Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






1.
rookies faster gaining chevron system was realistic and good idea.
but seems too fast. they already got 3 seagull before eliminate a company.
hope bit more slower.
2.
moral system was excellent. this is what I want.
3.
DEIs fatigue system looks bad.
They tired and recover extreamly fast.
As my military career, soldiers don't exhaust, recover like that fast.
how about fix this mechanism?
Why change what works I guess is what I'm saying.
I decide to start dei with this mod.
DEI really need to change moral mechanism like this.
This is what I wanted.
Thank you!
http://www.twcenter.net/forums/showthread.php?618536-Mod-Manager-Updated-25-04-14