tModLoader

tModLoader

Valhalla Mod [Beta]
67 条留言
Vastenence 8 月 10 日 上午 2:21 
Hey dev just a really minor neatpick, the fossil yoyo is not in the yoyo section of the recipe browser. That's it.

Pedantry aside, I really enjoyed this mod, the darts subclass with the accessories really destroys everything and I appreciate the brazier to buff arrows. The crafting stations and farming is also interesting, really did the whole vibe.

Deadwood is great too, works well with throium's graveyard biome. My only wish is that there is more subclass accessories specifics? Like Boomerang/Glaive have their own accessory tree, or spear having their own.

Other than that, I enjoyed the mod. Ngl though, was expecting to see some Valheim reference or weapons here and there. Cheers!
_kylr. 7 月 23 日 上午 2:28 
Thank you brother! I love this mod and I’m glad it’s working again
christmats04 7 月 22 日 下午 2:50 
The crashing while loading is still going
Tamet von Farencjusz  [作者] 7 月 22 日 上午 1:19 
I've just released fix. The error should no longer occur during mod loading.
_kylr. 7 月 21 日 下午 3:36 
newest update causes an error loading the mod
Tamet von Farencjusz  [作者] 5 月 12 日 上午 12:28 
The error related to Stalloy Stakes should be fixed (Stalloy Stakes have been removed, they should not be in the game yet).
Dom 5 月 11 日 下午 4:40 
it crashes with magic storage enabled but when i disable it works fine
Dom 5 月 11 日 下午 4:38 
hey so im getting an error while loading an ingredient has a stack size of zero or less stalloy stake III how do i fix
Awesome265 5 月 2 日 上午 6:11 
Agree @sirswerving it currently gets in the way of ui from Stram's classes
Supreme Maid Calamitas 4 月 1 日 下午 11:25 
so like the update would eventually release annually?
anyway great update!
Isaac_MonkeyBoy 1 月 29 日 下午 12:02 
tar cavern music goes hard
Anknova 2024 年 11 月 12 日 下午 12:31 
Make it in French:VLOVEIT: plzzzz
SirSwerving 2024 年 7 月 24 日 下午 4:41 
Could there be an option to move the 'Active Accessories' slot to the equipment tab? Because they seem to be more like gadgets instead of accessories.
Tamet von Farencjusz  [作者] 2023 年 12 月 18 日 上午 7:20 
An update with the better Shortswords should appear at the end of the year or early next year
Ominous Anonimous 2023 年 12 月 17 日 下午 5:34 
I am confused of what happen to the Sparking Shortsword's recipe. I was trying to craft it but there is no way to create the shortsword equivalent to the Night's Edge. Are you trying to rework the sword's abilities?
Tamet von Farencjusz  [作者] 2023 年 12 月 3 日 下午 2:58 
Thanks for the information, we are mainly focusing on single player mode, so not all bugs on multiplayer mode will be found by us.
I recommend reporting bugs on the bug channel on our discord or in the Bug Report discussion above on the workshop page
Barzen 2023 年 12 月 3 日 上午 1:16 
Hi
preparing a MP playthrough your mod is on my list :-)
By joining my server i got the following message:
System.NullReferenceException: Object reference not set to an instance of an object.
at ValhallaMod.ValhallaModUIPlayer.PostUpdate() in ValhallaMod\Player\UIPlayer.cs:line 49
at Terraria.ModLoader.PlayerLoader.PostUpdate(Player player) in tModLoader\Terraria\ModLoader\PlayerLoader.cs:line 367
at DMD<System.Void Terraria.Player:Update(System.Int32)>(Player this, Int32 i)
at SyncProxy<System.Void Terraria.Player:Update(System.Int32)>(Player , Int32 )
at DMD<System.Void Terraria.Main:DoUpdateInWorld(System.Diagnostics.Stopwatch)>(Main this, Stopwatch sw)
at SyncProxy<System.Void Terraria.Main:DoUpdateInWorld(System.Diagnostics.Stopwatch)>(Main , Stopwatch )
at Terraria.Main.DoUpdate(GameTime& gameTime) in tModLoader\Terraria\Main.cs:line 14556
at Terraria.Main.Update(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 14094
Barzen 2023 年 12 月 3 日 上午 1:16 
at DMD<System.Void Terraria.Main:DedServ_PostModLoad(System.Boolean&)>(Main this, Boolean& reloadMods)
at SyncProxy<System.Void Terraria.Main:DedServ_PostModLoad(System.Boolean&)>(Main , Boolean& )
at Terraria.Main.DedServ() in tModLoader\Terraria\Main.cs:line 4528
at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 264
at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213
at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78
at Terraria.MonoLaunch.<>c__DisplayClass1_0.<Main>b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64
at System.Threading.Thread.StartCallback()

The game seems to run normally though (just created a new world + character), I'll keep you updated if something else happens.
G.A.S.  [作者] 2023 年 11 月 27 日 上午 8:09 
There is some, i don't remember if they are out yet, but should be.
AnonaCraffter 2023 年 11 月 26 日 下午 12:34 
IS THERE FURNITURE?
_Gotico 2023 年 10 月 12 日 上午 8:10 
masterpiece
G.A.S.  [作者] 2023 年 10 月 7 日 下午 2:40 
Will see what i can do about the Active Accessory slot, and Tar biome will have a remake so it won't spawn too high in the world.
JJ's Place 2023 年 10 月 6 日 上午 8:27 
Sorry ring slot from other mod I will suggest to them
JJ's Place 2023 年 10 月 6 日 上午 8:18 
I have two suggestions.
Can you add a config to move the active and ring accessory slot UI?
Can you also make the tar cave generate like granite and marble so it doesn't end up in the middle of the snow or ice biome.
MinecraftedMario 2023 年 9 月 15 日 上午 1:28 
except the biome wont be there
MinecraftedMario 2023 年 9 月 15 日 上午 1:28 
nah its fine on a premade world
minecraftgaming555 2023 年 9 月 15 日 上午 1:26 
hey is this playable on an already made world or should i make a new one because i`m making lotr tower thingy and i wanna find some mods with stuff from it
amberr324252 2023 年 9 月 2 日 下午 1:53 
yay let the digging and dying begin :)
MinecraftedMario 2023 年 9 月 1 日 下午 6:17 
YIPPEEE THANK YOU!
G.A.S.  [作者] 2023 年 9 月 1 日 上午 11:16 
The Porting process to 1.4.4 is done
amberr324252 2023 年 8 月 29 日 下午 1:03 
Hope to start a new game on Friday or do I need to wait a little longer :)
MinecraftedMario 2023 年 8 月 23 日 上午 2:34 
alright
G.A.S.  [作者] 2023 年 8 月 23 日 上午 1:55 
Without planned remakes it probably would take a day or two, but because we want to add some stuff it should be ready in a week, but only time can tell, because we are both busy
MinecraftedMario 2023 年 8 月 23 日 上午 12:02 
how long do you think it ill take?
amberr324252 2023 年 8 月 22 日 上午 11:37 
thank you this is a fun mod :)
G.A.S.  [作者] 2023 年 8 月 22 日 上午 6:54 
Yes, port for the new version is basically done, we are just polishing stuff
amberr324252 2023 年 8 月 21 日 下午 3:13 
Will you be moving to 1 4 4
Mobke 2023 年 7 月 19 日 上午 5:24 
how do i get the pure gold chunk?
MinecraftedMario 2023 年 7 月 14 日 上午 12:35 
ok its boss checklist compatible
MinecraftedMario 2023 年 7 月 12 日 上午 5:00 
ok, cool! big norse mythology fan, so its cool that stuffs getting straight from the myths. boss checklist compatible?
G.A.S.  [作者] 2023 年 7 月 12 日 上午 3:54 
Most features in the mod are taken straight from the myths, and most of them are adapted to fit the world of Terraria. Also most of the mod content is original. Myths (of many cultures) are just a main theme for the mod.
MinecraftedMario 2023 年 7 月 12 日 上午 1:16 
will there be stuff featured from none-game norse mythology refrences? such as magnus chase or ripped straight out of the myths?
OPEN BECKET CLOSE BECKET 2023 年 5 月 25 日 下午 1:45 
im pregnant
SeuEarth 2023 年 5 月 22 日 上午 8:26 
holy moly its cacodemon
TRIFUNK 2023 年 5 月 21 日 上午 4:09 
is that a CACODEMON!?
Misty 2023 年 5 月 12 日 上午 7:00 
does this work with Thorium or Calamity
Dytod 2023 年 5 月 4 日 下午 5:31 
why the hell the witch doctor using a hat?
Dytod 2023 年 5 月 4 日 下午 5:30 
that draug reminds me of draugr on skyrim lol!!
Demo! 2023 年 4 月 11 日 下午 8:52 
hehe funny cacodemon
Texas Red 2023 年 4 月 10 日 下午 8:46 
HE SAID "OUH E OUH AH AH OUH E TING TANG WALLA WALLA BANG BANG"