Total War: WARHAMMER III

Total War: WARHAMMER III

Savage Hunters: The Tribe of the Wolf
292 bình luận
[]Herz[] 5 Thg11 @ 8:19am 
Salty Old Fisherman, but your skins are simply much better, especially the bone masks.
Salty Old Fisherman  [tác giả] 10 Thg10 @ 9:26pm 
Hasn't been updated since February of last year. Please use SCM's Tribes of the North for the time being.
MashiroMachine 10 Thg10 @ 9:13pm 
"Crash to the Database: ab_wolftribe.pack"
Invalid database record
wh3_default_land_melee_infantry_main_frontline_swords_high_quality wolfltribe_nor_inf_wolf_champions_ror_0
cdir_military_generator_unit_qualities_tables
anyone can help?
CommanderLegolas 21 Thg07 @ 3:19pm 
I think I've managed to fix the mod for the most part. I'm currently testing it atm to check everything still works, and the only issue I've found so far is that the hunting things UI is a bit messed up, but other than that it seems fine. I only have one hero at the start, but from what I can gather, that is meant to be the case, and I am yet to try out the wolfguard units in campaign, but their recruitment landmark exists, and their unit cards exist as well.
Salty Old Fisherman  [tác giả] 17 Thg07 @ 4:51pm 
This mod has not been updated since Patch 4.2 in February of last year. I do not have any plans to update this mod in the near future as all of its contents was transferred and expanded upon in SCM's Tribes of the North mod, I am currently focused on my main, much larger Hung project, and RAF is mostly retired from modding.

Perhaps in the future, once I've released and fully polished the Hung to the point that I am satisfied with them, I'll return and update this mod as it is a standalone version different from the canon-friendly ToTN version. But I can't make any promises, as I just don't have the time nor motivation to do so right now. Likely, in the distant future when CA stops updating WH3 (and modders won't need to consistently update mods countless times), I'll do one final restorative update so that players can enjoy it in perpetuity.
Salty Old Fisherman  [tác giả] 17 Thg07 @ 4:51pm 
I cannot recommend enough that you try the Tribe of the Wolf in SCM's mod. It is being consistently updated by the team and includes a wealth of visual and narrative content to enjoy. I am truly grateful for everyone who loves this mod and its standalone lore/characters which RAF and I crafted. Sorry to be the bearer of bad news.
justkillinitbro 17 Thg07 @ 10:49am 
it does not work it wont even start
Joust 16 Thg07 @ 10:41pm 
Update please? I prefer this version to the lore accurate one, lol
MVGkaiser 28 Thg05 @ 10:06am 
update please
Rafgua 25 Thg05 @ 4:54am 
esta desactualizado y ya no funciona con las nuevas versiones del juego base
JBleezy86 20 Thg04 @ 12:33pm 
crash on start for me
freeman 19 Thg04 @ 5:22am 
its crashing on start
Cheeseberg 31 Thg03 @ 5:49am 
is it still working?
tjimagineer 17 Thg02 @ 9:12pm 
Sweet Thanks
Salty Old Fisherman  [tác giả] 17 Thg02 @ 5:08pm 
@tjimagineer Yes.
tjimagineer 16 Thg02 @ 11:18pm 
Does this mod include a generic skin wolf lord? Like in your previous mod.
Salty Old Fisherman  [tác giả] 15 Thg02 @ 8:47am 
@MissDevilo Lord/Agent mods are generally more compatible with new DLC and patches in the long term because their data isn't as affected by such updates. Full faction mods, on the other hand, are much more involved with many more tables, scripts, etc. that are easily broken.

I may or may not update this mod once the Hung mod (my current project) is released. To be honest though, since the Tribes of the North mod presents a more polished and balanced version of this faction alongside many other factions, I have a lot less motivation to do so, as it feels redundant.
MissDevilo 14 Thg02 @ 12:35pm 
I wonder because the two older mods for rafford are still working. Only this one, the newest is broken...

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2874708958
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2875501271
(you need both mods + mixu´s unlocker, at the time)
Chomp 26 Thg01 @ 5:08am 
still hoping this comes back someday, love all the legendary heros it has!
FloralBbomi 24 Thg12, 2024 @ 1:56am 
It's such an amazing mode. I hope it gets updated someday
[]Herz[] 23 Thg12, 2024 @ 11:03am 
It's a pity, because your skins look much better than those of the wolfcaln in the complete version - SCM: Tribes of the North. Why not such skins like from the 13. warrior - eaters of the dead - with dark war paint? Greetings
Salty Old Fisherman  [tác giả] 24 Thg09, 2024 @ 4:36pm 
Currently my mod projects are delayed due to other commitments. I'll try to update this in the future, but in the meantime please see SCM's Tribes of the North (which has received a more recent update).
Patator 26 Thg08, 2024 @ 12:03pm 
hi will there be an update?
lightofsun88 21 Thg08, 2024 @ 5:37am 
it crashes after new update...unfortunately..
Salty Old Fisherman  [tác giả] 1 Thg06, 2024 @ 1:48pm 
I'll be updating this eventually, once I've finished work on my Hung mod. For now, please enjoy the Tribes of the North version.
jgareth 30 Thg05, 2024 @ 4:55am 
@Jamie_van Check the "Tribes of the North" Mod. It has this plus more.
jamie_van 17 Thg05, 2024 @ 10:04pm 
This Mod is so much fun and the faction is so good. Please don't just abandon this.
Your Mother 16 Thg05, 2024 @ 8:29pm 
This is my first love as far as Northmen factions go.
jamie_van 7 Thg05, 2024 @ 9:58pm 
Is this ever gonna get an upgrade or is it just tribes of the North from now on?
Oysrus 6 Thg05, 2024 @ 9:51pm 
Fair enough on the balance and being lore friendly. Could possibly tuck the Wolfguard in the landmark buildings for limited recruitment in ToN. I loved the tanky front-line wolf themed infantry.
ZacharyBuilder 6 Thg05, 2024 @ 11:17am 
update?
Goth Disco Punk 5 Thg05, 2024 @ 7:14pm 
hope theres a submod to bring this version into totn bc huern is an awful name and i wont rant about how following the lore is why there are nothing but boring factions that dont change the world in any way but just sort of sit in it and wallow in misery like every other faction in the game
strazhari 1 Thg05, 2024 @ 11:39am 
Any chance of a submod that removes the Nerf from ToN? The Odin-inspired caster & Rafford's wife were much more interesting than "hulking sons"
Oysrus 27 Thg04, 2024 @ 4:20pm 
Well not that this matters anymore apparently, but I don't see The Wolfguard units as recruitable in tribes of the north. Why? Or was that eventually coming?
RAF  [tác giả] 21 Thg04, 2024 @ 6:28am 
@elgato_86, it is already integrated into tribes of the north
elgato_86 21 Thg04, 2024 @ 6:21am 
is this compatible with SCMS Tribes of the North?
Stankyarmpits 12 Thg04, 2024 @ 8:29am 
Wow this mod is soooo freaking cool. Please keep this updated legit better than some actual DLC's.
Macallan 8 Thg04, 2024 @ 2:22pm 
When I play as Rafford with the Old World mod, Rafford isn't recruitable. I start with a random Lord and I don't see him as a option to recruit. I can recruit Pack Lords, but not Rafford.
J. Worst 5 Thg04, 2024 @ 1:29am 
Not quite sure if this was reported yet or not, but the Cold-Voider Chaos Frost Dragon has unbinding.

So after completing a monster hunt the ♥♥♥♥♥♥ just dies 60 seconds into combat. 0/10 wouldn't recruit again :steamthumbsdown:
Suspense 21 Thg03, 2024 @ 4:54pm 
I think the monster hunter bugs is vanilla based. I'll have to test it.

I'd love to see more unique Norscan factions, btw. This one has some Space Wolf vibes, if you pardon the crossover heresy.

Speaking of Space Wolf-esque fantasy factions, there's one Norscan tribe that'd be cool to see. That's the Icefangs, led by Drenok Johansen. It'd be an anti-Chaos Norscan tribe as Drenok turned on chaos after his father, Johan, was possessed by a demon. There' s a lot of fodder there for content. Part would be killing the demon possessed father in Lustria, If no one else beats me to it, I might have to do it myself. Ugh. Free time. Need free time.

Anyways, fun mod. Yeah, monster hunting is bugged. I think it is just the game itself, not the mod.
Fenrir4life 16 Thg03, 2024 @ 8:38pm 
Is it intended that Rafford's skin wolf form have significantly lower weapon strength than his human form? Large unit scale, Old World Campaign, if that matters.

Can't remember if I've asked this before; would you consider adjusting the Skinchanger talent to also add the Rage passive to the skinwolf form? Right now, several of his personal talents add things that are redundant to the standard skin wolf package; applying some standard Norscan stuff to the wolf form would be a thematic way of showing his mastery of his dual nature without increasing his combat power by that much.
Sentient Pulse 15 Thg03, 2024 @ 4:48pm 
i am also having the Monster Hunter issue mentioned by JSKoPanda.

After first Monster Hunt is completed, it seems to stay "in progress", and i cant go on to the next one.
Chomp 29 Thg02, 2024 @ 12:55pm 
Very cool mod! love playing whit it!
mabye add a small bit of horde growth to the swelling of doom skill in the blue line? and a set bonus could be fun for Raffords items?
JSkoPanda 27 Thg02, 2024 @ 2:26pm 
Hello, Having an issue where I complete the first frost dragon hunting quest and I get the reward and item but it still says "in progress" and I can't recruit the frost dragon or go on to any other hunting quest, is there a work around for this?
Posterus96 23 Thg02, 2024 @ 7:21pm 
This is just my curiosity here, what ended up causing the crash at startup? Anything specific?
Salty Old Fisherman  [tác giả] 23 Thg02, 2024 @ 6:31am 
@woojim Glad to hear! Happy hunting!
woojim 23 Thg02, 2024 @ 6:17am 
That actually seems to have done the trick. Thanks for your hard work.
Salty Old Fisherman  [tác giả] 23 Thg02, 2024 @ 6:08am 
@woojim Try unsubscribing and resubscribing to see if the mod has properly updated on your end.
woojim 23 Thg02, 2024 @ 5:44am 
It still seems to be crashing on startup. Tested with this mod turned off and it works.
Salty Old Fisherman  [tác giả] 23 Thg02, 2024 @ 5:33am 
The mod is now updated to be compatible with the new patch. Feel free to report any further errors you encounter.