边缘世界 RimWorld

边缘世界 RimWorld

Vanilla Mining Outpost Patch
63 条留言
OromisElf 10 月 25 日 上午 12:14 
You right click rimworld in your steam library go to "installed files" and click "browse". This will open your rimworld directory. Go "up" to folders so that the "common" folder will be selected, and go into the "workshop" folder you see.
From there follow content -> 294100 -> 2968491314 -> Patches
and open "Outposts.xml" (notepad++ or just the windows editor will work)
scroll to the very bottom, and paste my stuff above the line that says </Patch>
Do that for all 3, and put tab spaces in front of the lines so it looks like what you see above it. If you did everything correctly and I didn't explain it wrong, next time you start the game, you should be able to select these with your mining outposts ^-^
Calel200 10 月 24 日 下午 3:30 
@OromisElf thank you but could you explain further, like where I have to paste this codes, I really doesnt even know how to start
OromisElf 10 月 23 日 下午 11:58 
@Calel200 with my previous comments you can add them yourself ^-^
Calel200 10 月 19 日 上午 8:43 
Hey man could you please include on your mod the Dragon´s ores mods I think there are 3 that add 15 new ores, I like this mod so much and I would like to explore this on outpost mines
OromisElf 10 月 14 日 上午 11:12 
Steam doesn't let me put in the indentation (amount of tabs/spaces in front of a line), so please refer to the other entries in that same file <3
OromisElf 10 月 14 日 上午 11:11 
<!--========== Adding Stuff from Dragon's Ores ==========-->

<Operation Class="PatchOperationFindMod">
<mods>
<li>Dragon's Very Special Ores</li>
</mods>
<match Class="PatchOperationAdd">
<xpath>Defs/WorldObjectDef[defName="Outpost_Mining"]/modExtensions/li[1]/Resources</xpath>
<value>
<Captolite>35</Captolite>
<Laatim>25</Laatim>
<Keellikoi>25</Keellikoi>
<Roosterium>40</Roosterium>
<Tumblum>40</Tumblum>
</value>
</match>
</Operation>
OromisElf 10 月 14 日 上午 11:11 
<!--========== Adding Stuff from Dragon's Special Ores ==========-->

<Operation Class="PatchOperationFindMod">
<mods>
<li>Dragon's Special Ores</li>
</mods>
<match Class="PatchOperationAdd">
<xpath>Defs/WorldObjectDef[defName="Outpost_Mining"]/modExtensions/li[1]/Resources</xpath>
<value>
<Andrium>50</Andrium>
<Bananite>25</Bananite>
<Hampu>25</Hampu>
<Muuhute>35</Muuhute>
<Sephim>40</Sephim>
<Totote>40</Totote>
<Cellfirium>20</Cellfirium>
</value>
</match>
</Operation>
OromisElf 10 月 14 日 上午 11:11 
<!--========== Adding Stuff from Dragon's Ores ==========-->

<Operation Class="PatchOperationFindMod">
<mods>
<li>Dragon's Ores</li>
</mods>
<match Class="PatchOperationAdd">
<xpath>Defs/WorldObjectDef[defName="Outpost_Mining"]/modExtensions/li[1]/Resources</xpath>
<value>
<Ambut>15</Ambut>
<Cryolium>15</Cryolium>
<Cryppo>25</Cryppo>
<Hydrotherium>25</Hydrotherium>
<Loveli>40</Loveli>
<Luxorium>50</Luxorium>
<Mythil>35</Mythil>
<Penumbrite>35</Penumbrite>
<Primoss>15</Primoss>
<Smarat>35</Smarat>
<Vulcanite>30</Vulcanite>
</value>
</match>
</Operation>
OromisElf 10 月 14 日 上午 11:10 
okay, starting rw right now to see if my own patches worked; for anyone looking for the same, my next three comments will contain what I wrote as the last few entries of Outposts.xml in Patches of this mod
OromisElf 9 月 24 日 上午 8:04 
Amazing I was looking for a mod like this!

Do you think it'd be possible to add support for the various Dragon's Ores mods? (Dragon's Ores, Dragon's Special Ores, Dragon's very Special Ores)

or alternatively: how easy/hard is it to add these to your mod myself locally?
cykonetic 9 月 5 日 下午 5:40 
I am getting a def error for Z_Diamonds when I have Jewelry but not Gemstones.
Verse.PatchOperationRemove(xpath="Defs/WorldObjectDef[defName="Outpost_Mining"]/modExtensions/li[1]/Resources/Z_Diamond"): Failed to find a node with the given xpath
Seems like something with:
<Operation Class="PatchOperationFindMod">
<mods>
<li>Gemstones</li>
<li>Jewelry</li>
</mods>
but I cannot find any decent documentation.
Calel200 8 月 9 日 上午 11:10 
Thank you for the uptade
Dr.Thrax 7 月 30 日 上午 10:30 
I don't use Chatgpt app when my graphics card Has AI
D9sinc 7 月 30 日 上午 9:46 
Oh neat, I was thinking of doing an MO playthrough but was a bit sad seeing the mod I used wasn't 1.6 ready so I'm glad that this exists. Thanks.
Kuhlyus  [作者] 7 月 30 日 上午 9:32 
@Dr.Thrax naw... i dont think i forgot anything... but i think you forgot to say please... i am not chatgpt you know?
Dr.Thrax 7 月 30 日 上午 6:47 
You forgot Gems (Continued) if compatible mod
Darmanarnar 2 月 20 日 上午 6:54 
since this is a patch i think it wont have any problem in 1.5, im using it rn and no bugs so far.
Kuhlyus  [作者] 2024 年 12 月 17 日 上午 11:32 
Yeah, sorry... I haven't played RimWorld for a long time. I will see if I can update this mod for 1.5 if I have time for it, but probably not this year.
Mr. J Soda 2024 年 10 月 10 日 上午 11:52 
Any news for this getting updated?
ChrisPikula 2024 年 1 月 17 日 下午 3:37 
If you have jewelery, but not gemstones, the patch operation to remove gemstones in place of jewelery goes off. Which fails.
Kuhlyus  [作者] 2023 年 11 月 13 日 上午 10:23 
Sorry for the waiting guys, i am a lil busy atm... But i will add the new wishes as soon as i got some time to spare... Till then, fell free to post more suggestions that i can add ;)
hottt3 2023 年 10 月 10 日 上午 10:08 
Thanks for the mod! Could you please add compatibility with this?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2644227855
Lord Blackthorn 2023 年 9 月 19 日 下午 4:09 
Great mod, it would make my week if you could make it compatible with GrimForge 40k - Imperium Materials and/or GrimWorld 40,000 - Core Imperialis
Kuhlyus  [作者] 2023 年 8 月 23 日 下午 9:14 
_♣Caligula♣_ could you open a discussion thread here and post your whole load order of your modlist there? I will try to retrace that error and maby i can find a solution for it... Maby
_♣Caligula♣_ 2023 年 8 月 22 日 上午 5:15 
It sits pretty low on my mod list, under jewelry mod.
For some reason, when it resets it goes way up top incorrectly above jewelry mod.
Guess it does not take the mod loading dependency of jewelry mod into account but only the dependency of vanilla outpost expanded because it seems to always go right under it.
Kuhlyus  [作者] 2023 年 8 月 21 日 下午 1:14 
_♣Caligula♣_ Hmm that shouldn't happen... I just checkt the mod dependencys and loadafter rules of this mod and nothing leads to that error... Maby it's caused by another mod in your list... I am sorry :(
_♣Caligula♣_ 2023 年 8 月 21 日 上午 11:15 
Yeah, but it changes to an incorrect loading position from time to time.
Above jewelery mod f.e
Kuhlyus  [作者] 2023 年 8 月 21 日 上午 11:06 
@_♣Caligula♣_ its true this mod changes its loading position to make sure it is loading after all the other "ore mods" mentioned here to prevent the outpost to break... But that should not cause any errors for your savegame... It should be fine when u play your save with the new loadingorder.
_♣Caligula♣_ 2023 年 8 月 18 日 上午 3:26 
Thanks for the mod.
This mod switches mod loading position on its own for me from time to time which is weird and I think I don´t have with other mods.
Might be when other mods get updated and change names, thus leading to save loading conflict/different mod lists.
Kuhlyus  [作者] 2023 年 8 月 1 日 下午 3:38 
@ScooterBug thanks for pointing out the bug and providing a solution for it... that helped me ALOT to code a workaround for it... the bug should be gone now ;) thx again!
hello_moto2901 2023 年 7 月 30 日 上午 12:56 
tysm for this mod
KitBug 2023 年 7 月 27 日 上午 11:49 
@DocEternal Start by finding the patch, easy if you use RimPy just right click and open folder, otherwise find Steam\steamapps\workshop\content\294100\2968491314\Patches. Inside the Patches folder you'll find Outpost.xml, open in a text editor find the Gemstones part and delete Z_Diamond, Z_Ruby, Z_Sapphire from the values list.

Mine looks like this when done:

<!--========== Adding Stuff from Gemstones ==========-->

<Operation Class="PatchOperationFindMod">
<mods>
<li>Gemstones</li>
</mods>
<match Class="PatchOperationAdd">
<xpath>Defs/WorldObjectDef[defName="Outpost_Mining"]/modExtensions/li[1]/Resources</xpath>
<value>
<Z_Amethyst>30</Z_Amethyst>
<Z_Chalcedony>30</Z_Chalcedony>
<Z_Citrine>30</Z_Citrine>
<Z_Garnet>30</Z_Garnet>
<Z_Lapis>30</Z_Lapis>
<Z_Quartz>30</Z_Quartz>
<Z_Serpentine>30</Z_Serpentine>
<Z_Turquoise>30</Z_Turquoise>
<Z_Emerald>40</Z_Emerald>
</value>
</match>
</Operation>
DocEternal 2023 年 7 月 9 日 下午 6:59 
@ScooterBug I'm having this same issue and was trying to figure out which mod was causing it. I also don't want to get rid of those mods so would you mind sharing what edit you did to the gemstones section to make it work?
Kuhlyus  [作者] 2023 年 7 月 7 日 上午 8:42 
@ScooteeBug i will check this, maby i can fix this... But a am a little busy at the moment, it could take a while, sorry... @Morcalvin i dont want to change that becurse the industrial components are not needed for a Medieval Run and it breakes the Immersion... BUT! you could still geht the components from the Factory outpost if you realy need them
Morcalvin 2023 年 6 月 30 日 下午 8:13 
Is there a way to re-enable industrial component mining with Medieval Overhaul?
BrutalButtSlap 2023 年 6 月 5 日 上午 8:51 
@ScooterBug
I thought I was the only one having the same issue. :(
KitBug 2023 年 6 月 1 日 上午 3:59 
Found an incompatibility when using this with both Gemstones and Jewelry . Jewelry patches out the diamond, ruby and sapphire from Gemstones, causing the outpost to fail creation due to null values.
Removing any one of these mods will resolve the problem, but I don't want that so... my current solution is editing the Gemstones portion of this patch.
I have logs I can share later if needed, HugsLib isn't letting me upload rn.
loklan 2023 年 5 月 11 日 下午 9:32 
oh my gosh thankyou for finding that for me, you really do deliver.
Kuhlyus  [作者] 2023 年 5 月 8 日 下午 2:51 
@loklan - sorry for the long waiting... i could do that.. but nope.. i dont think i will... becurse theres already a patch for that -> https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2808810451 ... I am not going to "steal" someones work if its working just fine... sorry
loklan 2023 年 5 月 5 日 下午 8:40 
Could you add the iron from Simple Chains: Steel and coal from [WD] Simple Coal? Thanks for this great patch!
Kuzako_Avali 2023 年 5 月 4 日 下午 10:26 
@Kuhlyus Ayy. Appreciate it.
rustyasahalo 2023 年 5 月 4 日 下午 5:51 
thank you <3
Kuhlyus  [作者] 2023 年 5 月 4 日 下午 4:53 
@rustyasahalo - Done
rustyasahalo 2023 年 5 月 4 日 下午 3:11 
Kuhlyus  [作者] 2023 年 5 月 4 日 上午 11:26 
@[TNLR] Jet Stream - Done
Kuzako_Avali 2023 年 5 月 3 日 下午 3:30 
@Kuhlyus Literally called "Glitter Tech". Here is the link
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2558099206
Kuhlyus  [作者] 2023 年 5 月 3 日 下午 2:12 
@[TNLR] Jet Stream give me a vailid Mod name (or better a link) and i see what i can do ;)
Kuzako_Avali 2023 年 5 月 3 日 下午 1:53 
What about Glittertech so you can get stuff like Titanium?
FungalFish 2023 年 5 月 2 日 下午 7:35 
To the bone!