武装突袭3

武装突袭3

[SP & MP] Protesting civilians
36 条留言
SpaceGhost 1 月 13 日 上午 6:52 
It works in zeus, or it did the last time I used it.
JaySOC 2024 年 11 月 27 日 上午 5:52 
how to make this for server only? When spawned from editor everyone is lagging because of loading for everyone
Walker  [作者] 2023 年 8 月 29 日 上午 6:55 
@Athlete It was not supposed to be spawned with zeus, guess it just does not execute the code in this case depending on how the zeus implementation was achieved ;)
s-man 2023 年 8 月 27 日 上午 12:05 
when i spawn this composition as zeus in our local server they civis just run to a waypoint even if there are no gunshots nearby, am i missing something?
vuo 2023 年 8 月 19 日 上午 1:24 
regarding Kick Blitz's comment about the performance:
to my understanding, in a multiplayer environment, the unit init that the script is run through is executed by every player in the server.
because there are remoteExecuted and global commands in the script, these are run by all players and this can cause performance issues.
so if you have 12 players playing your mission, each of them would be running the script at the same time, executing commands on top of one another.

i think you should be able to make the script run server only if you add:

if (!isServer) exitWith {};

at the beginning of each unit init containing code.

that way the script should only run on the server.
correct me if i am wrong.
Supercon192 2023 年 7 月 28 日 上午 6:38 
@Oliveros_CZ this is not a mod this is a composition, Compositions can be used in zeus and in the editor, here is a video guide on compositions https://www.youtube.com/watch?app=desktop&v=kT6LwVunXXg&ab_channel=f9
Oliveros_CZ 2023 年 7 月 26 日 上午 9:47 
How can i use this mod?
Walker  [作者] 2023 年 7 月 18 日 下午 8:18 
No, i dont know if it is possible in this scope to adjust the eventhandlers trigger radius.

But i think the protest has a check if a certain variable is active on the unit. For limited use one could make a trigger, though you´d have to work the condition out, and set the variable to false to make em flee.
D2rkst2r 2023 年 7 月 18 日 下午 8:04 
The mod is awesome! Is there a way to adjust the firedNear trigger distance in the script ran on the main civ?
von Graf 2023 年 7 月 17 日 上午 5:34 
I remember in A2 there was a mod where protesters threw stones and knifes at you and were able to search for weapons in a certain area and use them. Greatest fun ever.
I'll try this out too. Thanks
Walker  [作者] 2023 年 5 月 21 日 上午 9:30 
don't read these comments XD
If you use the composition appropriately it should all be fine.
ALIVE mod has a similar feature for those who do not know.
Also one can always optimise the codes or such. Provided as is. Glad for good bug-reports.
That´s all.
Kick Blitz 2023 年 5 月 21 日 上午 9:07 
Massive frame drops, caused FPS to drop to 8 from 50-60, don't know the cause of this issue but makes it non-viable for multiplayer purposes. :steamsad:
Ratatatatatatatouille 2023 年 4 月 28 日 上午 7:31 
caused a huge frame rate drop for some reason
Adam Lee Baker 2023 年 4 月 27 日 上午 5:57 
SLOTHKING

I think there's a module that syncs to the civilian units, I haven't tried this mod yet so don't take my word for it
MXZ+ 2023 年 4 月 27 日 上午 4:03 
this makes me commit war crimes even harder
SLOTHKING 2023 年 4 月 26 日 下午 5:23 
How do you use it? Sorry if i sound stupid but please, help me. I must shoot Protesters
lokys 2023 年 4 月 26 日 下午 1:17 
what if you made a version where there was one armed protestor in the crowd, legally and utterly justifying LETHAL use of FORCE on the concentration. just a thought thanks :steamthumbsup:
bjorn 2023 年 4 月 25 日 下午 4:03 
i smell warcrimes ready to be commited
bjorn 2023 年 4 月 25 日 下午 4:03 
sniffsniffsniff
Cigarette 2023 年 4 月 25 日 下午 1:40 
We all know why this is front page.
Sandman 2023 年 4 月 24 日 上午 5:29 
Great Target Practice if you ask me
King George, The Third. 2023 年 4 月 23 日 下午 6:12 
the gendemarie will deal with this riot "appropriately", i hope.
topik_1# 2023 年 4 月 23 日 下午 5:29 
It wont let me download it i have enough disk space it just wont let me
Weedeater 2023 年 4 月 23 日 下午 4:13 
hopefully the chinese government won't r̶u̶n̶ ̶t̶h̶e̶m̶ ̶o̶v̶e̶r̶ ̶a̶n̶d̶ ̶o̶v̶e̶r̶ ̶a̶g̶a̶i̶n̶ ̶u̶n̶t̶i̶l̶ ̶t̶h̶e̶i̶r̶ ̶m̶u̶s̶h̶ ̶a̶n̶d̶ ̶b̶u̶r̶n̶ ̶t̶h̶e̶m̶ ̶u̶n̶t̶i̶l̶ ̶i̶t̶'̶s̶ ̶j̶u̶s̶t̶ ̶a̶s̶h̶ ̶a̶n̶d̶ ̶w̶a̶s̶h̶ ̶I̶T̶ ̶i̶n̶t̶o̶ ̶t̶h̶e̶ ̶g̶u̶t̶t̶e̶r̶
[FGM] Irishman 2023 年 4 月 23 日 下午 3:37 
I love you
Voxel 2023 年 4 月 23 日 上午 11:38 
can't wait to respond APPROPRIATELY
Screw 2023 年 4 月 23 日 上午 11:36 
haha L riot + skill issue + L geneva convention
Meanwhile 2023 年 4 月 23 日 上午 10:59 
we all know what we did first
Mythic 2023 年 4 月 23 日 上午 8:30 
but does it also work in zeus?
Mag_Light"Porcelain PearlHarbor" 2023 年 4 月 23 日 上午 7:56 
69m? nice.
Володя SVOрог 2023 年 4 月 23 日 上午 12:57 
warcrimes go brrrrrr
marky0323 2023 年 4 月 22 日 下午 8:27 
does this work with zeus?
jmsmorezzi 2023 年 4 月 22 日 下午 7:17 
does this work with antistasi?
carl9305 2023 年 4 月 22 日 下午 4:14 
Very good, appreciate your work!
Cl44 2023 年 4 月 22 日 上午 9:21 
Riot would go hard
Vectif 2023 年 4 月 21 日 下午 10:31 
This is really cool. Thank you for taking the time to make this and putting it out there for others to use. I've always loved this idea and wanted to see more like it in Arma. It is very similar to what is done on one of Arma 2's Black Gauntlet missions. Great stuff! :FIA: