Call of Duty: Black Ops III

Call of Duty: Black Ops III

Ultimate Experience Mod - Cursed Harvest [Public v1.2.1 Build-001]
1,322 条留言
MaximysKing 8 小时以前 
Can you add Russian language support to the mod? It's not very nice when the screen is filled with squares instead of letters.
Motorbreath 17 小时以前 
Do you have to successfully exfil to get progress towards the event challenges? If not, they aren't saving for me.
Kwolfe0795 10 月 24 日 上午 11:02 
Does anyone know if i can save my mutator settings it wont save mine
ukiyovowl 10 月 23 日 下午 7:46 
can someone make a mod thats literally just a fake level up system idc if its just a number i just want some sort of progression for bo3
YoungSexyFather 10 月 22 日 下午 4:03 
Good afternoon.
The map "Howl's Moving Castle" is listed in your fully compatible maps, but several custom perk machines are missing from the map, making one of the challenges (Obtain 20 perks), and therefore the map, incompletable.

On an unrelated note, I'd like to leave a suggestion for the scoreboard in-game.
I would much prefer to see a layout of shield/equipment parts, as opposed to lifetime stats. I feel as though the lifetime stats are not something that would need to be checked nearly as frequently as shield/equipment parts would be, while in the game.

Thank you for the mod, I very much enjoy it
Kwolfe0795 10 月 22 日 下午 3:11 
ok i did that but i still hope that the developer can make a fix for it eventually
Ranma 10 月 22 日 上午 10:31 
@Kwolf0795 I was having trouble with this as well on my steam deck. What helped me was enabling the right trackpad to be used as a mouse.
Kwolfe0795 10 月 21 日 下午 8:14 
Also forgot to request if you could add some way to make the text and ui in menus and in game bigger that would be cool because the text and stuff is hard to see on the steam deck screen
Kwolfe0795 10 月 21 日 下午 7:32 
this mod is really cool and fun but i have found a few bugs with mainly using a controller in menus. the main menu has a bug where you cant start a game with a controller because it wont let you select anything on the lobby menu. the only problem with the in game pause menu is just that you cant change your options or view challenges. also i have found that the mario 64 zombies map will crash the game if you try to play it with the mod and the minecraft 1 window challenge does open but its bugged and says you lost as soon as he map loads so it cant be played but other then those all other maps ive tried worked really well. im already around level 50 and im still having alot of fun with the mod its very good.
HBeardd 10 月 19 日 上午 11:03 
I am not able to load the mod even with the fix. I will say I am running the Enhanced addition of BO3. I guess I will have to see what the develops of the enhanced edition might say about this.
Sphynx  [作者] 10 月 18 日 上午 2:09 
@Red Can > I am working on fixing Die Rise at the moment!
Red Can 10 月 17 日 下午 6:39 
could just be me but mod crashes when trying to load die rise
Skel 10 月 17 日 上午 11:19 
Respect for having a blahaj tho
Sphynx  [作者] 10 月 17 日 上午 10:00 
@Skel > Because they are 'features' that I want to implement but haven't had the time to do so yet.

The calling card is going to be changeable in the future. I wanted to add a random one for now, as I don't want to have it empty there.

Features get added, but never worked out fully due to time constraints (and in all honesty also motivation constraints). So you see what would be added, but not 100% done.

Which part of the hud? To each their own I suppose :)
Skel 10 月 16 日 下午 11:51 
I don't understand why there are so many features that are completely unused... Why is the calling card unchangeable, why are there point rewards that don't do anything, etc.
My biggest problem is WHY IS THE HUD GOD AWFUL
gamertechnology24 10 月 16 日 下午 6:18 
Great mod, I'm looking forward to future updates and playing this again with my Bestie! Take care, don't push yourself too much and I hope you have a great week!
PrO-_ToNy 10 月 16 日 下午 2:15 
I think I came across a minor glitch in the MOTD challenges, specifically the EE challenge. Friend and I did it yesterday and got the pop up in game for completing but in challenges it still says 0/1
Isafreyr 10 月 15 日 下午 3:23 
thank you so much for your hard work.
Sphynx  [作者] 10 月 14 日 下午 3:17 
This mod will be updated somewhere in the upcoming weeks. Sorry for the delay, I am fixing a bunch of stuff!
Fedzor 10 月 14 日 下午 2:08 
Cool mod, just wish it was compatible with BO3 Enhanced, as the standard version runs like shit, even with T7 Patch :/

Also, do you happen to know why save and quit is greyed out for me?
Dummkopf 10 月 14 日 上午 10:42 
is there a way to play this mod with black ops 3 original weapons?
Sphynx  [作者] 10 月 14 日 上午 6:53 
@Malice > I understand your opinion, and it’s a valid one. I agree that focusing solely on profit should never be the goal for any modder. We’ve seen this happen with others before, and we all know how that turned out.

I’m very open about everything I do with the mod. If you’d like to discuss it, my DMs are always open — we can talk about what I do, what I’ve done, and why I personally believe VIP ranks are fine. All comments or questions on the Workshop or my Discord are never deleted; I want to be as transparent as possible.
Sphynx  [作者] 10 月 14 日 上午 6:53 
Free Mod
First and foremost, I’m developing this mod entirely in my own free time, and I’ve put in a massive amount of hours (well over 3000+ hours) since the start. I’ve never focused on making money from this mod, and it will never be the goal.

There are countless ways I could’ve monetized this mod to make more money — but I never will. I don’t want to be a developer who focuses on profit over passion. It takes away creativity and the soul of a game when money becomes the main focus.

However, I introduced VIP tiers because people WANTED to support. When the mod was first released, there were no VIP tiers at all. But as time went on, and people asked how they could support, I wanted to give something back to those who did. I even asked supporters how they’d like to be rewarded.
Sphynx  [作者] 10 月 14 日 上午 6:52 
Legal?
I’ve done thorough research, and what I’ve set up is completely legal. The main issue Steam has with monetization is when gameplay content is locked behind paid tiers — which this mod does not do.

Why?
If you enjoy the content I’ve created for free and you want to support me voluntarily, that’s entirely your choice. How much you donate — or whether you donate at all — is completely up to you. In the end, the mod is free and gives you a full, new experience — all for free.
Sphynx  [作者] 10 月 14 日 上午 6:52 
Giving Back
I also want to make it clear that the money I’ve earned through support doesn’t just go to me — I give back to the community. I’ve paid people who’ve contributed work to UEM, and I’ve also helped others simply out of kindness. Some people weren’t in a great place, and even though they never asked for anything, I still decided to give back because I feel it’s my responsibility as someone who’s been fortunate enough to receive support.

I’ve given money to those who’ve helped with development, moderation, or simply been part of keeping the community alive. Even other modders who haven’t directly contributed have received support from me — because I believe that giving back strengthens the community as a whole. I’m not saying this to gloat, but because I want people to understand that I don’t just take; I also give back to the people who made this project what it is.
Sphynx  [作者] 10 月 14 日 上午 6:52 
Final Thought
Personally, I don’t really see a mod as something entirely different from a game. When a project grows to this scale — with its own mechanics, systems, and design — it essentially becomes a new game built on an existing framework. So I think it’s fair to ask: should someone creating a full game in Unity be allowed to earn money, but someone using a similar tool to create an equally large and unique experience shouldn’t?
Revan607 10 月 13 日 下午 2:00 
the mod has a good idea. enjoy the leveling but i hate PAP 10+ times then it makes every single gun feel like it has infinate damage. Blast O Matic is a cool gun but should be nerfed a little cause un PAPed is a 1 shot past the 30s which is too much. I enjoy a power fantasy in zombies but this is too much.
mk_BRIAN 10 月 13 日 上午 11:28 
thank you for the awesome mod :)
EvaPilot-01 10 月 13 日 上午 8:08 
does anyone knows why i cant use FovScale as a comand anymore?
In the past, i easily could upper my Fov with that comand, but now its just gone
Isafreyr 10 月 12 日 下午 1:02 
Is it illegal? I thought it normal to support modders, since you know, they work hard to deliver these content for us. If I was doing something and wouldn't mind getting support for it so I can keep getting better and be motivated. Is this weird?
VΛL 10 月 11 日 下午 5:49 
profiting from modding im pretty sure is against TOS
TK2025 10 月 5 日 下午 9:16 
best mod to run for custom zombie maps:steamthumbsup:
PochoLavezzi97 10 月 5 日 上午 3:26 
please translate the mod into all languages
Basement Bubba 10 月 4 日 下午 3:37 
I can't seem to save my games in zombies. I play solo and have been unable to save on either Kino der Toten and Ascension. Is there something I'm missing? Is this an issue on my part?
Malice 10 月 4 日 上午 10:28 
I feel like trying to profit off of these mods with "Vip tiers" is just ridiculous and.... well illegal last I checked.

Modding should always remain free. If you wanna profit you should make your own games. People can disagree that's okay this is just my take.
D no 10 月 1 日 下午 3:17 
damn its going to be a real challenge to have no one from the pub servers go down, RIP. maybe a future fix ??? plspls
Sphynx  [作者] 10 月 1 日 下午 1:11 
@D no > Inside the Social tab and then Party, you can set the Party Size to 8. I think people can't down, if they do the game crashes. But unsure.
D no 10 月 1 日 下午 12:57 
where do i find the option to put 8 players i am part blind like dog
Sphynx  [作者] 10 月 1 日 下午 12:55 
@D no > Technically in some capacity already available

@jakey1995abc > UK region has been banned from using Imgur. I will look into changing the images soon.

@jr.miqell > The HUD has not changed in quite a long time. Unsure what you mean.
D no 10 月 1 日 上午 10:55 
when 8 player support ??
jakey1995abc 10 月 1 日 上午 8:40 
Your images are broken:
"Content not viewable in your region".
jr.miqell 9 月 30 日 下午 8:26 
Is there option to modify (or revert to original) HUD provided by this MOD (to see EE collected parts). I can swear I saw (and tampered :) of course ) wast array of HUD options right after game purchase. Now I don't have this option at all. Thanks
swrayx 9 月 27 日 下午 8:20 
epic
Ballistic_AriTTV 9 月 26 日 下午 3:35 
For those experience issues, i reccomend TF's Zombies Options in the mean time
sarah88 9 月 26 日 上午 10:51 
Ignore all the comments who rush you bro, work at your own pace thats how things come out the best. Dont let no one pressure you, I cant wait to see the next of your work whenever it comes out . 😎👍
Sphynx  [作者] 9 月 26 日 上午 12:50 
At this moment I unfortunately don't have as much time as I'd like to work on the mod. I am reading everything and will be working on UEM soon.

My apologies for any delay that may have caused you guys.
Ped_UK 9 月 23 日 下午 9:57 
Can you add instant spawning & no round delay like in All Round Enhancement / Lite?
sarah88 9 月 21 日 下午 12:20 
I love evrything about this mod, but I wish leveling up was more than just numbers. It would be really awesome to have an in depth leveling system.
:steamhappy:
Giant Rat 9 月 21 日 上午 8:45 
also navigating the menu with a controller is near impossible and doesnt highlight the correct options or any options at all. ive tested these issues on multiple controllers
Giant Rat 9 月 21 日 上午 8:43 
can you make controller have better support? i dont use mouse and keyboard. when i use my controller i am unable to pause or view the scoreboard at all unless i press the buttons on the keyboard.