Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
On a sidenote: @LTFreeBorn if you are referring to "Farmable Neutroamine", you still need to process those leafs in a drug lab. It's very common to extract specific chemical compounds from plants. Have you had any sugar recently? That's an easy example for this.
Video: https://youtu.be/gU3WU7t6pW0
You must have something in mind that I am missing, because you seem to know how to make this productive and I don't.
I looked through your code to see how it worked. (This is because stupid me forgot to add the Mod to my thousand Mod list that takes fiteen minutes to load.)
That's what I mean. When you put Hops into the Fermentation Barrel, you wait several days to get Beer. THEN, you put the Beer into the Neutroamine Tank to get Concentrated Alcohol, which takes more time. Finally, you put all of that through the Drug Lab to make Neutroamine.
It makes it pretty much useless.
I agree this setup may be overkill for some, but it is a good contrast to all mods making Neu basically out of thin air. However I definitely would appreciate some easy access parameters for on the fly reconfiguration, since I also like shortcuts.