安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Taking that out of the mod makes it playable; however, the consequence is the ai now makes unarmed planes. Any ideas of what strings of the code I can/should remove to get rid of the crash but keep the content?
::EDIT:: Actually, it was way easier than I thought. I just control-F'ed the section with the note that indicated would crash it, and deleted it. Wooooo
I got the early transport one but I can't create new air transport models
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2795238326
Can use both but this one loses all the research levels and you can build 10 extra expansion slots without research and also build tungsten and chromium plants but there are no upgrades for those so they stay forever at +4
It appears from testing, the AI doesn't know how to use this mod properly and only use the first planes given to them and either does minor or no upgrades without using new plane models that were researched. (ex: the US was using interwar fighters in production while having modern planes researched with no mods)
The Road to 56 is already updated, we are waiting for your fix when you find some time🙏🏻
We understand if there are more important things and no time left