Barotrauma 潜渊症

Barotrauma 潜渊症

Robotrauma - Improved Husk Patch
31 条留言
DR4G0N-313 6 月 19 日 下午 10:00 
husks make me want to replace all the water on Europa with calyxanide
Fortune 4 月 30 日 下午 7:39 
functional with enhanced husks?
Rat'Var Cultist 2024 年 7 月 29 日 上午 4:31 
Im still on the hunt for a mod that makes huamnshamblers not evolve into hunters
󠀡󠀡󠀡⁧⁧ES.Apophenic 2024 年 6 月 18 日 下午 1:19 
nvm u literally add the name of the player
󠀡󠀡󠀡⁧⁧ES.Apophenic 2024 年 6 月 18 日 下午 1:10 
@TheHomelessHobo what exact string should i add there so the robots dont sound like drowning?
TheHomelessHobo 2024 年 5 月 17 日 上午 10:33 
@Starempire42 you can just set it so its ignored, its built in to soundproof settings with Bubble Names Ignore
Starempire42 2024 年 4 月 9 日 下午 5:24 
Yo any chance for soundproof walls patch so robots don't sound like there drowning?
Cultist ⁧⁧ ඞ 2024 年 4 月 5 日 下午 10:46 
Edit: It wasn't :(
Cultist ⁧⁧ ඞ 2024 年 4 月 5 日 下午 8:50 
What the humanshambler ever fixed?
Kara Vaki 2023 年 12 月 27 日 上午 1:55 
Any news on the Human Shambler problem?
Malum Umbra  [作者] 2023 年 9 月 9 日 下午 7:45 
I'll see what I can do, currently this patch just prevents Robots from getting the infections associated with Improved Husks. I'll check and see if I can prevent the human shamblers from selecting robots as a potential host.
Severus 2023 年 9 月 9 日 下午 12:05 
as the comment below says, if the game loads a humanshambler theres a chance it crashes because it tries to load it as a robot.
Zeimaster 2023 年 9 月 7 日 下午 6:36 
There we're updates recently for both Improved Husks and Robotrauma.
Since this patch fixed many problems already I hope you can work your magic again
Zeimaster 2023 年 9 月 5 日 下午 6:15 
A CTD on trying to load a robot generated humanshambler, I sometimes get a human generated humanshambler (that is meant in the most literal sense) that does not crash the game, so I am assuming something there is the cause.
Malum Umbra  [作者] 2023 年 9 月 5 日 下午 5:37 
What sort of Problem ?
Zeimaster 2023 年 9 月 5 日 下午 4:34 
There seems to be a problem with the humanshamblers and robotrauma, I believe similiar to the humanhusk problem that existed prior, can anything be done to the shambler too?
S.S.Mogeko 2023 年 8 月 31 日 下午 4:29 
Does this Mod need to be updated to the newest version of Robotrauma and Improved Husks?
Gavex 2023 年 7 月 18 日 上午 6:31 
Man removing everything is one way to do it
Vivi 2023 年 7 月 17 日 下午 4:16 
@8 Bit Pyro I was able to spawn "Humanhusk" in sandbox by making sure this patch was first, then robotrauma, then improved husks in the load order. Hope this helps!
8 Bit Pyro 2023 年 7 月 14 日 上午 8:50 
"Humanhusk" from the base Improved Husks mod is currently broken, no reason for this mod to fix it, it is the Improved Husks dev that needs to fix that.
Bobingabout 2023 年 7 月 12 日 下午 12:27 
As far as I can tell, the only issue so far is that one I specifically mentioned.

Huskthey has an ondeath entry that says to spawn humanhusk.
And when it spawns humanhusk, the game crashes.

I suppose a fix would be to just remove the ondeath spawning.
Malum Umbra  [作者] 2023 年 7 月 8 日 下午 12:49 
Then its likely accidentally spawning a husked robot which Robotrauma doesn't account for I believe. I don't know anything about Europa War so I think you'd need a separate patch for it to play nicely with Robotrauma.
Bobingabout 2023 年 7 月 8 日 上午 10:11 
We're playing with a mod called Europa War.
One of the monsters that it adds is called the "Husk They", an amalgam of lots of husked humans morphed into a giant snake-like creature.

When you kill it, it spawns "Humanhusk".
Malum Umbra  [作者] 2023 年 7 月 7 日 下午 6:10 
@Bobingabout To my knowledge that happens when a Humanhusk spawns with the robot sub group applied to it. I've had that happen with base RoboTrauma as well when I spawn husks via console, and unfortunately I don't know how to stop the game from naturally spawning them.

I assume that it was either spawned in with the console by you, or it was spawned during a outpost visit where Improved Husks forcibly converts a random outpost resident who just so happens to be a robot.

I'll see what I can do on my end with this patch, if its possible I'll update it on my end.
Bobingabout 2023 年 7 月 7 日 上午 6:13 
I'm experiencing an issue where if Improved Husks mod and Robotrauma are both installed, the presence of the entity "Humanhusk" causes a hard crash.

Now I'm sure it's not your responsibility to fix this, but when I figured out the issue, the first thing I did was look for a compatibility patch, and this is the only one I could find in the list.
CheeseWheelGuy 2023 年 7 月 3 日 上午 11:58 
@ChemPlay "purity of flesh" when bloodloss, no diving suit, frags or age:
Spazz (Rafał) 2023 年 6 月 13 日 下午 6:11 
Indeed a chad mod. Working as intended and fixes the incompatibility that crashes the game. MVP
Aniaolol 2023 年 5 月 17 日 上午 10:34 
it desebiled improved husk's mod, i recon that is not suposed to happen?
ChemPlay 2023 年 4 月 24 日 上午 8:22 
"Certainty of steel" when water, rust or emps:
Malum Umbra  [作者] 2023 年 4 月 23 日 下午 5:07 
Yup, figure I'll update the description.
S.S.Mogeko 2023 年 4 月 22 日 上午 10:08 
Just double checking, "Place above Robo-trauma in Load Order?"