Barotrauma 潜渊症

Barotrauma 潜渊症

EK Utility ACTUALLY Placeables Only
14 条留言
WARLORD2306 2023 年 7 月 29 日 上午 8:53 
i would like to suggest reversing the 5 less crate slots change since they will be removing containers
TheSpookiestSkeleton 2023 年 4 月 9 日 下午 12:15 
thanks
Gingerguy  [作者] 2023 年 4 月 9 日 上午 5:24 
Oh, Steam bugged out and i lost my changelog.

• Mining crates have 5 less slots (now they have only 1 more column than regular crates, not two more)
• Secure lockers have 5 more slots (how they have the same capacity as vanilla captain's and security lockers)
• More junk file optimizations
• Removed (some) legacy code that was constantly updating container condition for no good reason (probably better for RAM)
TheSpookiestSkeleton 2023 年 4 月 8 日 下午 3:13 
Hello, what did you change in this latest update, I'd like to know if I need to worry about anything violently detonating in my submarine
TheSpookiestSkeleton 2023 年 3 月 29 日 上午 4:29 
Well the mechanic has a talent that gives them a 20% chance to get double the decon products from an item, using that on something like a bulk storage item would get ridiculous fast, to prevent it I believe you'd have to add the crates to the talent's blacklist, and that'd mean overriding TalentsMechanic.xml, unless it can be patched, an alternative option would be to have the crates give nothing from being deconstructed, and have you reclaim the stuff you get from them some other way, but the mechanic also has a talent that gives them a 40% chance to not use up one material during a craft and does not appear to have a blacklist, however that's a very slow and not very fruitful dupe route so you'd have to hate yourself a lot to grind those out. Anyway, the talents in question are "Residual Waste" and "Mass Production"
Gingerguy  [作者] 2023 年 3 月 29 日 上午 3:36 
What duping problem? Tell me more and we'll figure it out.
TheSpookiestSkeleton 2023 年 3 月 28 日 下午 1:00 
can I have just the crates if we can't buy them and can find a way to solve the duping problem?
TheSpookiestSkeleton 2023 年 3 月 27 日 下午 5:11 
inventory management is hell
Gingerguy  [作者] 2023 年 3 月 27 日 下午 2:19 
Added the sound back in, should not cause any more problems.
Castle 2023 年 3 月 27 日 上午 4:39 
Any chance you could remove the part in the sprinkler code that calls for the sound it plays so there's no error every time you load into a new area?
Gingerguy  [作者] 2023 年 3 月 26 日 上午 10:58 
:thumbsup:
Lalala 2023 年 3 月 26 日 上午 10:40 
not passive-aggressive this is better, i was just too lazy to sift through all the folders
Gingerguy  [作者] 2023 年 3 月 25 日 下午 2:43 
No punctuation - I hope this is not a passive-agressive comment :captainclown:
Lalala 2023 年 3 月 25 日 上午 7:48 
thanks for making my mod but better