Crusader Kings III

Crusader Kings III

AGOT - Armies of Westeros
690 条留言
Lexcross 10 月 13 日 下午 7:56 
We need an update form this amazing mod!
AWSUM 10 月 12 日 下午 6:25 
maybe they're waiting til october 28th when paradox releases the new update to update this w/ new m@a's?
hmetcalf2018 10 月 11 日 上午 12:03 
Will this mod be updated?
gahhcardoso 10 月 10 日 上午 8:43 
I loved this mod, man. Thank you so much. Along with "Knights and Banner" and "Armies Reforged," these mods make the game much more immersive. The only thing I'd like to ask, if possible, is that in the next update they create a unique soldiers for House Velaryon. I love playing with them but when i use these three mods together, house Velaryon gains the Targaryen army. It would be amazing if they had their own man at arms.
Georelic35 10 月 9 日 下午 11:26 
The only thing I want for the update is for Trebuchets to be able to hit fort level 30.
Ninjathedino3 9 月 23 日 上午 11:22 
Are Yronwood "Knights of the Wells" from this mod? I've noticed their unit sizes are off. They cost the same as Armored Horsemen but are recruited 10 at a time.
JayWalkin 9 月 21 日 上午 10:43 
Gotta give the mod author time. If Paradox wants to keep dropping stuff that the mod teams have to keep up with, these updates will take time.
Hammer & Sickle 9 月 13 日 下午 11:48 
When is the update to version 1.17?
FanaticalSynapse 9 月 11 日 上午 5:46 
Update coming soon? @Syrius
Gr8Sc0tt 9 月 5 日 下午 11:19 
This constantly crashes since the last AGOT update for me
Vseman 8 月 29 日 下午 11:55 
Does anyone have a problem with 'Armies Reforged', where it doesn't override some of the targaryen units? The mod author doesn't have comments on his mod page, the load order is as it says it should be
Ransack 8 月 23 日 上午 9:46 
@Syrius The Crownlands could use some regional unit they have none other than Royal Crossbowmen
Syrius  [作者] 8 月 3 日 下午 1:38 
@Oozzi, yes. In the main mod folder there's a text that tells you where you can recruit the ones that need certain holds.
Oozzi 8 月 1 日 上午 10:21 
Is there a list of all agot mod regiments?
Syrius  [作者] 7 月 31 日 下午 1:09 
@Commander Kieling
Start the launcher, go to the playset that has AoW, then put the mouse on it and press the "..." and then "show in folder". This will open the folder of that mod.
Commander Kieling 7 月 30 日 上午 11:05 
doesn anyone know, where i can find the images in the mod folders?
Dark Seed Juice 7 月 13 日 下午 12:55 
And maybe a little boost for riverlands heavy infantry. They are really weak
compared to other cultural regiments.
Syrius  [作者] 6 月 28 日 下午 6:38 
Yes, heavy cavalry will probably be added to the Riverlands.
Dark Seed Juice 6 月 28 日 上午 6:00 
I mean adding more regiments, like heavy cav or infantry. Bowmen seems pretty good.
Syrius  [作者] 6 月 21 日 上午 12:55 
@nathan.dugray I don't know. I know that there were some issues in the past. Therefore, if there is no compatibility patch, probably not.
nathan.dugray 6 月 21 日 上午 12:35 
Hi. Is this mod compatible with agot+ and legacy of valerya ?
Syrius  [作者] 6 月 15 日 上午 7:07 
@Dark Seed Juice, you mean better stats or adding more regiments?
Dark Seed Juice 6 月 14 日 下午 3:09 
Thanks for the mod. Will you improve riverlands regiments ?
Hann3o 6 月 8 日 上午 10:14 
@Veslefrikk in base mod same with ironwood spears
Syrius  [作者] 6 月 8 日 上午 6:18 
Yeah, I think so. In the second-last update they changed some if the recruitment parameters and I just use those for compatibility. That is probably the issue. I will take a look into it at some point.
Veslefrikk 6 月 7 日 下午 3:50 
Hi. It seems to be an issue with the MAA where the different cultures have too many options available that they should not have. For example the Ironborn can recruit Ironwood spears and Heavy Cavalry etc, and the Rivermen can recruit River bows, crossbowmen and normal Bowmen etc. I think it may be from the base mod itself, or am i missing something here? I dont remember it being like this before.
Syrius  [作者] 6 月 1 日 下午 2:11 
@Hann3o They look very nice! Yeah, sure, we can collab, add me so we speak here or on Discord, my notifications don't work properly for some reason.
Hann3o 6 月 1 日 下午 12:24 
@Syrius Hey, I made some units for some minor facitons/places based on this mod, also some art for Essos units. Was wondering if you want to collab or so? I already made a small submod that adds some mythical untis to AGOT inspired by your mod. And now wanted to do some normal units. But another alternate version of this mod sounds like a lot of extra work if this one already exists. If you dont feel like also oki :)
Pekockn 5 月 25 日 下午 1:11 
There is Royce MAA in the Minor House Flavor mod, both that one and this are amazing *chefs kiss* Truly value the work put in, coding and moding truly is an art.
Syrius  [作者] 5 月 25 日 上午 8:28 
@Kejoris Not at the moment, no. The Vale has plenty of regiments at the moment IMO. I will probably start adding some images for the Essos regiments in the future rather than adding more to Westeros. But no major updates in the near future.

@theprez95, it worked just fine, but I still updated so people don't wander if it works or not when they see the annoying "not up to date"flag in their mod list.
Kejoris 5 月 18 日 上午 11:23 
is there any Royce MAA planed to be had?
theprez95 5 月 15 日 上午 9:09 
updates expected?
Syrius  [作者] 5 月 3 日 下午 2:15 
Camel you say? Hmm...
Enjoy!
The Crusader 5 月 3 日 下午 2:05 
okay its all fixed now. no more issues with this cheers mate i will let them know in a meeting about the camel men at arms situation but that wont be until next week or so. have a brilliant evening
The Crusader 5 月 3 日 下午 1:56 
okay stand by
Syrius  [作者] 5 月 3 日 下午 1:49 
And AGOT also have them in. But it's not important as long as AoW has them anyway. Dunno, hope it's fixed by deleting and re-subscribing.
Syrius  [作者] 5 月 3 日 下午 1:48 
They cannot be recruited with the new trait. Strength in numbers or whatever. Make sure it's not that.
Syrius  [作者] 5 月 3 日 下午 1:47 
1. Go to the launcher, open the mod folder.
2. Go to Steam and unsubscribe from AoW.
3. Delete the mod (numerical folder) entirely from the PC.
4. Re-subscribe.

Both lines are in. Here you go:

agot_tradition_reachman = {
category = regional

layers = {
0 = steward
1 = mediterranean
4 = tools.dds
}
is_shown = {
scope:character = {
any_held_county = {
title_province = { geographical_region = world_westeros_the_reach }
}
}
}
parameters = {
enable_garden_duchy_building = yes
can_appoint_court_gardener = yes
can_recruit_gardeners = yes
close_family_better_councillors = yes
close_family_better_court_positions = yes
unlock_maa_summer_knights = yes
unlock_maa_reach_pikes = yes
unlock_maa_reach_swords = yes
unlock_maa_reach_scouts = yes
coastal_agriculture_building_bonuses = yes
coastal_holding_bonuses = yes
}

The Scorpions I just fixed before.

Or maybe it some other sub-mod.
The Crusader 5 月 3 日 下午 1:35 
oh and for some reason the summer knights men at arms is not available for the reach culture even though it has to culture to recruit them at start but im not too sure if that is because of this mod, i will contact agot main for a double check
The Crusader 5 月 3 日 下午 1:32 
Try and load up the game yourself and double check with me please.
The Crusader 5 月 3 日 下午 1:32 
Still having the same issue mate i have tested without and with and its defienetely this mod, the culture is fixed to say can recruit men at arms scorpions but without anto DW i can still get scorpions
Syrius  [作者] 5 月 3 日 下午 1:03 
OK, done. The scorpion recruitment should be back to normal.
Syrius  [作者] 5 月 3 日 下午 12:57 
@The Crusader That's because I updated right before you signalled the issue to tgem. So know I know who's at fault for me reuploading. Kidding :))

I will fix it.
The Crusader 5 月 3 日 上午 10:14 
I have contacted the agot modding team to fix the scorpion issue and they released a patch fix but when i use your mod the issue is still there. Its the issue that everyone has the scorpion men at arms regardless of culture can you see into it and find out. Thank you
Syrius  [作者] 5 月 3 日 上午 4:02 
I deliberately waited for the update (30th and 1st of May), ffs :))
I will give it another day for now, to make sure another patch doesn't come in, and tomorrow I will redo the innovations. Thanks!
EnumaEllis 5 月 2 日 下午 11:01 
Syrius: *updated mod*
AGoT: *updated hours after*
"-Scorpions can only be hired by cultures that have discovered the appropriate innovation"

Hmm, may need to check if they made any changes lol! someone in AGoT is really out to getcha.
Syrius  [作者] 5 月 2 日 上午 5:15 
Hope there are none. Cheers!
EnumaEllis 5 月 2 日 上午 5:04 
I found a bug .... and it was me after all! T_T

Joking, I'll definitely do a test later. Not currently playing CK3.
Syrius  [作者] 5 月 2 日 上午 4:43 
@EnumaEllis

Let me know if you find any bugs with these new implementations. Enjoy!
EnumaEllis 5 月 2 日 上午 4:37 
Been waiting for my favorite submod to update!