Portal 2
Abandoned
32 条留言
bruhinb 2021 年 3 月 1 日 下午 2:58 
Tricky!!
Cakeface 2018 年 3 月 21 日 上午 11:36 
Took a bit of thinking - well worth it. Brilliant. Nice looking environment.
cochetmichel49 2018 年 1 月 27 日 上午 7:48 
Very interesting map ! Thanks
Avatar 2018 年 1 月 4 日 下午 8:21 
I donot understand why but I ddnt need the second laser, that turns off the field, so I call it a bad design.
Instantiation 2016 年 9 月 5 日 下午 1:34 
https://youtu.be/H7wLdMV3xhM

I appreciate that the turret wasn't intented to be rushed or cheesed. Dealing with it felt very deliberate and fair.

The logic puzzle was also rewarding.
Petutski 2014 年 12 月 3 日 下午 8:03 
Nicely done! A great brain teaser! The final oops at the end was saved by a checkpoint, you sly dog! Thanks!
BUG 2014 年 11 月 13 日 上午 8:41 
Nice work.Thanks.
Equinox FR 2014 年 8 月 24 日 下午 1:58 
Nice map with logic, enjoyed thanks for mapping
My BR : http://youtu.be/eNzm82FMDlE
dire.fcs 2014 年 8 月 13 日 上午 7:38 
Good logical map indeed!
Kibate 2014 年 8 月 10 日 上午 1:01 
Hm...nice puzzle, however two things.
First, that the X lazer also disables the first grill wasn't really obvious.
Second, was the second to last part of the puzzle suppose to be timed based?
mikemoody 2014 年 8 月 9 日 下午 8:51 
Real good map. You have to think to play this one. Thumbs up all the way. 10/10
Just BIll 2014 年 8 月 9 日 下午 7:15 
Made me think for a couple minutes. Nice chamber. Good Work.
Acid Regulation  [作者] 2014 年 8 月 9 日 上午 2:41 
you can shoot portals there. don't tell me you fired
both portals in that tiny space! that would be.... uhm... kinda dumb.
Dented Trumpet 2014 年 8 月 8 日 下午 7:33 
I trapped myself in this map. In between the 2 doors
Acid Regulation  [作者] 2014 年 8 月 8 日 上午 2:20 
I did indeed
The Sojourner 2014 年 8 月 7 日 下午 8:42 
Doesn't seem 100% Hammer to me; seems like you used the stylechanger mod to some extent....
[►]Midnight Mλn[►] 2014 年 8 月 7 日 下午 6:07 
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RATED UP
Look at my knifle too ;3http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=295063124
quatrus 2014 年 8 月 5 日 下午 2:56 
Nice map - thoughtful puzzles. Well done thanks for creating.
TheBlazingPearl 2014 年 8 月 5 日 下午 2:52 
btw, I got past it lol
TheBlazingPearl 2014 年 8 月 5 日 下午 2:52 
That was fun, but hard. I loved it! :D
azertyuiop 2014 年 8 月 5 日 下午 1:30 
Nice little test chamber, thumbs up!
James da Salada de Fruta (nação 2014 年 8 月 5 日 下午 12:16 
Low FPS
not-paradiser 2014 年 8 月 5 日 上午 8:48 
sweet ! no problem for stucking ! except a little thing that in the second room (the white room),players can open portals on the "door" which seems unreal.
Acid Regulation  [作者] 2014 年 8 月 4 日 下午 3:16 
thanks y'all. I guess you guys "trapped" yourself in the white room at the end? there is a button which briefly opens the doors so you can get back. problem is indeed that you would have to do quite some work again to get to the same point. but perhaps you should've thought about your portal placements :D thanks for playing!
Tympanista 2014 年 8 月 4 日 下午 2:32 
Pretty good map. I got trolled too but only because the lighting didn't load quick enough. I didnt't like starting over every time I made a mistake but I finished it nontheless.
Pebscina 2014 年 8 月 4 日 上午 4:34 
I liked it. I think my solution was partly unintended, but I enjoyed the puzzle nonetheless.
ZAEROS 2014 年 8 月 4 日 上午 3:48 
Dont understand the complaints, Was a good puzzle and looked just fine to me, Enjoyed a lot, Thank you.
fastgiga 2014 年 8 月 4 日 上午 2:18 
Overall I think this puzzle is good. I don't like that, if you make some errors, or if you don't exactly know that to do, you have to reopen the first door again. Some form of checkpoint system, were you don't have to restart complelty would be good...no idea how to do that^^. Keep it up!
Acid Regulation  [作者] 2014 年 8 月 3 日 下午 3:21 
thanks!
wildgoosespeeder 2014 年 8 月 3 日 下午 3:00 
You can add/remove/modify antlines directly in Hammer. If you need further help, there is a community that can help you:
http://www.thinkingwithportals.com

I get that you are new to Hammer (most newcomers create maps like this) but with some aid from the supplied source, you will get better.

For further reading (not Hammer):
http://www.steamcommunity.com/sharedfiles/filedetails?id=292356592
Acid Regulation  [作者] 2014 年 8 月 3 日 下午 2:40 
I only used Hammer for custom textures and some entities. I just started working with Hammer two months ago, and I'm not working with it daily. I find it very hard and confusing. I'm just trying stuff out. And which antlines are to be manipulated exactly?

but more important: what did you think of the puzzle?
wildgoosespeeder 2014 年 8 月 3 日 下午 2:36 
It seems as though you are using Hammer randomly instead of within reason. There also seems to be material tiling issues with your fizzlers. You have Hammer so why not manually manipulate antlines?

Ultimately, this would work best without Hammer. I would keep Hammer learnings away from the workshop. Post Hammer maps when you reach major milestones.