安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






I had a Building Special -> Click Frenzy combo lined up next, so I set the Buffs to 3 under the assumption that it would hold off on the combo until I had a natural Frenzy + BS for it to then cast the BS, and then either I could manually activate the Click Frenzy or it would see the combo and dualcast for me. for whatever reason, it then proceeded to skip the BS entirely? It couldn't have been a mediocre BS, because my lowest building count is 233 on the towers, so I'm curious why it would skip a BS -> Click Frenzy under any circumstances
Got a question: would it be possible to add a feature where it is possible for the mod to switch between no season and valentines to exploit different hand of fate outcomes to set up combos?
+ a possibility to let the mod use up sugar lumps to achieve 4 cast combos + use sugar frenzy when achieving a 4 cast combo?
I would like to thank all of you for your patience and understanding, as well as once more for making working on this project the joy that it was. I still have plans to improve it even more, but I can't make any promises about the timeline.
A feature request for when you start working on it again: customizable amounts of wizard towers. Mostly because the current optimal ones don't work with Rigidel!
1.) The ability to allow sugar lump spending for quad casting.
2.) The ability to swap seasons (or go from normal to Valentines and vice versa) if there are possible combos by doing so.
3.) Wizard towers should be much higher for optimal quad casting as shown here: https://www.reddit.com/r/CookieClicker/comments/j1p9bb/everything_to_know_about_combos/
I'm still curious where your 611 number came from. I have a vague hunch that it's related to the Desmos graph linked on the Cookie Clicker wiki, but I want to be sure.
with 611 wizard towers, I can cast spell, sell 600, then cast spell again. but the mod says it wants me to have 460, how come? and does it work with 460
Where are you getting 611 from?
its because I need a golden wrinkler, would it be worth it to just get ALL grandma upgrades and have Avert Grandmapocalypse off then?
sorry but its all a bit confusing