安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






and excellent mod they are my favorites
max 355
min 1597 and so on, this is freaky
You might reference the look of the early variant bolters and those used by chaos marines (that haven't corrupted the bolters but just use the early forms) as potential sprite inspiration.
I look forward to hearing how they do against VOID, good luck!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1668141382
This will bypass the caps set by vanilla Rimworld so that the gene enhancements will make them quite powerful.
I haven't tested against VOID so let me know how they go :)