Company of Heroes 3

Company of Heroes 3

(4) Wake Island
13 条留言
Nightwolf  [作者] 2024 年 2 月 28 日 下午 10:27 
Hey guys, I appreciate all feed back. This map was created when the game first came out and when there was barely any custom maps. I was new to map design and wanted to make maps to break up the cycle of always playing the same 3 maps at launch.
CELT1C 2024 年 2 月 28 日 下午 3:25 
this map gets countered so hard by airborne USF i can rush to the end of the enemys bridge near spawn and mg them down
ADLER 2023 年 3 月 4 日 下午 3:18 
You need to make null areas in the sea. The AI basically tries to capture all the areas at x1 from the HQ, then it tries x2, then x3. What is happening is the AI is running past good regions to try & capture one of the other side of the map as it is an x1 region to the HQ, but 13 actual areas away by foot.
Anubiques 2023 年 3 月 4 日 下午 1:30 
when you break a bridge unit can't pass if you rebuild it
Sci-fi_fanatic22 2023 年 3 月 3 日 下午 1:31 
One small issue with this map. the starting point is to small to fit all the factory buildings. If you could make that one change this map would be awesome.
CommanderTP 2023 年 3 月 2 日 下午 4:17 
good job, I like the upgrades and atmosphere
Ceridan 2023 年 2 月 28 日 上午 11:48 
Thanks a lot Nightwolf !!! :)
Ceridan 2023 年 2 月 28 日 上午 11:23 
A small annoyance do you think you could update your old map to have (4) or (6) instead of 2v2 and 3v3 in the title? It help with clarity (and my ocd :P)
Nightwolf  [作者] 2023 年 2 月 28 日 上午 9:30 
A 3v3 version has been created
Pingu 2023 年 2 月 28 日 上午 4:00 
Somehow they removed the link to the knowlagecenter but you can find the guides on the coh3 offical forums
Nightwolf  [作者] 2023 年 2 月 28 日 上午 2:12 
I attempted to fix the water flickering by replacing the water texture, should no longer flicker but at the cost of visual appeal
Pingu 2023 年 2 月 27 日 下午 4:55 
This official guide to water will solve your flickering problem:
{链接已删除}
Shadow 2023 年 2 月 27 日 下午 2:19 
Is the flickering water a general COH3 problem? I seem to have it with many maps..