安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






it lets you absorb a bit of hemogen from spilled blood on the floor. (it all adds up though, so usually best to prevent cleaning jobs until you can gather it every couple of hours, and to not play with any rain removes filth mods to maximise the gain
Is it possible to prevent corpsefeeders prioritising drinking from a body over using haemogen packs (or if not, is this something you might implement in the future)? I have endless packs available, but very limited food and currently need to micromanage to prevent them destroying my food supply.
Thanks!
Thanks for the mods :)
i will need hemogen for my hemogenic pawns so... yeah...
its a bug or na?
Similarly, the drain casket is acting up; if I connect a paste device with a pipe, the nutrients drop to 0 in 1 second and paste is consumed infinitely. This didn't happen yesterday, so maybe the framework wasn't updated properly.