全面战争:战锤3

全面战争:战锤3

Slayer Deathblows Feel No Pain
8 条留言
Edin 1 月 6 日 上午 6:04 
@n.pedrazalis Ok, from the top!

So the Wounds passive that single entities have kicks in when the unit has 25% HP or less. It has the negative effect of inflicting -20% Base Wpn Dmg, -20% AP Wpn Dmg, and -10% Speed on the damaged single entity and, once activated, remains for the rest of the battle, even if you heal the single entity back up to over 25% HP.

The Deathblow passive activates when a unit that has it goes to 20% HP remaining, or less. It gives the bonus of +18% Base Wpn Dmg and +18% AP Wpn Dmg.

It used to be that the Deathblow passive merely cancelled out some of the negative effects from the Wounds passive while they were both activated.

This mod that Bastilean has made now makes it so that single entities with the Deathblow passive will straight up ignore the negative effects from the Wounds passive for as long as Deathblow remains active, I.E. for as long as the single entity has 20% HP left, or less.

Imo, this is pretty freaking great!
Bastilean  [作者] 2024 年 1 月 14 日 上午 9:57 
It's explained in the first sentence of the description: "This small quality of life mod removes the wounded! condition from any single entity with the death blow passive."
n.pedrazalis 2024 年 1 月 14 日 上午 7:21 
i mean it means if the lord or hero is woundead they will continue until die ?
n.pedrazalis 2024 年 1 月 14 日 上午 7:19 
can you explain me what this does please
Døngliz 2023 年 7 月 6 日 下午 12:39 
Thank you so much for this. Every since they announced the wounds system, long before the release of game 3, I have been grumbling and cussing at CA for not even thinking about this at all. You are a true dwarf friend.
Candyman 2023 年 4 月 16 日 下午 4:00 
'ery noice
Bastilean  [作者] 2023 年 4 月 14 日 下午 6:50 
Glad you like it :WH3_skragHapp:
Supermag24 2023 年 4 月 14 日 下午 6:47 
Great Idea! instant sub. Cheers!