Project Zomboid

Project Zomboid

Better Satchel
201 Komentar
Gods bless you. this mod is wonderful, I still don't understand why it's not vanilla
Red-Dead 4 Des @ 4:03pm 
Dont worry its not your mod, it was, it seems the configs apply to new spawned satchels which ive checked, thank you for this mod
DragonOfWar  [pembuat] 4 Des @ 9:56am 
@Red-Dead, most likely conflict with some other mod or there was game's update that broke sandbox. I didn't play for quite some time. My advice is to use version without sandbox or make changes manually. I will update mod, if i have free time in the future.
Red-Dead 3 Des @ 4:31pm 
Question, i change the values of the satchels on the sandbox option but they dont actualize, what causes this
DragonOfWar  [pembuat] 3 Des @ 11:46am 
@a.aorlov_21rus, какой-то другой мод перезаписывает ранцы, нужно проверять. Когда настраивал с другими модами в своей игре, были такие, которые с ранцами вообще никак не связаны, но файлы смежные изменяли.
a.a.orlov_21rus 3 Des @ 10:08am 
я словил один баг, при котором ранец нельзя надеть вместе с другими рюкзаками, а также, если его надеваешь, то он отображается только спереди, выбрать положение ранца (слева, справа) нельзя
peter 11 Nov @ 12:27pm 
there was a big problem trying to run this mod with filibuster rhymes acceptable guns demo mod. caused massive framerate issues, going from 300fps and 3s CPU/GPU time on 200% zoom in a west point parking lot full of zombies to 40fps and 24ms CPU/GPU time. something to do with the GPU waiting for CPU which went from 1-2ms to 23ms. i have no idea what causes this, it works well with all my other 90 installed mods.
AfroRobot 3 Nov @ 11:32am 
Mod is great i just with the model was on the other side of the back so that when you equip melee items to the back it doesn't clip with the satchel.

Thanks for the mod.
KZL 2 Nov @ 10:05am 
weno
DragonOfWar  [pembuat] 25 Okt @ 6:04am 
@Regisnox, this mod's sandbox works on generated items, there is no issue with new game, but with the existing one, the result you got was the only possible one.
Regisnox 25 Okt @ 4:56am 
It works! But settings are applied only to new dropped satchels.
Regisnox 25 Okt @ 4:05am 
Figured one thing out. You need to enable it in single player MOD Menu to see Sandbox options in Server Settings. But changing size or reduction doesn't work on server. Now I can see sandbox settings and changed size and reduction for all satchels but when server starts I have default one.
Regisnox 25 Okt @ 3:06am 
There is no sanbox options while loading the save and when I changed it manually in ini file it's not stick so the sizes are still unchanged and as well cannot craft them.
Regisnox 25 Okt @ 2:22am 
how to make it work with existing save?
DragonOfWar  [pembuat] 23 Okt @ 10:35am 
@Germanchiller, you are ridiculous. Mod was made for my own playthrough for free and shared for free, why should I keep some other mods I don't use in mind? Moreover, you can use clothing mods just fine by deleteating clothing.xml from my mod. I am not willing to create new version just to delete that file, do it yourself.
Germanchiller 22 Okt @ 7:56am 
Causes issues in a great amount of mods. Fix yo ♥♥♥♥ n remove the stock fannys from loot table instead of replacing it entirely breaking every clothing mod ever.
Vae Victis 27 Sep @ 3:22pm 
sucks, common sense is such a good mod. really wish some of it would become base game, thanks for the suggestion
Laaboo12 27 Sep @ 8:22am 
another discovery, after disabling the common sense mod i can right click and choose to wear satchels on front/back without any issue
Laaboo12 27 Sep @ 5:43am 
thank you, that would be awesome
DragonOfWar  [pembuat] 27 Sep @ 5:25am 
I really don't like working on mods for the constantly updating game, especially if I am not playing it anymore... but I will look into it should I have time this week.
Cyclo 26 Sep @ 4:56pm 
really? Ill have to try it out thanks
Laaboo12 26 Sep @ 1:51pm 
i've discovered you can still equip satchels by just double clicking on them while they're in your main inventory
Laaboo12 26 Sep @ 11:16am 
same here, i crave the satchels:crying_yeti:
Cyclo 25 Sep @ 9:36pm 
mod doesnt work after newest b42 update
DragonOfWar  [pembuat] 17 Sep @ 4:10am 
@Mantha, maybe I am not going to look into it or work on this mod till 42 full release, as I am not going to play without multiplayer. Playing and modding for 7 days to die nowadays, sorry.
Mantha 16 Sep @ 7:40pm 
Seems to be incompatible with Vanilla Clothing Expansion. I have Better Satchels at the very bottom of my mod load order, and it still gets overwritten.
Flammable 3 Sep @ 9:57pm 
ЕБЕЙШИЙ:bigups:
DragonOfWar  [pembuat] 5 Agu @ 12:25pm 
@HentaiHamster, will ruin other mod's changes though.
HentaiHamster 4 Agu @ 1:09pm 
ahhh okay so ill load your mod last and it should overwrite the other mod right?
DragonOfWar  [pembuat] 4 Agu @ 2:56am 
@HentaiHamster, If there is no options, it means that game not using satchels from my mod, which means that something else modifying the same things as my mod.
HentaiHamster 3 Agu @ 6:34pm 
i also have problem of front stachels not being able to be worn with other stuff. any ideas anyone?
DragonOfWar  [pembuat] 22 Jul @ 11:28am 
@Mainstorm, the items added will dissapear, all the front versions and tactical ones. But why even ask, better to have backup of your saves while using any mods... just in case.
Mainstorm 22 Jul @ 4:51am 
Adding wont ruin your save but what about removing?
jackwd 17 Jul @ 4:35am 
Amazing! thanks
DragonOfWar  [pembuat] 15 Jul @ 2:13am 
@Prosi, it is small enough change, guess I can return to update. :steamthumbsup:
jackwd 14 Jul @ 10:00am 
Hi do you plan do update it for the sheet sling bag ?
Rose Heart <3 29 Jun @ 11:49pm 
I call it better Satchel Rhymes with Grug
DragonOfWar  [pembuat] 19 Jun @ 11:53am 
@Aech, seems like some other mod messing with it...
Aech 19 Jun @ 7:39am 
when i wear at the front, and try to put one in the back, it simple removes the front one. don't know how to use both sides
Aech 18 Jun @ 1:39pm 
this is messing with customizable containers
Jet 15 Jun @ 6:12pm 
"Adding this mod will not ruin your current playthrough, but there will not be any changes till you start a new game" this applies to all current satchels you own, or any in that same world that spawn after the mod is activated
DragonOfWar  [pembuat] 15 Jun @ 4:46pm 
@Jet, what are you talking about? Be more specific, pls.
Jet 15 Jun @ 12:09am 
damn i cant use satchels with bags on my current save since it requires a new one. I will use the other satchel mod until then
pizon 27 Mei @ 11:31am 
working on multiplayer
DragonOfWar  [pembuat] 27 Mei @ 11:22am 
Will rethink whenever I decide to make a new sandbox lua for the mod...
DragonOfWar  [pembuat] 27 Mei @ 11:19am 
@Cyrisa, "can" doesn't mean it will... Moreover, should I change it now for whatever reason, it will cause issues for ppl save files. You can change modID on your end for yourself. As I said it works, not gonna ruin hundreds of ppl gameplays for this.
Cyrisa 27 Mei @ 11:09am 
It can cause loading issues and false errors bloating the log. If I were to port a mod list into a server the mismatch modID would also cause issues.
DragonOfWar  [pembuat] 27 Mei @ 10:58am 
@Cyrisa, It doesn't really matter...
Cyrisa 27 Mei @ 4:57am 
Seems it shows this in the active mods text file. Even though it is working.

mod = \2965943353/BetterSatchelWithoutSandbox,
p6kocka 19 Mei @ 10:33pm 
OK. Got it. It´s in the MOD menu. Thank you