.
Also there is a black screen for a minute or 2 after the map finishes loading and then the game is playable. I haven't had any crashes (yet) since I got my game started.
Please update, I love this so much, I live for this kind of massive maps and the bigger maps mods don't scratch my itch the same way this does.
Ahh yes, my:
11th Gen Intel(R) Core(TM) i7-11700KF @ 3.60GHz (16 CPUs), ~3.6GHz
32768MB RAM
And NVIDIA GeForce RTX 3070
Yes, my "Toaster".
I'll tell ya', it really does keep my apartment nice and 'toasty' in the winters. I don't even need to turn on the heater, the furnace. But it's killer in the summers; Puts the AC on overtime.
If you ain't got a 'beast of a machine', less PPG is better, smaller map is better. Plus they never fixed the AI to move all stacked units at once; They still move stacks, 1 unit at a time; And that, in turn, causes a lot of time wasted when there are 12 players with massive armies.
It absolutely works until you hit late game, then the extreme density takes a very long time for the AI to complete turns, as well as graphically move all the units.
Will also cause Lag up the booty butt, will hit 15fps with good gpu
LETS GOOOOOOOOOOO
Been trying to load a map with the umbral abyss yet the problem still remains, just endless loading....
Turn off the umbral layer and poof" Works fine, wich is a real shame
I'm running this with at least 50 other mods and then some, it does generate and load, but it does take at least 10 to 20 minutes on a pretty powerful desktop.
This is with underground and gloom layers ofc.
Has anyone confirmed gotten it to work post-gloom update WITH all layers?
Strongly wish for following settings to be added to map creation:
A slider for maximum number of cities a player can create, with or without captured cities counting to the max.
And/or a setting that new cities can only be created from already existing ruins on the map, with a slider to their spawn as well. Cheers and thanks again for maintaining this mod and lovely game!
Also I would totes be down for even more factions! A fantasy planets-worth of wizard kings and dragons to battle for supremacy over sounds epic to me :D.