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Firstly I am aware of that annoying problem around the engine and I am trying to fix that. It is very much a persisting problem that I want to see fixed.
As to the nature of the ship, you are right - its similar in many aspects to the Barsuk and is meant to capture a more experienced level of play. Ideally you'd use this ship to grind transport missions then trade it in for a Camel in much the same way you'd trade a Dugong for a Orca.
As to the price point, while I would certainly like to see it priced around 6000 marks, alas the game will not let me price it so.
The 2 funnest being 1) the Jaint atrium that floods in seconds because a outside hatch links directly too it. This effectively, cut's the ship in half, Causes it to immediately start sinking and is a play ground for Mud raptors and Crawlers.
The 2nd being it's hilariously bad ballast system(Bad By it's own right) but more yet, see's the ship bob up and down violently when it's idle xD
I'd recommend only doing cargo missions with it, Anything else is going to have a field day with you. My only suggestion would be to lower the price for it a Bit. It's a death trap to such an extent that It's not good for anything but cargo, And even then it is a real pain trying to keep it alive. The lower cost would premote using it as a starter money making ship, As your gona need more money to Keep it afloat with Alo't of crew. And to get enough money to periodically switch to a other tier 1 sub when doing anything that's not cargo hauling.
At best I advise using the reactor shutoff at the captain's terminal or the reactor itself. If I found out the source of this bug or gain any knowledge on how to fix it I will see to it.