Project Zomboid

Project Zomboid

Immersive Solar Arrays [BETA]
158 条留言
Monster Sucker™ (est. 2003) 9 月 29 日 下午 2:07 
Just spent several hours testing various mods I am subscribed to, both in normal game mode and in debug mode.

This mod is VERY unstable for build 42.12, even so much as enabling the mod in the main menu sometimes causing the game to crash with an error appearing.

Subscribers be aware, It's a wonderful mod, it just isn't fully cooked yet and needs more time to heat.
firenwater84 9 月 29 日 上午 3:34 
I second Red Dye's comment on the 18th of Sep. If we could chain battery banks together it would be more useful and quite realistic as this something that is done in real life. Counter proposal would be to add in some bigger sized power bank options to build so more batteries can be placed.
galkinzhenia 9 月 25 日 下午 9:31 
Проверте на совместимость 42.12
LordJadedephilim 9 月 25 日 下午 12:36 
Alrighty, So I have loaded this mod to a MP Server. 1st time trying it out. looks awesome. wtf do I find the books? my buds and I have scoured most of the major cities and we cannot find a book. We even did an admin item search, cant find it on a pass by, what is the name of the book? maybe i missed it. or does anyone have suggestions on locations?
Red Dye #40 9 月 18 日 下午 2:51 
I wish the battery banks could be chained together. I have a full stack of 16 400Ah Deep Cycle batteries, and I spent a long long time setting up a solar array so I could charge them quickly. Yet I struggle with outages because I threw it up on the southside roof of the Irvington Speedway. But it only lasts 6hrs because it's a big building. It's very reasonable. But when I hopped into Dev mode I discovered that you can't chain them or make them work together.Two battery banks die at the same rate. Maybe it would be cool if we could build two banks and tie them together or build a bigger version? Just a thought! Awesome mod!
Lunianta 9 月 7 日 上午 12:45 
please add Target Square: On Load Commands to dependency.
μ 9 月 6 日 下午 10:27 
Solar should really be a thing in base game...
μ 9 月 6 日 下午 10:26 
What does this mean? Do i change my "Maximum Texture Size" from 256 to 512?

Enable x2 Textures in options or tiles will appear wrong in world.
ParasiticSquid 9 月 6 日 上午 9:50 
We have modded solar, if only there were other ways to generate power. Plenty of DIY real life ways to do so even with a DIY motor using just a rod, copper wire, and magnets as a long as you have a way to spin the motor externally so why couldn't we do so in zomboid? Steam power, water wheels, windmills, list goes on for possibilities that could be attached to motors for electricity. Shoot, pretty sure actual wind turbines exists in zomboids time period.

Here's to hoping the zomboid devs goal of making long term sustainability eventually covers electricity too since this mod shows alternative options that can also be used to complement others can only enhance the game
stve 8 月 26 日 下午 5:02 
is the bank have visual form? or i just getting bug?
Hotaninja05 8 月 22 日 上午 4:14 
Hey man is there any way we can increase the distance for connecting the battery banks to the solar panels?
HolySoldierSon 8 月 15 日 上午 6:30 
There is a building section over in the top left.
Andreus 8 月 15 日 上午 12:55 
and where is the battery storage crafted now?
化け物 8 月 8 日 上午 8:39 
The capacity of the battery pack is only 130. Even if it is fully loaded with batteries, it is difficult to last for several hours without sunlight. So I would like to ask, when multiple battery packs are turned on simultaneously, will they share the power consumption? If not, I want to modify the capacity of the battery pack. Could you please tell me how I should do it?
boeing 8 月 5 日 下午 2:17 
please update
Lost Storm 7 月 29 日 下午 7:15 
@brunonbernardes I believe there's mods that improve the range of generators, or it's an in-game setting. The solar banks to my knowledge operate like generators and likely are impacted by those settings. Give it a shot.
brunonbernardes 7 月 29 日 上午 7:04 
Could you please let me know if it`s possible to increase the operating range of the battery bank?
Lost Storm 7 月 28 日 下午 12:02 
@Lruego
Yes. You can place the solar battery bank indoors. I recommend a closet, but you're not limited to where exactly. If you struggle to get deep cycle batteries for the bank, you can make a DIY Deep Cycle battery. Do not make wired batteries and toss those in there. They either do nothing, or very little at all.
LRuego 7 月 28 日 上午 11:53 
can you place the battery bank indoors?
Lost Storm 7 月 21 日 上午 10:03 
For anyone as confused as me. The battery bank for the solar array looks like a club wrapped in cloth in the crafting menu NOT the build menu. You need: Electrical 4, and welding 2 but you don't need propane, a torch, or the mask to do so.

The batter bank needs:
Screwdriver
Inverter
3 electrical wires
6 electronic scrap
4 steel RODs
4 screws
5 small steel sheets.
Lost Storm 7 月 20 日 上午 11:26 
I cannot find the battery bank in the crafting list or building list. Where is it?
boeing 7 月 18 日 上午 10:21 
top mod bro!! dude please can you add more opportunity to put battery in powerbank thank you, or opportunity to connect some powerbankinto one network
JT1527 7 月 14 日 上午 9:40 
So yeah, the DIY Battery Capacity settings in the sandbox does not change the capacity of charge they can hold. However, 200 is plenty realistic enough. just craft more batteries.

I've tested this mod, and everything seems to be working just fine. The only caveat to this is;

You need level 6 electrical to craft everything needed: the Remote Controller (Long-Range) for the failsafe requires level 6, Inverter, Panels, DIY Battery level 5, Battery Bank level 4, Failsafe level 3.

It appears only the Panels and Inverter are the things that appear as loot, the rest does not (makes sense, since the outputs of the other items appear as a black mox that says 'Moveable'. But I could be wrong.

Other than that, this mod is fully functional and working as intended for B42, once you get level 6 electrical. I used this mod religiously on B41 and its functioning the exact same way outside of the items that cant be looted.
tanan05 7 月 13 日 上午 8:59 
The DIY battery capacity settings do not apply to me either.
All muted 7 月 11 日 上午 11:48 
I have a problem with the bank battery.. this mod does not work for me :c
B 42
salem 7 月 11 日 上午 10:08 
Build 42, the recipe won't work, and there are no ingredients in the world.
DubReno 7 月 7 日 下午 3:46 
DIY batteries not affected by sandbox settings, basements not getting power. Crafting worked for all the recipes for me at least. Mod not updated since January.
Ms. Canadian 6 月 19 日 下午 5:00 
The fail safe no longer exists in game. :P
渴了掰腿不喝水 6 月 15 日 上午 4:14 
在制作表内找不到任何有关太阳能物品的配方
GestumStage 6 月 7 日 上午 10:21 
There is no way to crafted batteries, electronics 3 and 5 levels
dropx 5 月 31 日 下午 6:36 
For those asking about the battery bank: You must craft it with cables, a metal bar, an inverter, and a small sheet of metal. The inverter is in the game (I found it in factories). However, you must disable Tetris Inventory. If you created the battery bank before disabling Tetris, I recommend removing the bank and installing it again. What I find funny is the power of each panel. I have 5 panels connected, and I get a maximum power of 129.7 Ah. I thought each panel provided 83 Ah. I don't know if it's a bug or if they just nerfed the panels.
DMlxs 5 月 31 日 下午 4:41 
I searched many places, but couldn't find any solar cells or panels. Is it not working anymore?
Bluewave101 5 月 31 日 下午 12:08 
where parts? i cant find any batterys and Solar Panels
i think mod it die
Cheems2235 5 月 25 日 下午 7:37 
This doesn't work for basements w/ new update
Niknack 5 月 24 日 下午 7:22 
@Andagor Put the deep cycle batteries in the power bank. It has an inventory slot.
Andagor 5 月 20 日 上午 12:11 
I couldn't use your cells - I built a floor panel, put 3 types of batteries on the floor next to each other, an inverter, the panel writes in red that there is no battery nearby! This is nonsense, I even tried to put them on the floor below - it also doesn't work... the wires and electrics are at the maximum level, but it doesn't help!
Kariins Evans 5 月 11 日 下午 9:20 
I haven't found a battery bank in B42.
Seal666Deal 5 月 11 日 上午 7:25 
is there a way to make this work for bunkers
Berallan 5 月 5 日 下午 8:13 
@Stage I haven't found a battery bank in B42 either, just panels, batteries and inverters. I use more battery banks and panels than I could find anyway, so I just craft them.

My whole base just runs on solar, no generators as backups, although I do have some generators in storage.
Berallan 5 月 5 日 下午 8:03 
@Noisy Koi If you are wanting to collect vehicles and some have dead batteries you could always keep a charged battery for the type of vehicle that you are looking for in the trunk of the vehicle that you are using, or pinch the battery from another.

In single player, if you wanted to you could carry around the ISA battery bank, some batteries for it and a charger, no need for the solar panel, then put the dead battery on charge and come back later to collect the vehicle and the ISA gear, but it's way easier to pinch a battery from another vehicle or you have a mod with a trailer that can load the vehicle.

I use Autotsar Trailers - Hauler but it can only load small cars, so I use a small car to tow the trailer to the car I want and put the smallest car in the trailer. Don't load a hotwired car in the trailer or you will have to hotwire it again.
Noisy Koi 5 月 3 日 下午 3:31 
would be cool if we could either install these onto cars somehow, or if we could atleast install "temporary" solar panels to charge a car battery.
SexyPanda 4 月 30 日 下午 3:29 
Hello Mr. Poltergeist, I hope you have been doing well as your loyal fans have not heard from you in a while ?
Johnny Dollar 4 月 30 日 下午 3:00 
Battery bank menu disappears within a millisecond after opening, and connecting solar panels throws errors when using Inventory Tetris.
Can be fixed by disabling Inventory Tetris, picking up and putting down battery bank and then enabling the inventory mod again.

In case someone comes looking for answers.
SexyPanda 4 月 30 日 下午 1:47 
Yeah, I use it myself. The battery bank runs for 18 hours a day while the generator runs six at night. Be sure to have plenty of propane, screws, Scrape electronics and large sheet metals because the RNG god was not happy with me and I had to build all my solar panels. So scrap every watch, refrigerator, TV, car radio, normal radio and keep the parts on hand and ready.
Aristotel 4 月 29 日 上午 8:45 
Can anybody using this mod on b42 confirm if it works well? As in, all the functionality is there and it doesn't mess up the save?
Katsu.I 4 月 24 日 上午 8:39 
I also noticed that the DIY values from the sandbox settings are being ignored.
Stage 4 月 23 日 上午 9:24 
So I'm playing with this b42-build and I have found one crate of solar components, but no battery banks. I know in b42 I used to find solar stuff quite frequently in large warehouses and in storage spaces or cellars there where banks.
It looks like this has changed I found no bank and barely any solar related stuff (besides that one crate) - even in electronics stores.
Did something change with the spawns? Usually I did not need to grind lvl4 electronics to build a bank because I looted them.
Ghost 4 月 21 日 上午 10:11 
P.S. i damn found it in craft, it have another logo image and other name, something like craft acumulator battery
Ghost 4 月 21 日 上午 10:07 
@SexyPanda, thats the point i find the magazine for solar planels, DYI battery and other, but there is no Battery bank in this magazine that i found, maybe there are two of them but i found only one and dont have any battery bank in craft menu, thats weird
Berallan 4 月 21 日 上午 1:35 
@AromiaFlyce I haven't tried adding this version to a current save but the B41 version you could but if it is added mid game then you miss the spawning of the parts in all areas that you have already been to.

You would have to explore new areas to get he parts or change the settings so that you can craft them.