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So, is there an option or documentation I could check out to add those entities and weapons instead into my maps?
So I was wondering. How can I add those weapons & entities from the Half-Life Sweps in my map made with Half-Life: Source's Hammer like you guys did with those addons?
Let's say I made a map using the hammer editor inside of Half-Life: Source. How can I make it so that the weapons and ammo packs from Half-Life: Source get replaced by the ones provided in that addon so that it works like this in Gmod?
or maybe try write mat_specular 0 in console
buy half-life source