Company of Heroes 2

Company of Heroes 2

Better PvE (2023)
45 条留言
the5ball 10 月 27 日 上午 2:21 
I like this mod, but all I'd ask is for a way to prevent the AI spamming off-map abilities due to their high munition income on higher difficulties. The fear propaganda artillery is particularly annoying due to its relatively short cooldown. If you're playing multiple soviet AIs it becomes virtually unplayable. I found other mods that just remove that ability but due to the dumb way mods are implemented, I can't have two active at the same time.
[Chris312] 7 月 12 日 下午 11:03 
AI gets all of the commander abilities at once and it lets them just call in endless red flares :|
Space Marine 2024 年 7 月 3 日 下午 5:36 
The OKW AI doesn't finish the last truck apparently. They build it and just leave it somewhere trying to deploy the last base
oda shwnaga 2024 年 5 月 17 日 下午 4:06 
still believe that the 15 munitions HMG is a poor balance decision
超级突刺 2023 年 12 月 13 日 上午 9:14 
Can AI produce elephants and "tiger hunting" ?
STK 2023 年 10 月 9 日 上午 10:56 
1
V0LK3 2023 年 9 月 24 日 下午 12:48 
I'm a HMG costing 15 munitions hater.
oda shwnaga 2023 年 9 月 18 日 上午 7:51 
HMG costing 15 munitions is a bad change
YouMoMCallME 2023 年 9 月 9 日 下午 1:59 
Make a mod for СoH 3 please :)
SaphriX 2023 年 8 月 17 日 下午 1:59 
OKW does not seem to build the mechanized truck which results in no King Tiger or Jagd Tiger

other than that mod seems good.

I've played the 'original?' Better PvE mod which was fun to an extend, but I think this might be topping in a bit.
Nobody 2023 年 6 月 25 日 下午 7:56 
It's possible to improve tanks QoL such slow transverse speed and better damage system?
kernalkrackerz 2023 年 5 月 19 日 下午 3:14 
hello sir, can you send me the source code for this mod so i look at the changes you made to the AI and incorporate it into my AI mod? thank you and have a nice day.:steamhappy:
Detective Engieman 2023 年 4 月 30 日 下午 7:41 
and?
Raizex 2023 年 4 月 30 日 上午 10:32 
@Detective Engieman
Because they cannot climb over sandbags :steamfacepalm:
Detective Engieman 2023 年 4 月 30 日 上午 7:33 
Im aware of that.. but they still get more... why?
Raizex 2023 年 4 月 23 日 上午 11:52 
@Detective Engieman
The expert AI has a lower resource income than without the mod.
Detective Engieman 2023 年 4 月 17 日 上午 4:02 
So.. why do they get extra resources?... like seriously why?
Maus 2023 年 4 月 2 日 下午 10:47 
Can you add unlimited heavy tanks for this?
lightning33 2023 年 4 月 2 日 下午 1:55 
Does this work with the all commanders test mod from Relic?
///A\\\ 2023 年 3 月 26 日 下午 4:52 
- HMGs now cost 15 munition extra
but the OKW the HMG is free with no munitions :steamfacepalm: but i like this mod this is the best harder mod i have played in my life i will play it forever big like:steamthumbsup:
Lt. Ruben 2023 年 3 月 26 日 上午 11:53 
can we have a version where the standard ai gets no resource buff, and artillery (mortars etc) cost ammo to build? I think artillery, especially late game, is a far bigger issue than machine guns.
Lupus Il Burlesco 2023 年 3 月 22 日 下午 9:04 
With this mod the AI can still cheat and see all player units and be without FoW?
Lkasu  [作者] 2023 年 3 月 18 日 上午 2:21 
@Jetstream Sam
Yes, currently I've allowed the AI to build a few units without having a specific commander, increasing the difficulty and adding variety.
Otherwise the AI wouldn't be as challenging later in the game.
Jetstream Sam 2023 年 3 月 18 日 上午 1:49 
The ally ai spawns KV-2 as well as ISU 152 which are not in the same doctrine. This one is not the all units right? By the way im playing the Blood Brothers co-op campaign using this tuning mod
STUG 2023 年 3 月 16 日 下午 3:01 
THANKS FOR THIS! :tacho:
Lkasu  [作者] 2023 年 3 月 16 日 上午 11:57 
Lkasu  [作者] 2023 年 3 月 15 日 下午 1:55 
@neorayne62
Currently I don't plan to increase the popcap from 120 to 150.
Chekov 2023 年 3 月 15 日 上午 11:38 
this mod makes me want to kill myself even tho the AI is on easy
fun
Vladimir Reznov 2023 年 3 月 15 日 上午 9:06 
Nice mod
Ty Tanium 2023 年 3 月 15 日 上午 9:02 
Looks great LKasu... great work, got to admit I was getting a little bored with the A.I. restrictions in the base game. One question though... would a population level of 150 be out of the question?
Cheers,
T
Silverri††er 2023 年 3 月 14 日 上午 10:22 
neat mod
BlackWater 2023 年 3 月 14 日 上午 9:03 
cool
Lkasu  [作者] 2023 年 3 月 14 日 上午 7:10 
I'm currently working on a version with added units.
I will upload it in the next few days.
耐淹王牢猫 2023 年 3 月 14 日 上午 6:22 
垃圾 不如原来的better pve :steamthumbsdown: 大件都不可以出了
BlackWater 2023 年 3 月 12 日 上午 10:35 
i miss all units
ALЄXAИĐЄR 2023 年 3 月 12 日 上午 6:38 
Great Mod AI. !
Lkasu  [作者] 2023 年 3 月 12 日 上午 1:19 
@Jetstream Sam
Now all UKF units can pick up PIATs again.
This was a change in my old mod that I forgot to remove.
Thank you for your comment.
Jetstream Sam 2023 年 3 月 12 日 上午 12:06 
UKF Infantry Section cant pickup PIAT from weapon racks
Badaiyo 2023 年 3 月 11 日 下午 7:05 
would love to see units use cover more
swider 2023 年 3 月 11 日 下午 2:16 
Great changes to the AI. Much more difficult and enjoyable to play against.
Well done.
Noé Archiviste 2023 年 3 月 10 日 下午 1:31 
I Had To Fight OKW AI That Used Fallschirmjager, Ostwind, And Pioneer Flamethrower At The Same Time. Great Experience
cypix 2023 年 3 月 8 日 上午 10:31 
u can extract some units from All Units and Spearhead (also buildings would be great too if added)
weidopi 2023 年 3 月 8 日 上午 6:33 
ok, that's great! keep up the good works. I always play battles with your mod.
Your mod makes the gameplay has more freedoms and make the A.I more challenging to fight against.

Here are some suggestions :

- Please unlocked more infantries and tanks for each factions.

- Maybe can allow engineers to build some basic defensive buildings or obstacle like tank traps without commander abilities.

- Allow A.I to use mortar smoke like zycat A.I .
Lkasu  [作者] 2023 年 3 月 7 日 上午 7:14 
@weidopi
Thanks!
First I want to play and tweak this mod.
After that, I might make a version of the mod that allows players to use more units.
weidopi 2023 年 3 月 7 日 上午 4:36 
Hi great mods, Will you add back more units for each factions?