Left 4 Dead 2

Left 4 Dead 2

Dead City II (Official)
74 条留言
Fufi 12 月 1 日 下午 8:24 
I felt this map was plain and bland, but still fun to play. I got lost at times because each place looked the same, some of the crescendos did not have enough signs or environmental clues. And some events felt too monotonous probably due to map 1 being too long. There are traps like a lot of car alarms, explosive barrels and the subway which could be frustrating, I am neutral on this but the subway could use clearer cues.
ilcannibal  [作者] 11 月 24 日 下午 10:13 
Update will be available soon for versus, any players want to test let us know thanks.
WuChan 11 月 22 日 下午 7:57 
pretty balance between map design and level. 9/10
ilcannibal  [作者] 11 月 9 日 下午 12:20 
Thanks for all comments, we at DeadCity Series Central enjoy creating these levels.

Have fun slay them zombies!
ilcannibal  [作者] 11 月 9 日 下午 12:14 
@yuuw,

非常感谢
yuuw 8 月 9 日 上午 8:00 
很眼熟的一张地图,算是回顾经典了 8/10
M1LF HUNTER 8 月 7 日 上午 11:44 
9/10, mi estupido cerebro no pudo pasar el puzzle de la armeria.
情雨 6 月 24 日 上午 10:04 
yes! good map!!!!! i like it
저는 공이에오 6 月 5 日 上午 5:29 
zonemod play with edited version for versus
https://www.youtube.com/live/ySB1fqc4Ng8?si=o0Z6SXFOsmCvJJVB
TrueKringe 5 月 4 日 上午 2:32 
I think aside from the overall overly dark atmosphere, the map is decent.

I was annoyed by the third map in particular, in which up to four tanks can be spawned. Three were spawned at the bridge section so I was forced to retreat cuz there are tons of cars lying around to kill each one of them, and having to do this three times is not pleasant.
Bonjet 5 月 3 日 上午 7:01 
f you want long Campaigns like this one, go get Buried Deep and Grave Outdoors. I'm not lying. XD

Going back...

Map 1 - Incredibly long. Don't rush too much, if you got run over by the Subway Train, you're dead and Safe Room is around the corner.
Map 2 - Fine, once you open the gate, freaking run to Safe Room.
Map 3 - Be careful when crossing the Bridge because once you're near to Safe Room, YOU WILL KILL 2 TANKS plus there are cars to push them against you.
Map 4 - Scavenge. Find Gas Cans to Tank vehicle to clear a path to Safe Room
Map 5 - Once you run, don't shoot the Generators, or it will explode in your face.
Map 6 - Also long run before station. Try saving bullets until you reach the Station because there are no Ammo there until you reach it. For Finale: HORDE > TANK > HORDE > TANK > TRAIN

8.5/10. My advice if you play this map is..... DONT. GET. LOST!
Hiro 4 月 28 日 上午 3:15 
killed over 3k zombies in this map, safe to say its not recommended on expert
雨霖//520 4 月 23 日 上午 8:51 
good:steamthumbsup: 就是部分场景有点过于黑了
DemBo 4 月 7 日 下午 11:45 
3 月 8 日 下午 3:16 
75mins 5/5
Canoue✨ 3 月 4 日 下午 5:13 
THIS IS MASTERPIECE !!! 100/100
遊戲玩家 2 月 1 日 上午 6:32 
good map!:steamthumbsup:
Wizard Lizard 1 月 4 日 上午 7:40 
Not a bad campaign per say, it is very interesting. But it is way too long with the first two maps and too easy to get lost as it isn't obvious where to go at points. There's potential here, for sure! But I think it needs to be shortened a bit and play tested a bit more before it'll really shine.
ilcannibal  [作者] 2024 年 10 月 30 日 上午 8:46 
@syahmi2002.sa ,

I added your video and huge thanks
syahmi2002.sa 2024 年 10 月 25 日 上午 8:20 
The gameplay video you're displaying on the mod's videos and images section doesn't represent the current version of the custom campaign. If you want to change it with something else, here's my gameplay video of it if you want:

https://youtu.be/x39vGnNRVNY
ilcannibal  [作者] 2024 年 10 月 21 日 下午 6:43 
@TimelordMagnums357v1,

Thanks again, so many players who like this custom campaign going be very happy how smooth et will play & difficulty et will bring.
syahmi2002.sa 2024 年 10 月 21 日 上午 7:24 
@TimelordMagnums357v1 No problem. I mean, the reason I report these things in the first place because despite its flaws, this custom campaign is one of my favorites as I play it countless times.
Timelord Cladius Maximus  [作者] 2024 年 10 月 19 日 下午 10:27 
Syahmi its good to report this. I'm thinking it is probably nav related? Sounds bizarre but I'm finding that rebuilding the nav is fixing some weird mod clashes so far. It's taking me a little more time to complete the update but I want everything to be working correctly when I release it. Right now versus mode is needing some corrections on all the maps. Whomever got hold of this campaign before the rightful owner took back over ownership has deleted some things apparently that are needed for it to work correctly. You guys keep reporting weird things you find. I appreciate it. :) I'll do my best to leave you smiling :) Hang tight.
syahmi2002.sa 2024 年 10 月 17 日 下午 4:57 
After a bit of playtesting, it turns out that the issue where the bots get confused on where to fill the gas at the scavenge section in Chapter 4 only happens if at least one bot is equipped with chainsaw (only possible with bot addons such as Left 4 Bots 2), while having ChainsawFix+Refuel[Server Mod] addon installed. So far, only this custom campaign has this issue, but I haven't test it on other campaigns with scavenge events.
Light 2024 年 10 月 13 日 下午 4:24 
Good map and all, well decorated. But too long to be enjoyable.
Timelord Cladius Maximus  [作者] 2024 年 10 月 6 日 上午 11:13 
Root_beer working on addressing all those issues and anything else that we can find. I've got 2 or 3 playtesters playing through it giving me feedback. Next version will include the nomercy elevator bug patch, that car windshield issue fix (mismatched windshield to car numbers), etc. Someone got hold of the original and added some models (mostly cars) etc. from a l4d1 asset somewhere at some point. I caught it when the tank couldn't smack some cars around on the bridge. Some models are essentially the wrong type. I'm working on checking everything. Thanks for the great feedback. The problem with map 4 was my stupid. It was very early in the morning and I ended up copying over the correct script for map 4. It's working now again. Hang tight update coming soon. Going to recheck all the nav around all the vehicles etc. once I get them all corrected. Peace.
McLovin420  [作者] 2024 年 10 月 5 日 上午 1:03 
going to run through it again and see if we need to nitpick anything
but I think we are getting it all
Root_Beer 2024 年 10 月 4 日 下午 8:10 
Played through this, the only major issues I had were inconsistent framerate and the scavenge on map 4 not working correctly. The rest of the problems I had were minor bot navigation issues.

All maps
Inconsistent framerate (flucatuates between 60-200, drops below 60 when a lot of commons are spawned or explosions happen), tested with and without mods. Unsure if this a problem with the game or my pc.
PC specs (laptop)
windows 11
ryzen 5 7535hs 3.3ghz
rtx 2050
16gb ram

Game settings
anti-aliasing off (forced on through drivers)
vsync off
display mode window (no border)
resolution 1280x720
shader detail high
effect detail high
model/texture detail medium
multicore rendering on
paged pool memory medium
McLovin420  [作者] 2024 年 10 月 4 日 上午 10:43 
[04:29]
TimelordMagnums357v1:

Ok I played through this latest version and it's not updating map 3 like it's supposed to. I have another compiler I'll try tomorrow. I made the changes you want but it won't change them. I'm going to repair l4d2 in the morning and try again. It did it once now it won't. It won't say why it won't though. It's playing super good with that nav all fixed. Rerunning everything in HDR lightened up the maps. They look great. Ya it found a file that didn't validate.
syahmi2002.sa 2024 年 10 月 4 日 上午 5:56 
The latest update of this custom campaign brought even more welcoming changes such as altered sequences and randomized item spawns (thanks a lot, Captain Obvious). However, it seems like Chapter 4 is softlocked again during the scavenge section as the amount of gas cans required does not register when reached the limit and once it starts, the rescue sequence instantly begins, constantly spawning Tanks and hordes of infected towards the player. For those who are using Left 4 Bots 2 addon, there are certain parts of the campaign that, when using the "Lead" command, bots will head towards the opposite direction you're going. The most obvious of all is during the rush towards the park in Chapter 3. Furthermore, the issue where the bots will fill the gas in random locations in Chapter 4's scavenge section is still there. I think that's it for the update.
ilcannibal  [作者] 2024 年 9 月 26 日 上午 11:22 
Please be patient @TimelordMagnums357v1 is fixing bugs and soon will release updated maps & scripts. Give him respect for his hard work - thanks
syahmi2002.sa 2024 年 9 月 23 日 下午 8:41 
I've played the latest version of this custom campaign, and it's finally playable from start to finish after six months of waiting. I appreciate how you added a sun in the skybox, giving the custom campaign a setting of a cloudy afternoon. Now, the lighting changes from the update back in March make sense. However, I'm conflicted about the god spots being patched this time around. It's okay to enjoy the power fantasy once in a while. Additionally, there are still some issues I'd like to nitpick. First, the skybox in Chapter 3 is still visible through the fog. Second, for those using the Left 4 Bots 2 addon, in Chapter 4, bots tend to wander through random locations to fill the gas (specifically on the right side of the CEDA trailer and near the opened gate where the radio is) and become confused before magically filling the tank. Those are my thoughts on the latest update of this custom campaign.
McLovin420  [作者] 2024 年 9 月 21 日 下午 3:21 
Probably be at least one more small one
But for the most part, should good enough
Still open to further updates if necessary
Never know what game updates break things
ᵀғ Jack Bauer ︻デ▬— 2024 年 9 月 21 日 下午 3:19 
Yay, an update!
Viceroy 2024 年 8 月 31 日 上午 3:58 
Looks so legit, love it. Keep it up!!
Timelord Cladius Maximus  [作者] 2024 年 8 月 29 日 下午 2:00 
Hey guys working on this now :) Have identified a problem or two. Going to get this back to Ops asap. :) Give me this evening. :) Sorry had a kid graduating high school and buying a new car, etc. Life stuff. :) BTW don't hold your breath too long you'll turn purple :).
McLovin420  [作者] 2024 年 8 月 28 日 下午 6:46 
we've been aware of supposedly the tank not moving after being refueled...
however, we've all been busy lately with life and other projects
please stop repeating the same complaints in the comments
cannibal and time lord and we all know about it
it'll get looked into and fixed eventually
ilcannibal  [作者] 2024 年 4 月 13 日 下午 6:40 
map 4 once tank is fueled it will fire at barricade then run to safe room
ilcannibal  [作者] 2024 年 3 月 26 日 下午 10:17 
@syahmi2002.sa,

I thank you for your information you've provided and will patched them best way I can - thanks again
syahmi2002.sa 2024 年 3 月 26 日 下午 7:37 
(Cont.)

CONS

- Exterior lighting on Chapter 1, 2 and Finale is too bright. A middle ground between the lighting in the previous version and the one in the latest version is suggested.
- Reflective surface on some of the dark interior areas, probably from the broken specular mapping.
- The trees near the subway station on Chapter 1 blocks the vision of the narrow pathway to the saferoom.
- The skybox on Chapter 3 is visible through the fog, breaking the immersion.
- The fuel counter on the scavenge event on Chapter 4 is broken.
- Both the scavenge and finale events on Chapter 4 and 6 respectively are broken. As soon as they start, the rescue sequence instantly begin, constantly spawning Tanks and hordes of Infected(s).
syahmi2002.sa 2024 年 3 月 26 日 下午 7:36 
Looks like the custom campaign just got updated. Here're my thoughts:

PROS

- Additional details and areas are a welcoming change.
- New spawn points for supplies on Chapter 2.
- Added lighting on some of the dark interior areas.
- Slightly altered setup for the finale which made more sense.
Speed Racer 2024 年 3 月 5 日 上午 11:54 
Ahh I see. Thanks!
McLovin420  [作者] 2024 年 2 月 25 日 上午 9:33 
this is all the same one Dead City
"2" was often added to names to indicate something was a port
we ported this from the first original Left 4 Dead
it's mostly the same exact campaign
Speed Racer 2024 年 2 月 25 日 上午 8:18 
If this is Dead City 2

Where's Dead City 1?
astraeasol 2024 年 2 月 24 日 下午 4:47 
INCREDIBLE MAP 10/10
Noel (Vice Ion Vhong Fan) 2024 年 1 月 29 日 上午 3:13 
I just played with Expert Difficulty, but i realized due to Earthquake Caused by Magnitude 4.2 last January 25, 2024.
ScoutSniper 2024 年 1 月 17 日 上午 12:37 
Met lots of witches

Thankfully this map is generous with chainsaws
TTv.JardiGol 2024 年 1 月 13 日 上午 12:45 
Hello.
I have passed the Campaign with my sister. Everything worked fine without bugs.
Thank You :)
Warhawk 2023 年 11 月 30 日 下午 3:15 
Dead City 2 (Official). Quality: 7/10, Difficulty: 7.5/10, Length: Very Long. Played On Expert.

I didn’t hate Dead City 2 (Official), but I also didn’t love it.

Some areas throughout the map are janky, unfinished, and unpolished.

Dead City 2 overall is not too difficult, despite its great length and there being lots of dark areas, Crescendos, Gauntlets, a pseudo-Finale Scavenge event on Chapter 4 (easily the most difficult part), and lots of Witches, Alarm Cars, Alarm Car-like unique explosives-laden military trucks, and explosive Half-Life 2 barrels and other props (which deal small amounts of damage to Survivors caught in their explosion radius) all throughout, as well as there being a few areas where early Tank fights can be very awkward...