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1. BarotraumaShared\SharedSource\Items\Components\Holdable\RangedWeapon.cs - line 207
2. BarotraumaShared\SharedSource\Items\Components\Projectile.cs - line 339
You can use ExplosionRadius to replace FirepowerMultiplier to give railgun shells a larger blast range. (It works for <Explosion> in all items)
Also see quite a few places in your code that could be optimized to make it run more efficiently, I'll try to add you as a Steam friend, ignore if you don't need it.