Sid Meier's Civilization V

Sid Meier's Civilization V

Kingdom of Lithuania
52 opmerkingen
Germa2K 22 mei 2018 om 16:53 
aye as a lithuanian id like to say thanks, this is really cool.
Rex 25 mrt 2018 om 11:25 
Why is the special unit called "Milicininkai"?
Kuroi 12 jan 2017 om 23:11 
Blade ♥♥♥
QuantumPaws 3 dec 2016 om 3:10 
Lithuania is Russia state
Alley The Toaster 29 jul 2016 om 6:13 
Baltic Paganism where much like Slavic or North Paganism, usually only main gods where different.
Willy Wonka Special 13 mrt 2016 om 7:38 
Oh god the aids in these comments, I'm lithuanian myself - this General Rommel needs to go kill himself and Kebab Remover is poorly informed as Lithuanians used to believe in a 'pantheon' like religion (my own opinion) which is called Paganism, making Lithuanians Pagans
Kastuvas 3 dec 2015 om 11:14 
its quite a good mod, (im lithuanian), the only problem i see with it is that its relligion based, Lithuanians were last nation to become religious in europe, so making it somewhat faith based is quite odd
Duke of Justice 24 nov 2015 om 22:07 
and iam not impressed !
Hiram  [auteur] 24 nov 2015 om 17:17 
This version of Lithuania is led by Mindaugas and the symbol reflects the coat of arms at that time. There is another mod with Vytautas which uses the Vytis from his period. http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=193242362
Duke of Justice 24 nov 2015 om 7:23 
ll you australian so what can you even know about My NATION AND CULTURE at least i beg you change the horse tail up wards like my picture thats the true iconic simbol of Vytautas the Great
Hiram  [auteur] 24 nov 2015 om 6:58 
Say my name.
Duke of Justice 24 nov 2015 om 4:51 
Besides are you even a Lithuanian and i mean a true patriot into the bone and blood
Duke of Justice 24 nov 2015 om 4:50 
hi the Horses tail has to look up if you even try to do it right
Neoninis Blenderis 5 mrt 2015 om 11:28 
Milicininkai nuzude :D
Rootimus 16 jan 2015 om 16:04 
Thank-you
76561198113258775 28 okt 2014 om 12:03 
Yuo should do a exclusive building in vilnius: The University Of Vilnius. It is old and well known building. So it's your choice
76561198113258775 28 okt 2014 om 11:58 
Why it doesnt work. What do i need to do to it works? Please help me
Hiram  [auteur] 1 okt 2014 om 19:50 
Sure!
Piilu 1 okt 2014 om 9:37 
Can I use your mod in a scenario? You will be credited and linked at the end :)
[TW]Celticfury369 7 sep 2014 om 15:15 
I can only get ls I ls V and ls XI to work but have subscribed to all your civ sets. :( what am I doing wrong what can I do to successfully incorporate the others into my game?
Miles Edgeworth 3 sep 2014 om 12:29 
could you send link for direct download
LeNoX 2 sep 2014 om 14:15 
could somebody tell me how to add this amazing civ to the custom map?? ;)
Dognips 2 sep 2014 om 11:56 
anyone help me? ive subscribed on mac, it says it will open if I restart the game, but so far nothing happens. confused!
Methamphetamine 27 aug 2014 om 19:58 
is this mod actully 3d modelled
Angelas18 17 aug 2014 om 9:54 
"milicininkai" are russian policemen , i think you shouldnt have made this mod or at least do your research becouse this appears pro-russian:D
Shrimpyy_tv 17 aug 2014 om 8:58 
Thanksm hope it's soon I'd really like to try this civ out
Hiram  [auteur] 15 aug 2014 om 17:40 
Whoops, looks like I forgot to remove a few things from the old version. Thanks for letting me know, I'll have a fix up ASAP.
Shrimpyy_tv 15 aug 2014 om 9:48 
I met a militeristic city state in my game that said it would gift me "txt_key_unit_vytis", which in the civpedia has blank info, checking my mod folder it appears to be caused by your mod. Just thought I would let you know.
Mostima 14 aug 2014 om 4:55 
Well the Celts can get +2 from any city with 3+ forest tiles, while this is just from the palace. So the Celts UA can potentially beat this UA if they have laods of forest, and can lose it if they only have a bit. So it adds flexibility.
Hiram  [auteur] 14 aug 2014 om 3:23 
You could make that argument for any UA which has an early faith yield. Frankly, with the amount of civs (mod or official) that we have it's hard to avoid overlapping with something given that we've only got a limited set of game mechanics to work with. Besides, the main part of the UA is religious pressure. As far as I'm aware there isn't another civ which a UA relating to religious pressure. The palace faith yield is merely there to facilitate use of the main component of the UA.
DrakenX999 13 aug 2014 om 17:46 
t's not that the UA is underpowered or overpowered; it's about the same strength as the Celts UA. But, that's part of the problem, the UA, although mechanically different, is functoinally the same as the Celts. The whole point of both is to be the first to get a pantheon, any faith generated later is a small bonus wiht minimual impact.

Frankly, I don't see this mod as having a unique UA. It's essentially the Celts UA on top of Lithuanias UU and UB.
Mostima 12 aug 2014 om 23:17 
If you exclude random factors then yes, they likely will be able to found the first pantheon. But if Lith takes +15% Wonder creation they're still only making a static +2 faith, amybe a little extra if they have a shrine or something. But if another Civ takes faith from tiles, faith from quarries, or faith from plantations then they likely could start being on a competitive scale. And removing the start bias of another Civ is more a less a way of just removing their unique ability. Also I've seen plenty of times when another Civ has got a Faith ruin in the first 5 turns, or met with a religious city state. And yes, my arguments are based on Random Factors because Civ V is a random game. Nothing is going to play out exactly the same way every game. Some games you might be able to get a very good start location and build all your wonders, other times it'll be a bit lack luster and another civ will have a better start.
Hiram  [auteur] 12 aug 2014 om 19:07 
The +2 faith was added to the palace because I needed to give them a bit more of a chance to found a religion as an AI player in order for the AI to actually use the unique ability. This kind of measure is not uncommon, see LS's Papal States for example (which guarantees a religion even if the maximum number of religions have already been founded). You sound like someone you just gets butthurt whenever a game doesn't pan out the way you want it to. Based on my testing the civ is frankly still a bit underpowered and doesn't have this apparent massive advantage over other civs that you seem to think it does.
Captain Seasick 12 aug 2014 om 12:28 
"No one finds a faith ruin". What, you think they're gonna find THAT within 5 turns? Every single one of your arguments are based on random factors. Disable start bias makes the Celts' forest thing pretty much useless. Stonehenge can be claimed by any civ in the game, and given that the Lith-whatevers gets first pick on pantheons, they'll have a massive headstart since they can get that +15% production for ancient/classic wonders.
Mostima 12 aug 2014 om 7:42 
Also, there's plenty of modifiers that could prevent the player getting the first religion. If another Civ takes a beleif that boosts Faith from desrt tile, builds Stonehenge, takes Piety ideas, finds Faith ruins, finds (and befriends) a Faith city state could all speed uo their Faith gain. A static +2 Faith from the begining may give a decent boost to getting the first pantheon assuming the Celts aren't in the same game, and no one finds a Faith ruin before you have enough Faith then getting a Great Prophet takes so long that another nation may easily overtake the player.
Mostima 12 aug 2014 om 7:37 
http://i.imgur.com/EnLaQit.jpg - As seen here. The Celts are producing +2 Faith, and are not working any of the tiles.
Mostima 12 aug 2014 om 7:32 
No it doesn't. Forest just has to be territory sphere. And Celts ahve a forest start bias.
Captain Seasick 12 aug 2014 om 7:28 
No. Because that forest has to be WORKED to produce faith (afaik), and it only gives +1. AND it's a bonus that's dependent on terrain, i.e. luck it or suck it. This piece-of-♥♥♥♥ "mod" tho'? You'll automatically get the first pantheon AND religion, guaranteed. OP. AS. ♥♥♥♥.
Mostima 12 aug 2014 om 7:07 
"DAFUQ!!! +2 faith from the ♥♥♥♥♥♥♥ PALACE? HELLO OVERPOWERED AS ♥♥♥♥." - As compared to the Celts that get +1 if any city has 1 forest, and +2 from any city with 3 forest tiles? Seems pretty balanced to me.
Captain Seasick 12 aug 2014 om 3:25 
DAFUQ!!! +2 faith from the ♥♥♥♥♥♥♥ PALACE? HELLO OVERPOWERED AS ♥♥♥♥.
Nono 12 aug 2014 om 3:01 
There was already a lithuania mod ... sigh!
Prometheus 11 aug 2014 om 3:22 
Really
Garynt99 11 aug 2014 om 1:13 
Hey modders and their fans! Can I ask you guys something that is not related to the mod? My Civ V game is not working for some reason. Everytime I start the game Im confronted with a installation screen and when the screen completes, it says error (53). I went to Steam and they said Im not allowed to access the site. Anyone else having the same problem or had this problem before?
[BOT]Zbignev 10 aug 2014 om 12:28 
About the unit - I'd say calling it Etmonas would be more accurate. It's pretty much a general rank, but at the times of Grand Duchy of Lithuania. Which comes to my another suggestion, to rename The Kingdom of Lithuania into Grand Duchy of Lithuania, as we never got the title of Kingdom (Like it was said, Our to be crowned king Mindaugas was assassanited before becoming an official king.

Other than that, it's quite an awesome mod, which was a sole reason for me to buy 'Brave New World' :). Also, The names of the Cities was a really nice touch. Good job! :)
Dan_the_Caterpillar 10 aug 2014 om 8:55 
Did anyone notice that on the paper behind Mindaugas is written "Nobody cares about Lithuania"? :D
Hiram  [auteur] 10 aug 2014 om 6:35 
I was going off a rough translation of militia in Lithuanian. I'm all ears for a better name for it.
[BOT]Zbignev 10 aug 2014 om 5:10 
Milicininkai... Really now?
Qiviuq 9 aug 2014 om 5:36 
@Hiram thanks for a really nice Civ, I'm looking forward to playing it now :)
Hiram  [auteur] 8 aug 2014 om 18:19 
@Adrian thanks for finding that bug! It should be fixed now.
Qiviuq 8 aug 2014 om 8:30 
There is a bug, I dont get any culture when I start with this Civ. I only get overal +2 when I build my first monument. Anybody els has this problem?