Total War: WARHAMMER III

Total War: WARHAMMER III

WH3 campaign editor (Web)
297 kommentarer
Caboose 17. okt. kl. 8:52 
is it possible to add Radious Units with the "Add Unit" Function?
Bombardier  [ophavsmand] 6. okt. kl. 12:16 
Is removing a settlement a new feature in the game? Or is it about not being able to (re)settle a region?

I’ll try to check out the other tools when I can. Sorry if I don’t reply to everyone, I’ve just been a lot less active lately and only pop in occasionally.
wesker 5. okt. kl. 4:02 
I forgot to mention that prop joes map painter seems abandoned and with the popular new big maps like old world, it had a really nice feature that helped visually, It showed in colour each factions border control. If that option was enabled it would be very helpful editing so many factions borders like in old world campaign. Thanks again for keeping your editor updated :steamthumbsup:
wesker 5. okt. kl. 2:51 
Its probably a long shot request but what about an option to delete a settlement from the map?
Bombardier  [ophavsmand] 28. sep. kl. 12:51 
Best I can think off is adding a script manually using prop joe's Execute External Lua File mod

Add the following into exec.lua in your WH3 install folder and press F9 in game to run the script. This will remove undivided corruption on turn start for the wissenland province, tweak as needed:



cm:remove_faction_turn_start_listener_by_name('remove_chaos_corruption_wissenland');

local faction_name = cm:get_local_faction_name(true);

cm:add_faction_turn_start_listener_by_name(
"remove_chaos_corruption_wissenland",
faction_name,
function()
cm:change_corruption_in_province_by(
'wh3_main_combi_province_wissenland',
'wh3_main_corruption_chaos',
-100,
'other_corruption'
);
end,
true
);
Noxxy 27. sep. kl. 14:41 
I've run into a game bug with my campaign. Seems my Wissenland province is stuck with +16 Chaos Undivided corruption from buildings. I can remove 100 every few turns but its a pain to do so. Is there a console command I could possibly run to reset this or counter it somehow?
Oliver 4. sep. kl. 21:27 
This mod was amazingly helpful when I had some kind of bug that caused a level 26 Luthor Harkon full stack of t5 units to rush me immediately. Thank you for the save. I killed him with a console command, just checking, will he be wounded for his faction and come back as normal or did I effectively delete Harkon permanently?

Thanks for the awesome mod.
CharlyAlei 28. aug. kl. 14:01 
Hi, I've seen there's an option to add units to an army. Would be possible an option to remove units? Thanks in advance, I like so much this mod.
lorenakiwi 14. aug. kl. 17:34 
i know there's prob not but is there perhaps a video or something showing how to do all of this, i honestly don't know what all these folders mean, i tried the firs step and i cant find it, if anyone knows of a tutorial which i doubt that'd be great
BioVolck 13. aug. kl. 23:56 
works for a co-op?
Flames of Icarus 28. juli kl. 6:53 
Just to let you know. I tried the Warhammer 2 version. It still works. At least with few other mods running.
Bombardier  [ophavsmand] 27. juli kl. 5:55 
It's possible to use the force diplomacy functionality to disable declaring war or any other type of interactions on specific factions. You could take some random faction and disable all possible interactions and movement. So it will be a idle faction that cannot be interacted with by anyone. But I realize now that the UI does not allow you to target "all" factions at once, which is possible from scripting, so you will have to manually disable it for every single factions one by one...

I think a simple script and prop joe's script runner mod might be the only solution at the moment, using: https://chadvandy.github.io/tw_modding_resources/WH3/campaign/campaign_manager.html#function:campaign_manager:force_diplomacy

Or maybe abandoning a settlement and applying the "reoccupation_immunity" effect for 9999 turns, but I'm not sure how that works exactly.
Rocket 22. juli kl. 19:46 
Could there be an Option to Delete Settlements completely or make a way for them to not be colonized? That would be amazing. :lunar2019piginablanket:
Bombardier  [ophavsmand] 12. juli kl. 14:25 
There is a WH2 version, but I haven't checked if it still works or not...
Flames of Icarus 11. juli kl. 2:34 
Did you make a version of this for wh1 or 2?
airbud 3. juli kl. 21:13 
@Bombardier that would be awesome thank you
Bombardier  [ophavsmand] 3. juli kl. 8:56 
I've added the various oldworld campaigns, let me know if there are any issues.

@airbud Not yet, I'm busy with an overhaul of the UI. I'll make sure to allow to add any modded units/items/etc.
airbud 2. juli kl. 9:28 
is it possible to add units from mods such as OVN or is it only possible to add vanilla units with the editor?

thanks for the amazing mod and also look forward to the old world's campaign if possible
Bombardier  [ophavsmand] 26. juni kl. 13:44 
I'll a take look at the modded campaigns later this week. Shouldn't be too hard to add I hope.
Reznovi the Fourth 23. juni kl. 1:15 
@Bombardier Hello, I wanted to ask if it is possible to make this mod compatible with the maps of The Old World Campaign, Classic and The Dark Lands Campaign. When using your mod, a white window appears in the browser with these maps.
TommyTheTerrible 5. juni kl. 11:36 
thanks for the reply is there any way to do a hotseat local campaign mod. i would literally pay for that lol
Bombardier  [ophavsmand] 5. juni kl. 7:25 
Nope, no faction switching. This is basically just a UI for running console commands, so nothing special other than what the game allows.
TommyTheTerrible 3. juni kl. 20:27 
are you able to switch the faction your playing as mid game. like a hotseat campaign
Bombardier  [ophavsmand] 29. maj kl. 3:51 
No Linux support, I've never tested WH3 or this mod on Linux. It should be quite trivial to get it working I guess or some how test it out. But I CBA at the moment, I just haven't been very active lately and only occasionally checking in.

@Sauron There is no "server" involved. All client-side, communication with the game is done like this: browser <-> files <-> mod. It's very tricky to troubleshoot here, somewhere something is blocked being blocked. Make sure mod is loaded, no virus scanner is blocking the files that are being written, are there any files in the .wh3edit folder, if there are any files what are t he contents of the files, etc. Maybe I can make a better guess on what's wrong if you give me more details.
Sauron 25. maj kl. 7:45 
I believe there is an issue with the mod, on the server end possibly, im getting no response from the API, tried the troubleshoots.
mirage984 23. maj kl. 9:20 
don't suppose you have devised a way to get this to work on linux have you? I was creating a vm to run warhammer 3 to edit campaigns when I wanted to but for some reason it won't load anymore in my vm. i gave it 8 cores (I have 32), 32gb of ram (I have 128gb), 4gb of vram (I have 12) and it just crashes and never loads the campaign.
Bombardier  [ophavsmand] 21. maj kl. 13:22 
Maybe also check the thread above "Troubleshooting: Browser not connecting to game". Might a Windows 11 security issue prevent the browser from writing files.
Bombardier  [ophavsmand] 21. maj kl. 13:18 
Do you see any errors in the browser console? F12 -> Console Tab
Teddy Cruzcontrol 20. maj kl. 8:30 
I used to use this on my old PC, but after redownloading and starting a new campaign the Browser refuses to function. I have created the File and it has the .json's in it but I can't get the actual editor to open. Do you know what might be causing it?
Mora 24. apr. kl. 13:11 
This mod enables the right way to play this game, which is to try to survive as an order-aligned faction after making Kholek vassalise all chaos-aligned factions
Reznovi the Fourth 2. apr. kl. 7:05 
Hello, is it possible to update the editor and add two new missing units - Nan-Gau Grenadiers, Gnoblar Flingers
Frosty 6. feb. kl. 21:24 
hey, does this work in multiplayer?
Gwyned 8. jan. kl. 14:12 
@Bombardier there is loads of units missing for example :
- The Slaughtergard (Chosen of Khorne – Halberds)
- Bloodwake Berserkers
(Wrathmongers)
and quite few any chance for update :)?

also would there be chance to add king of colour coding or header for Traits and items which race can have them or which hero only can have them ?
Reznovi the Fourth 3. jan. kl. 7:23 
@Bombardier Is it possible to update the map of the Old World (mod) in the application? Since the map has been updated more than once, and the app's map extends beyond the borders and cities are shifted, it is impossible to make changes conveniently.
Moa Rider 28. dec. 2024 kl. 6:29 
Found an odd bug. For some reason while using this mod certain Lords, seemingly just generic lords, don't get mounts. I forced confed a DE Dreadlord and noticed she was still on foot despite being level 20. Like the little menu to change your mounts doesn't show up. Also, I tried troubleshooting by force leveling up various lords to level 18 (the level that Dark Elf lords get black dragons) and for some reason the only mount they usually obtain is a horse. I did all this with just this mod installed.
robertcastronabau 28. dec. 2024 kl. 3:47 
Hey amazing work. What about a feature like https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2936743182 (unfurtnaly dont work anymore). I mean for people who like to start a fully custom campaign. Thanks!
Obamna 19. dec. 2024 kl. 5:16 
Super update! But I see that the new dlc content is missing, and some heroes are broken. Kihar is Valkya with a goblin unit card.
Bombardier  [ophavsmand] 17. dec. 2024 kl. 12:25 
Thanks, couldn't get it to work locally for some reason. Works from the website. Anyway, updated the app with latest stuff.
santyclause 17. dec. 2024 kl. 0:11 
Mostly working for me. New factions are missing icons but other things seem to be fine
Bombardier  [ophavsmand] 15. dec. 2024 kl. 7:29 
Yeah, I can't get it to work either. Not sure if the mod is broken or the web app, looks like both.
Septimus 14. dec. 2024 kl. 0:20 
hey bro! <3
Will you update this mod? Its fantastic, definitely the best mod to Total War Ever! <3
Greetings from Poland
CKpie 13. dec. 2024 kl. 16:34 
i think the new update finally broke this mod
Obamna 13. dec. 2024 kl. 6:20 
Any chanse for an update? LOVE this mod. Thanks.
Oscar 8. dec. 2024 kl. 2:37 
Works like magic. thanx
Sauron 2. dec. 2024 kl. 8:22 
Would it be possible for you to create simplified way of spawning a doomsday stack army to add challenge, like a sort of prefab army stack spawner.
엔믹스 진최애 거든요 6. nov. 2024 kl. 4:19 
It still works.

Follow the modder's instructions. Create a folder, subscribe to the mod, enable it in the manager and then run the game.

Finally, go to the web app and activate the feature.
Perkonic 5. nov. 2024 kl. 9:10 
doesnt work anymore unfortunately
Sol 2. nov. 2024 kl. 23:47 
Update pls
stoney021 22. okt. 2024 kl. 15:08 
Worked like a treat! Thank you for this. I had a mod that triggered endgame crisis on short victory and was about to tank my whole campaign. Was able to delete the endgame armies :steamthumbsup:
Barracuda 17. okt. 2024 kl. 17:10 
The Old World background map needs an update but still works, Amazing work!