边缘世界 RimWorld

边缘世界 RimWorld

Edge of Descension - Stuncaster 2.0
73 条留言
Rabbit  [作者] 7 月 14 日 上午 6:00 
mr.serbwo 7 月 14 日 上午 1:28 
1.6?
Piegum 7 月 13 日 上午 12:06 
thank u :D! please i love this mod!
DuckGoosebear PrairieDogLover 7 月 5 日 下午 12:44 
Thanks boss
Rabbit  [作者] 7 月 5 日 上午 12:40 
Hello everyone, I will release a new version for this mod as a separate mod. It will take some time for me to fix and patch it but there are tons of new features and changes for the mod.
Delasmo Icalvo 7 月 4 日 下午 4:12 
mi man, do you hace plans yo update this mod to 1.6?
[Kor]Oh87 6 月 22 日 上午 6:47 
How about stunstrike just attacking all enemies in a certain range? I don't really see the difference with stunskip.
DuckGoosebear PrairieDogLover 5 月 25 日 下午 7:21 
who did the animations? they're really cool and cute
Zoe, the Bad Wolf 4 月 24 日 下午 10:05 
@Author, would you consider adding an option to your mod to disallow shrinking of the Psycast or, have it respect the non-shrinking of VPE? Thanks in advance for the amazing mod. :)
Itapoor 3 月 19 日 上午 7:16 
很帅的mod
gh0stashes 1 月 7 日 下午 5:51 
Your animations and this mod have inspired the core of my newest run. Absolutely fantastic.
Rollardinho 2024 年 12 月 1 日 上午 1:53 
Parsed 1.9 as int.

[Def Error] VPE_stunskip_teleport_ii:Edge of Descension - Stuncaster 2.0\1.5\Defs\AbilityDefs\Stunskip_Teleport.xml
Rovalen 2024 年 8 月 21 日 上午 2:03 
@TheReallyRealPlayer the incompatibility between shinking gizmos and scrollable gizmos is actually well-known, and the normal way to resolve it is to disable gizmo shrinking altogether. Point is, this mod's gizmos keep trying to shrink regardless of VPE settings.
Rovalen 2024 年 8 月 21 日 上午 1:59 
I second whan @SurvivingPawn said. Can you make your gizmos respect VPE's shrinking toggle?
TheReallyRealPlayer 2024 年 8 月 9 日 下午 7:48 
@SurvivingPawn, that can't be the case. I had the same problem, too, for a few days, now, but I just heard about this mod, now, and haven't downloaded it, previously, which rules this out. Likely, it is some obscure incompatability between the smaller buttons and scrollable gizmos, that you slid away from, despite mentioning, which I have, as well.
SurvivingPawn 2024 年 7 月 8 日 下午 2:04 
Cool mod. If anyone using "Scollable gizmos" and turned of VPE's button shrinking and getting weird refreshing buttons / scrooll not wortking when selecting multiple drafted pawns. This mod is probably forcing VPE buttons to shrink so. Not game braking but annoying bug. When selected multiple drafted pawn unselect pawn with stuncaster ability to scroll with "Scrollable Gizmos"
Thunderbolt 2024 年 6 月 4 日 下午 5:16 
Enhanced Perception doesn't seem to work with unarmed attacks / prosthetics. I am not sure if this is an oversight or you just didn't consider it necessary.
Lama man 2024 年 4 月 30 日 下午 12:05 
oh also seems to have something to do with an ancient crypto casket
Lama man 2024 年 4 月 30 日 下午 12:01 
Your mod seems to make some Freak out Majorly spamming the consol

at Verse.Pawn.Tick () [0x0062b] in <957a20e0be784a65bc32cf449445b937>:0
- TRANSPILER Krkr.RocketMan.Soyuz: IEnumerable`1 Soyuz.Patches.Pawn_Tick_Patch:Transpiler(IEnumerable`1 instructions, ILGenerator generator)
- PREFIX rimworld.mod.rabbit.stunskipworld: Boolean Stunskip.Patch.AllTickUpdate+PawnTickUpdate:Prefix(Pawn __instance)
- PREFIX rimworld.mod.rabbit.stunskipworld: Boolean Stunskip.Patch.AllTickUpdate+PawnTickUpdate:Prefix(Pawn __instance)
- POSTFIX alt4s.alliesarehelpful: Void PawnTendAndRescuePatch:Postfix(Pawn __instance)
- FINALIZER Krkr.RocketMan.Soyuz: Void Soyuz.Patches.Pawn_Tick_Patch:Finalizer(Pawn __instance, Exception __exception)
slurpme 2024 年 4 月 24 日 下午 4:08 
i have a cool idea for duration time instead of having it be linear make it a psycast where you drain all the blood of the target and if the target is another stuncaster you can obtain more time, or like have it also be that the more times you use it the more you train it that and also some stuncaster thrall that gives the master duration time, last but not least for the jojo references a rapid attack
大海豹槿瑾 2024 年 4 月 16 日 下午 6:17 
super cool! Thank you:steamhappy:
Sean 2024 年 4 月 14 日 上午 11:40 
Thank you :tsflirtydonlothario:
△Harvey Beaks△ 2024 年 4 月 14 日 上午 10:35 
thanks!
Rabbit  [作者] 2024 年 4 月 14 日 上午 10:23 
Updated to 1.5
76561198296032885 2024 年 4 月 9 日 下午 8:30 
Plz make to Caster Psychic Sensitivity affect Restrain duration time
«PeGaS» 2024 年 4 月 8 日 下午 1:18 
Defs\AbilityDefs\Air_Push.xml
Line 3 - missed ` symbol in defs space
INk 2024 年 3 月 17 日 下午 1:25 
za warudo reference?
chrismmar 2023 年 12 月 8 日 下午 4:36 
i just hovered over the duriation, for some reason it says 0.05 seconds, not 5 seconds, idk why its like this.
chrismmar 2023 年 12 月 7 日 上午 10:39 
let me clarify, nothing is getting stunned either
chrismmar 2023 年 12 月 7 日 上午 10:35 
im not sure if this mod is broken, or if maybe its conflicting with other mods i have, because the stunskip ability isn't really doing anything. it just eats a shit ton of psyfocus, the animation plays, then it immediately ends. don't even have time to move or do things.
76561198296032885 2023 年 9 月 5 日 下午 4:40 
this mod psycast affected by Psychic Sensitivity?
Kommisaar 2023 年 8 月 21 日 下午 1:10 
really cool!
CTH2004 2023 年 8 月 20 日 上午 10:32 
hmm... works.

Not sure if I just did something wrong, or it was an incompatibility. Ah well! This is a great mod! My Super-Weapon thanks you!
CTH2004 2023 年 8 月 18 日 下午 1:43 
perhaps, will try with just this. But I don't have any mods that alter ticks...

eh, we'll see!
Rabbit  [作者] 2023 年 8 月 18 日 上午 2:01 
@CTH2004 hey, i'm not sure regarding your issue since it is working for everyone else, maybe it has some incompatibilities with some of the mods you have, specifically mods that mess with the ticks of the game
CTH2004 2023 年 8 月 17 日 下午 1:23 
@rabbit

um, hello?
CTH2004 2023 年 7 月 15 日 上午 9:26 
I'm not sure why, but only the teleport ones work for me. The ones that are supposed to pause others aren't working. Any idea why?
Unholy Tonic 2023 年 7 月 15 日 上午 7:05 
I can't believe I'm just now seeing this. Honestly, I hope I see more videos from you. These are pretty great. I came looking for great mods and got this too!
The Slayer | CharShel 2023 年 7 月 1 日 上午 12:29 
I guess this class was inspired by the The World from JoJo?
LevitheJester 2023 年 6 月 22 日 上午 3:42 
Imma just keep it a hundred, I simply downloaded cause i appreciated the animated trailer
sark-Raven 2023 年 4 月 24 日 上午 4:49 
Dear author, I like your mod very much, which is of high quality and has brought a lot of fun to my game experience. Here I would like to express my thanks to you. However, since my mod combination contains CE, I find that similar bullets need to be fired in your mod seem to have no damage.Could you please write a set of CE patches for your mod, thank you very much:steamthumbsup:
Fernando 2023 年 4 月 17 日 上午 5:48 
Hey, I love these psycasts both in concept and in implementation. But one thing I think could be improved, would it be possible for us to have an option to reduce or disable the visual distortion caused by the Restrain abilities? They get pretty extreme if you move the Stuncaster a bit far from the point they cast it initially.
DICK NUTS 2023 年 4 月 4 日 上午 12:01 
haven't encountered any of these super humans but if so im expecting my super soldier units to end em
Va_3L 2023 年 4 月 1 日 下午 12:56 
naw im gonna do a cannible colony for 8 time
ThatCannibalisticDrone 2023 年 3 月 30 日 下午 3:49 
After watching your talented animation videos which are severely underrated, I decided that I need this mod because I lose a lot of pawns.
Cal-Avere 2023 年 3 月 30 日 下午 2:55 
Man my boy Hit got lost and ended up in my Rimworld Colony XD good thing too his help was valuable in defeating an Elder Dragon
bash 2023 年 3 月 30 日 下午 12:02 
bro the thumbnail got me in love the animation
Kokorocodon 2023 年 3 月 30 日 上午 11:46 
Average Dio enjoyer:
Scorpio 2023 年 3 月 27 日 上午 8:31 
@war9205 check link i posted with old version
notebookmarking 2023 年 3 月 27 日 上午 3:31 
my save file is dead fck:steamthumbsup: