安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






I will try to make a separate version (not using textures from MO) in the next week or so
But it would require making a different mod entirely (original textures and xml) and for that I'd need more free time, which I lack as for now. I would consider making it in the future, since you're not first to ask that
because when I only need your art of sign, MO changes many parts of the system.
but you're absolutely right. I understand your position.
Besides, my signs utilize textures (wooden frames) from the original mod, so making a standalone mod would be like stealing someone else's art, wouldn't it?
Средневековье это очень атмосферно, но пора ведь и жить в будущем!
P.S. Простите если такой вопрос уже был задан.
Ковёр этот несчастный я искала-искала и не нашла, сорян. А сейв потеряла уже..
Can you explain your suggestion in more detail? Do you want my mod to work without Medieval Overhaul or something?
@miliyx I added a patch that makes all signs reinstallable (even in the original Medieval Overhaul mod). Hopefully, it won't break anything. :D
As for the tree textures, they are most likely from the Vanilla Textures Expanded mod.
@DeathGun Попробую, когда будет свободное время.