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报告翻译问题
Yeah nah, thats not a bug but just how the texture looks. Looks the same for me.
https://i.postimg.cc/MZtW9yB1/107410-49.jpg
It works fine for, if you are referring to some of the small parts on it that are brighter than the rest thats just how the texture is, bright grey. If the texture was missing it would be full on white.
The Dozor-B (NSVT) has a problem with its textures - the NSVT machinegun has bits of it that are completely white, looks like a default material.
Thank you for making and maintaining this mod!
The mod, does in fact, work perfectly fine.
The "other mod" only moves units to a different faction and has no impact on functionality whatsoever.
Sounds to me like you should verify your game files, also delete and reinstall the mod.
Nothing I am aware of.
Nope.
Additional variants of the Kraz and Novator. A 2s1 and two MTLB variants.
Those are the ones I have models for, but if or when it will be done I can not say.
Nope, no plans.
thanks
Link the original mod, do not monetize any parts of the mod and dont modify the files and it should be okay since you asked.
@Hachi 'Gunok
All written in the description.
And I want to be happy, seems neither of us gets what he wants.
If you want them so badly learn how to make reskin mods and create one yourself. This mod is themed around ukraine, not iraq and as such will never include skins for other countries.
Like you said it seems to depend on a lot of things as well but for the most part vehicle physics seem to suck quite a bit, as I just learned, hahaha.
Recoil depends on various factors, such as: "power" of the gun, vehicle weight, angle etc., that said, my tanks are a bit heavier than the vanilla/cup ones (compared T84 to T140/T72).
The recoil effect I get is the same in all three. Barely anything of note in 1st person (likely due to gun stabilization) and when looking at it from outside while shooting you can see the tank "twitch".
So I dont see what your issue is here. Maybe you have other mods loaded that overwrite that behaviour which does not apply to my mod, either way if you say there is a bigger difference I suggest making a video of it so I can actually see what you are seeing.
But maybe I am doing something wrong? Because other CUP tanks have 'physics'.
I am aware of the tanks behaviour but physx is a monster I dont feel like dealing with further, so you'll have to live with that.
Regarding the T64BV, the info I found said it has thermals but I'll give it another look and remove them in case that was wrong.
There is a new faction which has them all. Otherwise filter the object list by mod.
Interesting idea, but I am not sure. Spotting drones are not a high priority for me as you already have the A3 ones, and the fact this has to be thrown when you start it make it tricky to make it well ingame.
(HUD)
https://sketchfab.com/3d-models/shark-uav-ukrspecsystem-49d46fc2df3a495d90b8c83b3be9be96