安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Dying to play this mod...
Then I will gladly upload your fixes.
so all BP that need said coil just don't work in survival, if you can send a img or a short vid of you or someone else placing said phazer turret without it crashing. Or just provide a fix to this problem
Also i have been liking the mod but pls reconsider some of the early tier ships i don't think it fair going to a asteroid field and seeing a fed ship with a bunch of shields phaze turrets that the player cant use some missions are just not possible with the early game ships.
Love the mod tho
I would like to uninstall this mod but I am unable to because my save now relies on this mod's crew quarters..
But I just have fixed it. Update is on its way.
Thank you! Live Long and Prosper 🖖
For the phaser banks: You need a control room and place a phaser strip right next to that control room. When holding the phaser strip and the control room gets a green color, they will work together as intended.
Also, I think the internal torpedo launchers as a more expensive option could be a great option for the players to make in the future. Maybe have it take 40 coils and 4 processors instead of 20 coils and 1 processor in order to make up for the advantage.
Unfortunately (or luckily) I can't see an error while loading the mod collection. This might certainly be an incompatibility with other mods you have actived?