Company of Heroes 3

Company of Heroes 3

(8) Forest
14 条留言
Shadowphreak  [作者] 4 月 8 日 上午 8:25 
wow thats an oldie lol thanks grogg :)
Oaken 4 月 6 日 上午 6:04 
This looks quite lovely! <3
Shadowphreak  [作者] 2023 年 11 月 21 日 上午 6:40 
Bradi, the tagging doesnt work yet. So we can't add the 4v4 tags or whatever.
Bradi 2023 年 11 月 21 日 上午 2:08 
hi ? vs ? please
Shadowphreak  [作者] 2023 年 5 月 6 日 下午 1:27 
Updated,

- Removed some forest from middle, cleaned up a bit, hopefully goofy AI vehicle pathfinding works better.
Shadowphreak  [作者] 2023 年 5 月 3 日 下午 1:19 
Thanks Csirgli, yah COH3 games can get laggy once there is a certain amount of troops on a map. Hard to fix on my side. I'll look at adding some vehicle blockers around the forest in the middle to prevent dumb AI from getting stuck... Cant wait for the next AI patch to come out. :)
Csirgli 2023 年 5 月 3 日 下午 12:33 
Hi,
this map is very laggy at coop vs ai. With 16 GB RAM, the delay reached the 5 minutes at the end of the dame (good job COH3, not map fault, although it is a very large map)
Although as the enemy tanks are stuck at the middle island, you may wish do something with it.
Shadowphreak  [作者] 2023 年 4 月 27 日 下午 5:00 
Adolf, thank you for heads up. I replaced that building with a church. Seems that building is bugged out. cheers.
Sus Ultramarine 2023 年 4 月 17 日 下午 11:41 
One of the big mansions on the island isnt selectable after you put infantry in it.
Shadowphreak  [作者] 2023 年 4 月 14 日 下午 10:25 
Updated:
- Fix building issue where troops entered but couldnt exit.
- Removed some forest from middle for better visibility.
- Increased water level, still can walk across all rivers.
- Reworked Harbor dock area more open.
- Tweaked the Capture Zones.
- Misc other tweaking...
alvi 2023 年 4 月 10 日 下午 6:22 
no me gusto
nini666170 2023 年 4 月 10 日 上午 12:58 
THANKS
I will try your map
Shadowphreak  [作者] 2023 年 4 月 9 日 上午 11:28 
Updated:
- Tweaked Territory zones.
- Added more building/coverage.
- Cleaned up tunnel.
Shadowphreak  [作者] 2023 年 4 月 9 日 上午 9:40 
Updated:
- Fixed some clipping issues.
- Added land mines around bases
- Fixed camera to automatically lower when entering tunnel.
- Added AMMO capture points.