安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






- changed links to workshop props...
Asig2-Sz3-Sz5
Used by:
dmaRail-Asig
Asset bug: Workshop asset uses private asset (DMA Asig2-Sz3-Sz5.Asig2-Sz3-Sz5_Data)
Esig-Sz13-Sz14
Used by:
dmaRail-Asig
Asset bug: Workshop asset uses private asset (DMA Esig-Sz13-Sz14.Esig-Sz13-Sz14_Data)
HZ Catenary
Used by:
dmaRail-Asig
Asset bug: Workshop asset uses private asset (HZ Catenary.HZ Catenary_Data)
You can check how it working here: https://valdea.com/dmamods/viewtopic.php?f=23&t=1157
https://valdea.com/dmamods/viewtopic.php?p=4903#p4903
1. right now, I'm busy working on block signaling mod, but, after that, why not?
2. yes, lights are visible in tunnels too (only what you have is use some mod to enable it)
3. traffic lights are visible in assets editor, so you can put them on any tracks
3a. check my tracks to see lights positions and lanes definitions
3b. you don't need any additional mod for that
1. can you make American tracks with traffic lights?
2. are there tunnels with these?
3. can these lights be used on any other tracks i have if I downloaded this?
Are they props or they actually are working elements?