全面战争:战锤3

全面战争:战锤3

Compatibility Patch for SFO
163 条留言
hooveric  [作者] 9 月 21 日 上午 11:49 
SFO has been updated, yeah this mod will also be updated soon. I’ll take care of it within the next few days.

@captainducko
there’s a donation link on the main HV Reskin page. thank you very much!
captainducko 9 月 21 日 上午 11:08 
Do you have a donation link? L I’ll donate
captainducko 9 月 21 日 上午 5:58 
yeah I think this needs a wee update...8 months is a long time with this game
GoldenHammer 9 月 21 日 上午 3:01 
update plz
captainducko 9 月 4 日 上午 11:47 
poor guy is always getting spammed for updates lmao
hooveric  [作者] 9 月 4 日 上午 9:30 
@Replay64
that’s not something I can know for sure at this point, but it should still run without crash.
as for load order, this mod should always be placed at the top: sub-mod → HV Reskin → SFO
thanks!
Replay64 9 月 4 日 上午 8:51 
With the 6.3 update sfo will go trough a whole overhaul aswell, once it updates could you check if this compat patch is in need of an update?
Also could you set the patch to be above the main mod in the mod manager? because we had to drag it above to avoid visual glitches with some units.
As always thank you for this fantastic mod hooveric
captainducko 8 月 10 日 上午 4:16 
thank you, can't play without your mod, the units look so bland! thanks again
hooveric  [作者] 8 月 10 日 上午 4:14 
Hi guys, Sorry for the late reply. From what I can tell, the mod itself doesn’t seem to have any issues unless SFO gets updated. There may be a few bugs, but I’ll check on those when I update my WH3 mods. It doesn’t look like there’s anything major.
captainducko 8 月 10 日 上午 4:04 
how we looking my friend
SC 8 月 2 日 上午 6:51 
for the imperial foot bug use the WH3 mod manager and just drag this above the base reskin mod and it works fine
Rumpled Foreskin 8 月 2 日 上午 1:14 
Update: After further investigation, I have found a bug in WH3 Mod Manager and raised a ticket. Custom load orders are not applied correctly and cause the Imperial Foot bug. The issue does not occur when using CA's launcher and setting a custom load order.
captainducko 7 月 31 日 上午 6:17 
@hooveric

Did you get some time to take a look? Is a patch needed?
Rumpled Foreskin 7 月 31 日 上午 3:27 
The mod mostly seems to work fine, but I also have the Imperial Foot issue. I've triple checked the load order, definitely something funky going on with this mod.
captainducko 7 月 22 日 上午 10:08 
@hooveric awesome
hooveric  [作者] 7 月 22 日 上午 3:33 
@captainducko
I'm not sure about the current state of the SFO mod. I'll check it sometime before the end of this month and update if necessary
captainducko 7 月 22 日 上午 3:17 
Is an update necessary? thanks
Mr.Necrophile 5 月 24 日 下午 4:35 
The Imperial Foot looking like Carroburg Great swords might be a compatibility issue between SFO and Sigmar's Heirs as these are the only mods I have active (that affect units) and I get this issue.
Coldhandz 4 月 17 日 上午 4:03 
Works just fine. People need to learn to actually read the description and load order
Replay64 4 月 4 日 上午 9:52 
hi hoveric SFO updated is an update necessary?
Goma 3 月 18 日 上午 4:11 
can you fix Verek's Rever for VC?
Cultist of Tzeentch 3 月 2 日 下午 6:03 
it seems the Empire's 'Teutogen Guard' is broken.
Apollyon 3 月 2 日 下午 1:20 
Hey Hooveric I noticed a bug with the imperial foot unit for some reason they their weapons are messed up, even though they supposed to be sword and board they wield a great sword instead and it looks all wack thought i'd let you know
Holo The Wise Wolf 2 月 8 日 上午 3:41 
do you have one for radious or only sfo? i usually use radious.
captainducko 2 月 4 日 上午 10:43 
@Replay64 In warhammer the lower the load order the more priority it has. So it makes sense that this overwrites hoovric with the SFO unit stats
[Fs]FluX 1 月 31 日 上午 4:50 
It states in the description to move it up.
Replay64 1 月 31 日 上午 4:26 
i`m asking because some mod authors put the main as requirement and the order doesn`t matter ìm asking if this is the case
Replay64 1 月 31 日 上午 4:25 
is it normal that in the load order this sits under the main reskin? shouldn`t it be above it?
captainducko 1 月 31 日 上午 1:40 
Thanks hooveric love your work
hooveric  [作者] 1 月 30 日 下午 6:51 
it will be updated in 24 hours
captainducko 1 月 30 日 上午 8:15 
can you update plz?
captainducko 1 月 24 日 下午 9:14 
Hi SFO just updated so this too needs be updated, thank you!
Hercules 2024 年 12 月 15 日 上午 9:24 
will you update this after sfo gets updated
Sir ironclad 2024 年 10 月 6 日 下午 4:13 
So imperial footknoghts are now just ggreatsowrd with nothing in their hands, making it look like a bunch of bearded men are runing upp to the enemy lines and dealing out lefts and rights. which is hilarious but how do i fix it?
Solomon 2024 年 10 月 3 日 下午 12:18 
Teutogen guard dont have unique model and weapons at all
Chuplis 2024 年 9 月 26 日 下午 12:26 
3) Teutogen Guard don't have a hammer and won't equip their sword, it will float above them when moving however.

4) Nuln Ironsiders have no weapons at all, it seems like the weapon doesn't exist in general

5) Knights of Morr don't have a sword or its invisible.

6) The Hochland Long-rifles unit is missing a scope (small issue really not a big deal at all)

That's what I've found through some brief testing. The models look great and I've only run into these problems mostly centered around weapons, this could also be an issue with the base game mod too I'm not entirely sure.

Anyway thanks so much for any feedback you might have!
Chuplis 2024 年 9 月 26 日 下午 12:26 
Hey Hooveric love the mod so far, I'm sure you've heard this before but I'm having an issue with mostly elector count units.

Testing with the mod order as recommended here is what I found:

1) Imperial Foot (Elector count unit), has a great sword on their back, but no sword and shield in their hands. They seem very similar to the Carroburg Great-swords, which work completely fine, but there might be a conflict there.

2) The Nordland Mariners have their pole-arm but not their pistols, and there is an odd bug with their pole-arm acting a bit "odd" when they equip it.
NRKE 2024 年 9 月 25 日 下午 8:57 
Yeah that makes sense!

Well it is a non-issue really.

Thanks again! Appreciate you keeping up the submod :)
hooveric  [作者] 2024 年 9 月 25 日 上午 12:52 
@NRKE
ah, the filename issue. unfortunately, it's not possible to rename a file once it's uploaded. :lunar2019deadpanpig:
thank you for liking my work.
NRKE 2024 年 9 月 24 日 下午 9:07 
I have this submod load after, I believe it is because it alphabetically loads it like this:
1) reskin
2) reskin_comp

I am having to reassign the load order manually.

I really love your work by the way, I appreciate your willingness to share it with us :)
hooveric  [作者] 2024 年 9 月 21 日 下午 3:32 
@NRKE
Isn't that determined by alphabetical order? If so, it would load as I intended
NRKE 2024 年 9 月 21 日 下午 2:51 
Hi Hooveric,

It might help to rename the mod to mount higher automatically, as the when loaded up automatically the load order places the submod below your main mod.
hooveric  [作者] 2024 年 9 月 15 日 上午 2:35 
@christiansultana
I recommend that you test with just this submod, HV Reskin, and SFO. If there is a problem then I can help you fix it. But if there are no issues then, then it is an issue with the other mods
christiansultana 2024 年 9 月 15 日 上午 2:11 
@hooveric Imperial foot is the one i tested, when used with hooveric it's models change to normal greatswords with a two hander on their back, as for mods those are the one's I currently use only for units.. the rest are Legendary characters and Mixu's legendary lords
hooveric  [作者] 2024 年 9 月 14 日 下午 10:34 
@christiansultana
which units specifically are not coming out correctly? Is it just this mod, HV reskin, and SFO that you tested with?
christiansultana 2024 年 9 月 14 日 上午 6:54 
Hi Hooveric was wondering the same as Alastor about SFO so we don't lose the appearance of SFO units
BabbenTheBunnyBlaster 2024 年 9 月 10 日 上午 10:57 
Thank you for the answer! :D @hooveric
hooveric  [作者] 2024 年 9 月 10 日 上午 10:08 
@BabbenTheBunnyBlaster
nope
BabbenTheBunnyBlaster 2024 年 9 月 10 日 上午 6:45 
Does this need an update after Hooveric Reskin has been updated?
Alastor 2024 年 9 月 4 日 下午 9:38 
how do you suggest we arrange the mods for the empire units to look correct? some SFO units ARE appearing incorrectly and its been confirmed multiple times and im sure its not the load order