安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






After uniting Paranid into "TRI" faction, enemies can be chosen. Unfortunately, the TRI faction, even when it fights against old and new enemies, does not take over newly plundered and abandoned sectors on its borders.
A similar problem arises with the Split faction, and this happens very often when Xenon spills over their tribal sectors and occupies most of their sectors. Even after being completely freed from Xenon, Split will not restore all of its original sectors. (RHA - CUB and FRF works correctly, but the "Zyarth Patriarchy" Ai for recovery is almost always broken. Regardless of their variant endings.)
Both sectors of Emperors Pride also remain unoccupied after defeating Xenon.